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Drawing Basics and Video Game Art by Chris Solarski

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It was at an art workshop organized by ConceptArt.org (a forumthat promotes, develops, and showcases concept art for illustra-tion, lm, and game production), when I saw artists like AndrewJones demonstrate the amazing ability to create lifelike charac-ters straight from their imaginations, that I began to question mylack of traditional art training. I saw that it was their mastery ofclassical art principles that placed them in the enviable positionof being rst to visualize characters and environments in thedevelopment process, for which artists like me would produce3D models and textures based on their designs. I had a lot ofcatching up to do...

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