Microsoft XNA Game Studio Creator’s Guide
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This book shows how to build complete 2D and 3D games with all essential components from scratch; shapes, image effects, animation, 3D model creation and use, graphics math, collision detection, 3D audio, split-screen, and networked games. All code examples are presented in an easy-to-follow, step-by-step format. This book targets development for the PC and Xbox 360 and introduces development for the Zune.
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