Object oriented Game Development -P10: There’s a better than 50% chance that you have picked this title off the shelf in
a bookshop and are wondering if it’s going to be another one of those ‘secrets of
the inner circle’ type of titles. You know, the ones that promise to tell you
unspoken truths on how to write really cool games but in reality offer up a
rehash of a manual you may already have for free anyway.