Thiết kế flash với flash cs5 part 4

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Thiết kế flash với flash cs5 part 4

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Môi trường làm việc Trong Flash Giới thiệu Tìm hiểu môi trường authoring Flash làm cho bạn hiệu quả hơn và hiệu quả khi bạn tạo phim. Bạn sẽ nhận được để biết các bộ phận của cửa sổ Flash, trong đó bao gồm các Thời gian biểu, sân khấu, bảng, và tài sản thanh tra. Bảng điều Tools, còn được gọi là hộp công cụ, chứa các công cụ mà bạn có thể sử dụng để vẽ, sơn, chọn, và sửa đổi tác phẩm nghệ thuật. ...

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Nội dung Text: Thiết kế flash với flash cs5 part 4

  1. Working Within the Flash Environment 2 Introduction What You’ll Do Getting to know the Flash authoring environment makes you Examine the Flash Window more effective and efficient as you create movies. You’ll get to know the parts of the Flash window, which include the Use the Timeline Timeline, Stage, panels, and Property Inspector. Work with Layers The Tools panel, also known as the Toolbox, contains tools that you can use to draw, paint, select, and modify artwork. View and Organize Layers The Timeline represents the overall structure of a Flash docu- ment and controls the content. The Timeline consists of lay- Change Layer Properties ers, frames, and scenes that make up a Flash document. Layers are like transparent sheets stacked on top of one Use Guide Layers another. Each layer can contain different images that appear Work with Frames on the Stage. A frame displays content at a specific moment on the Stage. The order in which frames appear in the Work with Scenes Timeline determines the order in which they appear in the 2 document. As you play a document, the playhead moves Use the Edit Bar and Main Toolbar through the Timeline displaying the current frame with each layer on the Stage. If a project requires many animation Resize Panels sequences with hundreds of frames, you can organize the Use the Tools Panel animations into scenes to make them easier to work with and manage. Below the Timeline is the Stage, which provides a Work with Panels place to compose the content for individual frames. Panels are windows that allow you to view, organize, and change Dock and Undock Panels elements and related options in a document. The Property Inspector is a specialized panel that allows you to change Group and Ungroup Panels object-specific attributes and options. Create a Workspace Flash uses built-in keyboard shortcuts designed specifi- cally for Flash. The built-in keyboard shortcuts are organized Create Keyboard Shortcuts into sets, which you can duplicate and customize to create Set Flash Preferences your own personalized set. Flash allows to you set prefer- ences to customize the way you work in the program. As you Work with Page Setup design and develop a movie, you can print frames to review your work. Print a Document 29
  2. Examining the Flash Window When you start Flash, the program window In Flash, windows appear in the work- displays several windows of varying sizes you space with a title bar, such as the Timeline can use to create a movie. These windows window, or in a panel. A panel is a window include the Timeline/Stage, various panels, you can collapse, expand, and group with and the Property Inspector. Depending on other panels, known as a panel group, to your installation and previous program usage, improve accessibility and workflow. A panel not all of these windows may appear, or addi- appears with a shaded header bar, which tional ones may be visible. You'll do the bulk includes the window title and additional of your work in Flash with these windows. options. A panel group consists of either indi- vidual panels stacked one on top of the other Document Window Timeline Displays open Flash Gives you a visual represent- Search Box documents, which includes a ation of every frame, layer Allows you to search Adobe Timeline, Edit bar, and Stage. and scene in the document. Community Help online. Tools Panel Panel Contains Windows drawing and Gives you other related access to tools to authoring create and tools and manipulate attribute graphics. settings for elements. Stage Main Toolbar Property Inspector Provides a place to compose the Contains buttons for commonly Displays information about the content for individual frames, used commands. Point to a properties and attributes of which includes drawing artwork button to display a Tooltip. tools and graphic elements. or arranging imported graphics. 30 Chapter 2
  3. or related panels organized together with tangles, rounded rectangles, and ellipses. You tabs, such as the Components panel, to navi- can fill shapes with a color, pattern, or custom gate from one panel to another. The Flash tile. The shapes and buttons you create in window displays the menu bar at the top. The Flash are saved as media elements in the menu bar also contains a Workspace menu, layers. Search box, CS Live menu, Close button, and The Document window displays open resizing buttons. Flash documents, which include a Timeline, A menu is a list of commands that you use Edit bar, and Stage. Flash (for Windows) also to accomplish specific tasks. A command is a includes tabs to make it easier to switch back directive that accesses a feature of a program. and forth between documents. At the top of Flash has its own set of menus, which are the Document window is the Edit bar. The Edit located on the menu bar along the top of the bar displays what editing mode you are work- Flash window. On a menu, a check mark iden- ing in, and allows you to switch scenes. tifies a feature that is currently selected (that The Timeline organizes and controls is, the feature is enabled or on). To disable media elements over a linear timeline in rows (turn off) the feature, you click the command called channels and in columns called frames. again to remove the check mark. A menu can The Timeline displays a movie's Timeline and contain several check-marked features. A bul- monitors the playback frame-by-frame. A let (Win) or diamond (Mac) also indicates that frame represents a single point in a movie. an option is enabled, but a menu can contain The Timeline includes layers that control dif- only one bullet-or diamond-marked feature ferent parts of the movie. per menu section. To disable a command with a bullet or diamond next to it, you must select The Stage is the visible portion of a movie, a different option in the section on the menu. on which you determine where your media elements appear. The Stage is the rectangle When you perform a command frequently, area below the Timeline where you place it's faster, and sometimes more convenient, to graphic content, including vector art, text use a shortcut key, which is a keyboard alter- boxes, buttons, imported bitmap graphics, or native to using the mouse. When a shortcut audio and video clips. You can define the key is available, it is listed beside the com- properties of your Stage, such as its size and mand on the menu, such as A+F3 (Mac) or color. Ctrl+F3 (Win) for the Properties command on the Window menu. The Property Inspector provides a conven- ient way to view and change attributes of any Flash (for Windows) also includes a Main selected object or multiple objects on the toolbar. The Main toolbar contains buttons for Stage in your movie. After you select an the most frequently used commands. Clicking object, relevant commands and associated a button on a toolbar is often faster than click- fields for it appear in the Property Inspector. ing a menu and then clicking a command. You can apply filters, such as gradient con- When you position the pointer over a button, trols to text, buttons, and movie clips. In addi- a tooltip appears, displaying the button name. tion, you can display the Property Inspector The Tools panel contains a set of tools you horizontally (like previous versions of Flash) can use to create shapes, such as lines, rec- or vertically. Chapter 2 Working Within the Flash Environment 31
  4. Using the Timeline The Timeline represents the overall structure of a Flash document and controls the content. The Timeline consists of layers, frames, and scenes that make up a Flash document. Layers appear on the left side of the Timeline and frames contained in each layer appear in a row to the right of the layer. The Timeline header above the frames displays the frame numbers. At the bottom of the Timeline, a Status bar appears, displaying the current frame indicator, the current rate indicator, and the elapsed time indicator. Sometimes it is hard to work with frames in a small view in the Timeline. You can change the size of frames and dis- play frames with tinted cells. In addition, you can display thumbnail previews of frame content, which is useful for viewing animations. Change the Timeline Display ◆ To lengthen or shorten layer name fields, drag the bar separating the layer names and the frames in the Timeline. ◆ To heighten or shorten the Timeline, drag the bar separating the Timeline and the Stage. ◆ To hide or show the Timeline Drag edge to panel, click the gray bar to the change height right of the Timeline tab. of Timeline. Drag to change length of layer name fields. Resize the Timeline Display 1 Do one of the following: ◆ If the Timeline is docked to the program window, drag the bar separating the Timeline from the program window. Drag to resize ◆ If the Timeline is not docked to Timeline. the program window, drag the size box in the lower right corner. 32 Chapter 2
  5. Change the Display of Frames in the Timeline 1 1 Click the Frame View button in the Timeline. 2 Select one of the following options from the list: 2 ◆ To change the width of frame cells, click Tiny, Small, Normal, Medium, or Large. ◆ To display thumbnails of the content of each frame scaled to fit the Timeline frames, click Preview. ◆ To display thumbnails of each full frame, click Preview In Context. This is useful for viewing animation movement within their frames. ◆ To decrease the height of frame cell rows, click Short. ◆ To turn frame sequence tinting on and off, click Tinted Frames. ◆ To disregard audio in the Timeline, click Scrub Audio Preview in frame view (New!). ◆ To close the current tab, click Close. To close all the tabs, click Close Group. See Also See “Working with Panels” on page 52 for information on using the Timeline panel. Chapter 2 Working Within the Flash Environment 33
  6. Working with Layers Layers are like transparent sheets stacked on top of one another. Each layer can contain different images that appear on the Stage. You can draw and edit objects on one layer without affecting objects on another layer. Layers in a document are listed in the left column of the Timeline. Before you can work with a layer, you need to select it, or make it active. A pencil icon next to a layer or layer folder indicates it is active. Only one layer can be active at a time, even though you can select more than one layer. A new document comes with one layer, but you can add more to organize content on the Stage. As you create multiple layers of related content, you can create layer folders to make it easier to manage the layers. Create a New Layer New layer Active layer 1 Click the layer or folder above which you want to insert a layer. 2 Click the New Layer button at the bottom of the Timeline. The new layer appears above the selected layer. Did You Know? 2 1 Flash names layers in order based on the highest number. If you add Layers 2 and 3, and then delete Layer 2. The next time you add a layer, Flash names it Layer 4. Create a New Layer Folder New layer folder 1 Click the layer or folder above which you want to insert a layer folder. 2 Click the New Folder button at the bottom of the Timeline. The new layer folder appears above the selected layer. 2 1 34 Chapter 2
  7. Rename a Layer or Folder 2 1 Double-click the name of a layer or folder. 2 Type a name. 3 Press Return (Mac) or Enter (Win). 1 Delete a Layer or Folder 1 1 Select the layer or folder you want to delete. 2 Click the Delete button at the bottom of the Timeline. Did You Know? There are several ways to select a layer. You can click the name of a layer or folder in the Timeline, click a frame 2 in the Timeline of the layer you want to select, or select an object on the Stage that is located on the layer you want to select. You can select multiple layers. To select contiguous layers or folders, click the first layer or folder, and then Shift+click the last layer or folder. To select noncontiguous layers or folders, A+click (Mac) or Ctrl+click (Win) the layers or folders you want to select. Chapter 2 Working Within the Flash Environment 35
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