What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS — including the iPad and iPod Touch — with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.
Java 3D is a client−side Java application programming interface (API) developed at Sun Microsystems for rendering interactive 3D graphics using Java. Using Java 3D you will be able to develop richly interactive 3D applications, ranging from immersive games to scientific visualization applications.
Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.
Includes a chapter on developing games in Flash for the iPhone!
Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising....
Today's OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders.
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling "Red Book" describes the features through OpenGL version 4.3....
When I finished my first degree in law back in 1993, I was very proud and a little bit
exhausted from the long learning period. So I decided to relax by playing a new game by
NovaLogic called Comanche.
I started the night of January 11th and finished about three days later with only a few hours
of sleep. With the new experience in my head, I decided to start computer game programming.
My goal was to program a terrain engine like Comanche. My then-girlfriend—now
wife—looked a little bit confused when a young, recently-graduated lawyer told her that
was going to be a game programmer....
Welcome to Focus On 3D Terrain Programming! This book will
take you from a novice programmer with no terrain programming
knowledge at all to a fully informed terrain programmer
who can implement some of the most complex algorithms
around. What exactly is this book about? Well, I’ll you.
Audio can affect the human brain in the most powerful and profound ways. Using Apple’s Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio programming system ever created, Core Audio is not simple.
Welcome to Java Foundations. This book is designed to serve as the primary
resource for a two- or three-term introductory course sequence, ranging from the
most basic programming concepts to the design and implementation of complex
data structures. This unified approach makes the important introductory
sequence more cohesive and accessible for students.
We’ve borrowed the best elements from the industry-leading text Java Software
Solutions for the introductory material, reworked to complement the design and
vision of the overall text.
The set of arithmetic operations that a particular ALU supports may be limited to addition and subtraction, or might include multiplication, division, trigonometry functions such as sine, cosine, etc., and square roots. Some can only operate on whole numbers (integers) whilst others use floating point to represent real numbers, albeit with limited precision. However, any computer that is capable of performing just the simplest operations can be programmed to break down the more complex operations into simple steps that it can perform.
Carsim is a program that automatically converts narratives into 3D scenes. Carsim considers authentic texts describing road accidents, generally collected from web sites of Swedish newspapers or transcribed from hand-written accounts by victims of accidents. One of the program’s key features is that it animates the generated scene to visualize events. To create a consistent animation, Carsim extracts the participants mentioned in a text and identiﬁes what they do.
Lecture Autodesk inventor: 3D geometric transformations. In this chapter, students will be able to understand kinds of transformations: translation, rotation, reflection, scaling, shearing; AutoCAD transformation commands.
Based on our collective J2EE platform experience, we have assembled the
pattern catalog in this book. The J2EE Pattern Catalog describes various best
practices related to architecting and designing applications for the J2EE platform. This book focuses on the following four J2EE technologies: Servlets, JSP, EJB components, and JMS
Bài tập này, các bạn được hướng dẫn vẽ ghế dựa với chất liệu bằng gỗ. Kết quả cuối cùng như hình dưới: Mặc dầu bài tập được biên soạn với 3D MAX 5, nhưng phần lớn kỹ thuật dùng trong bài tập này vẫn làm việc trong các phiên bản mới hơn như 6.0, 7.0, 8.0, 9.0 v.v
Độ khó: 4/10 Các bước thực hiện: Khởi động chương trình 3D Max 5.0 bằng cách: Chọn Start All Programs discreet 3ds max 5 3ds max 5.
Cửa sổ làm việc chương trình 3D Max xuất hiện. Để thuận...
If you’re new to AutoCAD and still trying to figure out the basics, then put down this
book and find a nice AutoCAD primer. You won’t be happy here. To truly benefit from
this book, you need a sound understanding of AutoCAD, and you need to have mastered
Bài tập này, hướng dẫn sử dụng các chức năng cơ bản trên nền 3D Studio Max 8 để vẽ bình cổ và gán vật liệu sứ như hình dưới. Nếu bạn dùng phiên bản mới hơn (5.0, 6.0, 7.0, 9.0) về mặt kỹ thuật không ảnh nhiều đến việc thực hành.
Độ khó: 4/10 Các bước thực hiện như sau: Khởi động chương trình 3DS Max 8, chọn Start Programs Autodesk Autodesk 3ds Max 8 3ds Max 8.
Trên thanh trình đơn, chọn File Reset trở về thiết lập mặc định của chương trình.
Hộp thoại 3ds...