Actionscript programming

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  • Includes a chapter on developing games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising....

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  • When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development. For web designers and developers who need to make the move to ActionScript 3 from the previous version, ActionScript 2, the learning curve has proven to be significant.

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  • This is a great time to be a Flash game developer. Right now, there is no better development tool for small and medium-size games. Flash CS3 Professional (a.k.a. Flash 9) is fast, powerful, and easy to develop with. The key to this is ActionScript 3.0, the great new programming language inside this latest version of Flash. ActionScript 1.0 and 2.0 were often frustrating for game developers. They weren’t fast enough to get key tasks done, and odd bugs and unexpected behavior often slowed down production. ActionScript 3.0 is a very different animal.

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  • Colophon Our look is the result of reader comments, our own experimentation, and feedback from distribution channels. Distinctive covers complement our distinctive approach to technical topics, breathing personality and life into potentially dry subjects. The text font is Linotype Birka; the heading font is Adobe Myriad Pro. Preface Download from Wow! eBook xix Download from Wow! eBook GettinG Started PART I Part I starts this book off with a collection of basic overviews, spanning Chapters 1 and 2.

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  • Procedural Versus Object-Oriented Programming Procedural Versus Object-Oriented Programming Much discussion has been made over the pros and cons of procedural and object-oriented programming, and many who are new to ActionScript 3.0 have been led to believe that using OOP is the only way to program in ActionScript 3.0. This is not the case. Object-oriented programming is very powerful, and you’ll probably want to use it when you’re more comfortable with the language. However, it’s just one possible way to write ActionScript.

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  • Tham khảo sách 'actionscript 3.0 game programming university', công nghệ thông tin, đồ họa - thiết kế - flash phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả

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  • Polymorphism Polymorphism The last important concept of object-oriented programming that we want to discuss is polymorphism. Although we’ll expand the explanation as this section evolves, you can start by thinking of polymorphism as a design practice that allows you to use objects of different types in a uniform manner. For example, for our vehicle exercise, you might create classes for land-, water-, and air-based vehicles and write code to move each type of vehicle.

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  • Captions Providing Captions in Multiple Languages Feature-rich DVD titles frequently have multiple caption programs available, each in a different language. This broadens the reach of the title across cultures and supports a wider audience with accessibility needs. It’s possible to achieve the same thing using the FLVPlaybackCaptioning component. All you need to do is prepare multiple Timed Text files, one for each language, and switch among them when needed. Off the shelf, however, the FLVPlaybackCaptioning component does a couple of things that make this an odd experience.

    pdf10p yukogaru13 30-11-2010 47 12   Download

  • Other resources from O’Reilly Related titles ActionScript 3.0 Pocket Reference ActionScript 3.0 Design Patterns Flash 8 Cookbook™ Flash Hacks™ Flash 8 Projects for Learning Animation and Interactivity Flash 8: The Missing Manual Programming Flex 2 oreilly.com is more than a complete catalog of O’Reilly books. You’ll also find links to news, events, articles, weblogs, sample chapters, and code examples. oreillynet.com is the essential portal for developers interested in open and emerging technologies, including new platforms, programming languages, and operating systems....

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  • The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10. ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR.

    pdf1011p titatu_123 09-03-2013 36 8   Download

  • Automating repetitive programming tasks is easier than many Flash / AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own "ultimate development machine" to code, compile, debug, and deploy projects faster. You’ll also get started with versioning systems, such as Subversion and Git. Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation - with Ant....

    pdf96p trac2_123 16-04-2013 26 4   Download

  • Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language - and this guide helps you upgrade your skills to match it.

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  • Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.

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  • If there’s one thing I’ve learned as a developer, it’s this: complexity happens; simplicity, you have to strive for. Nowhere is this truer than in education. Our role as teachers, by definition, is to simplify subjects so that they can be easily understood. A good teacher dispels trepidation with anecdote, abstraction with analogy, superstition and magic with knowledge.

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  • Flash 5 has greatly expanded the interactive and programmatic features of Flash movies. Flash movies can now communicate directly with server-side scripts and programs, using standard URL-encoded variables or XML-formatted structures. Sounds can be imported and exported as MP3 audio, for high-quality music on the Web at the smallest file sizes. The Flash interface now looks and feels like other Macromedia products, with tool options contained in user-configurable panels. Third-party developers are creating applications that output to the Flash movie format, .SWF files.

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  • This guide contains links to third-party websites that are not under the control of Macromedia, and Macromedia is not responsible for the content on any linked site. If you access a third-party website mentioned in this guide, then you do so at your own risk. Macromedia provides these links only as a convenience, and the inclusion of the link does not imply that Macromedia endorses or accepts any responsibility for the content on those third-party sites.

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  • Essential ActionScript 3.0 Other resources from O’Reilly Related titles ActionScript 3.0 Design Patterns Dynamic HTML: The Definitive Reference Ajax on Java Ajax on Rails Learning JavaScript Programming Atlas Head Rush Ajax Rails Cookbook oreilly.com oreilly.com is more than a complete catalog of O’Reilly books. You'll also find links to news, events, articles, weblogs, sample chapters, and code examples. oreillynet.com is the essential portal for developers interested in open and emerging technologies, including new platforms, programming languages, and operating systems.

    pdf95p kimku4 21-10-2011 34 8   Download

  • Trước khi chúng tôi xây dựng hoàn thành trò chơi, chúng tôi bắt đầu với một số mảnh nhỏ hơn. Các chương trình ngắn trong chương này cho chúng ta một cái nhìn tại một số khái niệm cơ bản ActionScript 3,0 và cũng có thể cung cấp cho chúng tôi với một số khối xây dựng để sử dụng sau này và trong các trò chơi của riêng bạn.

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  • IN RECENT YEARS, MOBILE DEVICES have gained popularity due to lower costs, small and sleek sizes, and the capability to act as a computer with you at all times. The increased use of mobile devices has created new issues for developers and network administrators, such as how to secure the devices, how to deal with increases in bandwidth, and how to make existing codebases usable on a device ten times smaller than it was designed for. This book discusses these problems and many more, with a detailed overview of how to get started developing for a variety of mobile devices.

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  • Chapter 3 CHAPTER 3 Instance Methods Revisited 4 In Chapter 1, we learned how to create instance methods. In this chapter, we’ll expand that basic knowledge by studying the following additional instance-method topics: • Omitting the this keyword • Bound methods • State-retrieval and state-modification methods • Get and set methods • Extra arguments Along the way, we’ll continue developing the virtual zoo program that we started in Chapter 1. But before we begin, take a minute to reacquaint yourself with the virtual zoo program. Example 3-1 shows the code as we last saw it.

    pdf94p kimku4 21-10-2011 28 4   Download

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