Advanced game

Xem 1-20 trên 122 kết quả Advanced game
  • Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know.

    pdf809p trasua_123 03-01-2013 27 6   Download

  • Unity 3d is the game engine of choice for creating professional looking games at no cost. Its combination of powerful tools and outstanding community support make it the natural choice for experienced and aspiring game developers. Unity3D Game Development Hotshot will show you how to exploit the full array of Unity3Dtechnology in order to create an advanced gaming experience for the user. It has eight exciting and challenging projects with step- by-step explanations, diagrams, screenshots, and downloadable materials. ...

    pdf380p hoa_can 05-02-2013 104 36   Download

  • Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support.

    pdf357p ringphone 03-05-2013 40 15   Download

  • You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

    pdf408p rose_12 06-12-2012 85 22   Download

  • .Microsoft XNA 4.0 Game Development Cookbook Over 35 intermediate-advanced recipes for taking your XNA development arsenal further Luke Drum All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    pdf357p trasua_123 03-01-2013 60 17   Download

  • Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away....

    pdf602p coc_xanh 16-01-2013 37 12   Download

  • For centuries, golf was considered a game in which the royal, elite, and privileged participated in a leisurely fashion (or so they thought). Then came advances in golf course design and golf equipment, which increased the demands for physical skill and brought out the likes of Snead, Hogan, Player, Palmer, and Nicklaus.

    pdf231p bunmang_1 08-05-2013 22 9   Download

  • Ebook Games for grammar practice is a teachers resource book containing a selection of more than forty games and activities for grammar practice. The activities are designed to promote intensive and interactive practice with learners of all ages from elementary to advanced level. Photocopiable pages and step-by-step instructions provide instant supplementary activities for busy teachers.

    pdf114p thieulam5782 04-10-2015 25 9   Download

  • This book is an introduction to game theory from a mathematical perspective. It is intended to be a first course for undergraduate students of mathematics, but I also hope that it will contain something of interest to advanced students or researchers in biology and economics who often encounter the basics of game theory informally via relevant applications. In view of the intended audience, the examples used in this book are generally abstract problems so that the reader is not forced to learn a great deal of a subject – either biology or economics – that may be unfamiliar.

    pdf236p camchuong_1 04-12-2012 23 8   Download

  • Gaming on the move has become very popular over recent years. With the arrival of the Nintendo Gameboy, people realized that they could take their games with them, and as technology has become more sophisticated these games have grown too, encompassing complex game mechanics, advanced 2D and 3D graphics, and engrossing stories and game worlds that the player can literally become lost within

    pdf468p hoa_can 29-01-2013 33 8   Download

  • Ebook Fun class activities book 1 introduce to be exact, Resource Pack, is universal enough, as it can be used for employment with disciples of levels from Elementary up to Advanced. The grant contains 65 games and the tasks, called up to diversify lessons and to make their more cheerful.

    pdf97p luonghanhngan 19-08-2016 11 5   Download

  • You've tackled the basics. You can blend textures and manipulate vertex buffers with the best of them. So what now? "Advanced Animation with DirectX" will show you how to move beyond the basics and into the amazing world of advanced animation techniques. Get ready to jump right in, because this book starts off with a bang. There is no time wasted on basic concepts that you've already mastered. Instead, you'll learn the techniques you need to create seamless timing, skeletal animations, and cloth simulations. Don't let the pros have all the fun...

    pdf353p trasua_123 04-01-2013 23 2   Download

  • Typically we can calculate a probability for each possible deal  Seems just like having one big dice roll at the beginning of the game; idea: compute the minimax value of each action in each deal, then choose the action with highest expected value over all deals; special case: if an action is optimal for all deals, it's optimal.

    pdf19p lalala06 02-12-2015 6 1   Download

  • (BQ) Part 2 book "Advanced microeconomic theory" has contents: Game theory, information economics, auctions and mechanism design, sets and mappings, calculus and optimisation.

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  • Vocabulary Games and Activities is a source book for teachers, containing a collection of 90 activites for teaching and revising vocabulary. Most of them developed a result of running a series of vocabulary learning courses in Sweden during the part ten years. They range frm elementary to advanced activities, most of which contain material to be photo-copie.

    pdf160p anhtran52b 20-11-2010 725 509   Download

  • Clear, lively style covers all basics of theory and application, including mathematical models, elementary concepts of graph theory, transportation problems, connection problems, party problems, diagraphs and mathematical models, games and puzzles, graphs and social psychology, planar graphs and coloring problems, and graphs and other mathematics.

    pdf323p lumia_12 27-05-2013 28 16   Download

  • The result of two years full-time work by a long-time best-selling author, this book shows you how to implement anything you can imagine with the Canvas 2D API, from text editors to video games. Geary meticulously covers every detail of the API with crystal-clear writing so that you not only understand advanced concepts, but most importantly, you can modify the book's examples for your own specific use cases.

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  • Introduction Harri Holma and Antti Toskala Mobile Voice Subscriber Growth Mobile Data Usage Growth Wireline Technologies Evolution Motivation and Targets for LTE Overview of LTE 3GPP Family of Technologies Wireless Spectrum New Spectrum Identified by WRC-07 LTE-Advanced LTE Standardization Antti Toskala Introduction Overview of 3GPP Releases and Process LTE Targets LTE Standardization Phases Evolution Beyond Release 8 LTE-Advanced for IMT-Advanced LTE Specifications and 3GPP Structure References System Architecture Based on 3GPP SAE Atte Länsisalmi and Antti Toskala System Architecture E...

    pdf450p hoagiay_123 22-04-2013 33 15   Download

  • This book is primarily aimed at teaching indie and hobby game developers how to create character animation with Direct3D. Also, the seasoned professional game developer may find some interesting things in this book. You will need a solid understanding of the C++ programming language as well as general object-oriented programming skills.

    pdf448p ptng13 05-06-2012 60 14   Download

  • Welcome to advanced Unity scripting! In this book, we will cover interesting information about scripting in Unity's built-in scripting language—JavaScript for Unity. We believe that this book, and included material, has the fundamentals needed to create a game that you always dreamed of creating. In order to start working with this book, you need to have a basic understanding of what Unity3D is; navigate freely inside Unity, and have basic knowledge of JavaScript and object-oriented programming (OOP) in general. In this chapter, we will:...

    pdf291p hotmoingay3 09-01-2013 41 12   Download

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