It might also mean that you’re ready to take a leap of faith and start reading about something that sounds too good to be true. Ater all, I had a work-shop atendee tell me last summer, “he only reason I signed up for your workshop is because I didn’t believe...
So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don’t need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how.
This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 6 software development platform and more.
Take your iPhone and iPad apps to the next level. You've seen cool features and tricks in other apps, but haven't had the time to really look into how they're done. We've got the answers for you. This book walks you through clean, reusable solutions to a wide variety of problems and patterns common to iOS development with Cocoa Touch and Objective-C. With these recipes in your arsenal, your next apps will be more polished and more maintainable than ever.
Migrating to iPhone and iPad for .NET Developers helps .NET programmers get started creating iPhone and iPad apps using the iOS software development kit. Start with a crash course on development using iOS. Then, find out whether you want to use Xcode instead of Visual Studio, and prepare yourself for the migration from C# to Objective-C! You'll learn how your existing .NET skills can map most efficiently to the iOS development environment.
When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience.
The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to: ...
Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch!
Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You’ll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You’ll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them.
Learn how to integrate Game Center features directly into your iPhone and iPad apps with the recipes in this short and concise cookbook. Each recipe gives you the solution and the code for adding features such as leaderboards, user authentication, achievements, multiplayer games and many others, using Apple’s GameKit framework in the iOS SDK.
With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves?
iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs....
Jazz up your iPhone and iPad apps with some slick graphics and animation—and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how to incorporate smooth animations and draw images in your apps to achieve the classy look you want.
In editions of Rory’s previous book iPhone and iPad Apps for Absolute Beginners (Apress), there
were only two ways to teach the reader how to make an iOS app user interface. The first was to
write everything in code, and the other was to use Interface Builder to compose a Windows-based
app. But things have changed with Storyboarding … boy, have they!
Storyboarding first appeared with Xcode version 4.2. When we first saw the scenes that
made up an app, we thought Storyboard was fantastic. It was wonderful how Storyboard allowed
us to navigate a path through out app in a visual way.
The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other.
Here's the scoop on building and marketing great games for the iPhone and iPad!
The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store.
ke advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan (Learning iOS Programming) takes you deep inside Apple’s Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code that detects hardware features and then adjusts your app’s behavior.
There are many contents in this book: welcome to Microsoft Office for iPad, getting started, office documents look better than ever on iPad, a familiar Microsoft Office experience, designed for iPad, Edit, create, and collaborate with confidence, made for the cloud and Office 365, more details about the apps.
eb browsers are everywhere; they’re the widest distribution platform ever, available on all platforms and, increasingly, on all devices. This makes web development the field where developers can reach the widest audience using minimal resources. This may well turn building web applications into the new El Dorado in the years to come.
Don’t be fooled. Although the .5 might give the impression
that Dreamweaver CS5.5 is a point release, it’s anything but.
Dreamweaver engineers have packed a stunning amount
of new features into this version. To mention just a few,
library, the ability to see what pages will look like at different
screen resolutions without leaving the Document window,
support for jQuery Mobile widgets, and integration
of PhoneGap to build native apps for Android or iOS (the
operating system used in the iPhone, iPad, and iPod touch)....
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time.
Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.