Android game developers

Xem 1-16 trên 16 kết quả Android game developers
  • Jayme Schroeder was introduced to computers at a very young age. By 11, he had started creating modifications and level packs for his favorite game. By age 16, he had found his true passion in game development and network programming in C++ and OpenGL. In early 2011, Jayme had received an Android smartphone and immediately fell in love with the development experience. Since then, he has been researching and developing for the Android platform on a daily basis.

    pdf380p phungnguyet_123 25-02-2013 158 67   Download

  • Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games....

    pdf706p hoa_can 29-01-2013 85 55   Download

  • You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

    pdf408p rose_12 06-12-2012 83 21   Download

  • Android in Action, Second Edition familiarizes the reader with the Android approach to mobile applications. The Android application framework is thoroughly explained and discussed within the current competitive landscape. Following the release of Android 2.0, this edition has been updated to cover hot topics such as Bluetooth integration, web development strategies, AppWidget framework, sensor management, the Android Native Development Kit, and localization.

    pdf594p coc_xanh 16-01-2013 64 34   Download

  • This book is about making web games with JavaScript for today’s most promising mobile platform—Android. Game development is a challenging subject. Games aim to simulate life in some form or another, and the more realistic you want a simulation to be, the more knowledge and skill you have to apply to make it believable. Video games is the place where mathematics— which is quite typical in programming—meets kinematics, optics, acoustics, artificial intelligence, art, music, and storytelling.

    pdf657p hoa_can 29-01-2013 46 16   Download

  • The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere....

    pdf402p rose_12 06-12-2012 28 7   Download

  • Android Wireless Application Development has earned a reputation as the most useful real-world guide to building robust, commercial-grade Android apps. Now, authors Lauren Darcey and Shane Conder have systematically revised and updated this guide for the latest Android SDK 4.0.

    pdf793p coc_xanh 16-01-2013 49 21   Download

  • Want to get started building applications for Android, the world’s hottest, fast-growing mobile platform? Already building Android applications and want to get better at it? This book brings together all the expert guidance–and code–you’ll need!

    pdf355p coc_xanh 16-01-2013 31 13   Download

  • This is a step-by-step guide that aims to give even a novice Android developer a good grasp of user-interface design, while working through examples, diagrams, and screenshots to showcase the various widgets and tools that the platform makes available.

    pdf304p coc_xanh 16-01-2013 27 12   Download

  • Learn the theory behind cross-platform development, and put the theory into practice with code using the invaluable information presented in this book. With in-depth coverage of development and distribution techniques for iPhone, BlackBerry, Windows Mobile, and Android, you’ll learn the native approach to working with each of these platforms. With detailed coverage of emerging frameworks like PhoneGap and Rhomobile, you’ll learn the art of creating applications that will run across all devices.

    pdf289p coc_xanh 16-01-2013 22 4   Download

  • It seems an obvious question to ask at the beginning of an HLSL and shader book; what exactly is a shader? It’s a small program or algorithm written explicitly to run on a computer Graphics Processing Unit (GPU). It provides a way for developers to extend the rendering capabilities of the GPU. Any program that works closely with graphics will benefit from using shaders. The video game industry spins off custom shaders by the thousands, they are as vital to game projects as business entity classes are to line of business applications.

    pdf83p bachduong1311 12-12-2012 41 3   Download

  • There is a revolution happening in the technology industry. Touchscreen interfaces, combined with low-cost and ubiquitous smartphones, have created a perfect storm for disruptive innovation. Android is at the forefront of this change, bringing a free and open-source platform on which developers can create the next generation of applications. With free development tools and an open market, anyone can develop applications that reach a worldwide market. But why choose to develop for Android?

    pdf337p fangfangfang 06-04-2012 109 60   Download

  • Android 3.0 Animation, a Beginner's Guide, will introduce each of the most popular animation techniques to you as an Android developer. Using step-by-step instructions, you will learn how to create interactive dynamic forms, moving graphics, and 3D motion. You will be taken on a journey from simple stop motion animations and fades through to moving input forms, and then on to 3D motion and game graphics. In this book we will create standalone animated graphics, three-dimensional lifts, fades, and spins.

    pdf304p fangfangfang 11-05-2012 146 55   Download

  • The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more.

    pdf581p soicon824 20-05-2012 98 50   Download

  • Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.

    pdf316p phungnguyet_123 20-02-2013 59 22   Download

  • A.P. Rajshekhar, Senior Developer with Red Hat, has more than 7 years of experience in IT, having worked on applications ranging from enterprise-level web applications and game development to android applications. His endeavors include development of Learning Management System, Health Systems, Supply Management Solution, and Xbox-based games. He has extensive knowledge of different technologies (SOA, Portal, Java Persistence, and .NET Persistence) and platforms (Sharepoint and JBoss EAP). He is also the author of Building Dynamic Web 2.

    pdf276p phungnguyet_123 25-02-2013 39 18   Download

Đồng bộ tài khoản