In editions of Rory’s previous book iPhone and iPad Apps for Absolute Beginners (Apress), there
were only two ways to teach the reader how to make an iOS app user interface. The first was to
write everything in code, and the other was to use Interface Builder to compose a Windows-based
app. But things have changed with Storyboarding … boy, have they!
Storyboarding first appeared with Xcode version 4.2. When we first saw the scenes that
made up an app, we thought Storyboard was fantastic. It was wonderful how Storyboard allowed
us to navigate a path through out app in a visual way.
Are you ready to step into the next big arena of web design? Build Mobile Websites and Apps for
Smart Devices, as the name suggests, is all about designing for mobile devices. It’ s about designing
for the future. This book will guide you through the process of designing and building a mobile
web application from scratch. We’ll take a look at what you should consider when designing in a
mobile context—building the base of our application using web standards, and layering interaction
on top of that base.
This book will teach you everything you need to know about building iPhone location aware apps, from simple Google maps to complex region monitoring and augmented reality. Build five real world location aware apps and get a taste of HTML5-based mobile app development.
The book begins by explaining behind-the-scenes working of location-based systems, including GPS. Explore in depth iOS Core Location and the MapKit Framework
Other aspects of the evaluation process—like overall sales, App Store popularity, professional reviews, and user ratings—held less sway, but couldn’t be ignored. After all, when you see that Angry Birds (page 116) is the best-selling game several weeks in a row, gets overwhelmingly rave reviews, and has a devoted fan base around the world, you wonder what all the fuss is about and download the game. (And when the app’s sheer inventiveness consumes so much time that it nearly causes the author to miss a deadline, the app tends to get included in Best iPhone Apps...
WHO THIS BOOK IS FOR
Be aware that this is not a beginner book. It is an intermediate-level book that assumes you
are familiar with linear algebra (matrices, vectors, and quaternions), you have a strong C/C++
programming background, you have at least touched base with OpenGL or OpenGL ES, and you
basically know how computer graphics work in general.
If you have this necessary knowledge, and want to make lightning-fast progress in game and
graphics programming, then you have found the right publication.
The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more.
Learn to develop Android apps with this complete yet gentle introduction to the Android platform. Out of all the books on Android, Hello, Android has the best ﬂow and coverage for developers new to this platform. You’ll be writing Android apps in no time! Marko Gargenta CEO, , Marakana.com The third edition of Hello, Android gets you on the fast track of Android application development, from the basic concepts to publishing to the Android Market. Ed shows his vast experience on the subject and even covers hard-to-ﬁnd topics such as multi-touch and OpenGL.
Private cloud computing is a very hot topic, but there remains a lot of mystery around the subject.
What is a private cloud? What are the technical and business reasons to deploy one? How
do I design one that focuses on service delivery? Does Microsoft have such an offering?
This book exactly answers those questions, and provides step-by-step instructions on how
to build a Microsoft private cloud that can serve as an IT-service-delivery virtualization infrastructure
based on Microsoft System Center Virtual Machine Manager 2012.
When I wrote the first book on Facebook’s APIs in 2008, the platform suffered from a lot of the
growing pains many nascent technologies do. There was a distinct lack of documentation, the
APIs were changing on an almost weekly basis, and many of the APIs seemed to grow organically,
and independently of one another. Facebook had been growing astronomically for several years,
and with the launch of their API platform, were positioning themselves to expand their user base
even further with over 845 million monthly visitors today.
ndroid in Action, Third Edition is a comprehensive tutorial for Android developers. This fast-paced book puts you in the driver's seat -- you'll master the SDK, build WebKit apps using HTML 5, and even learn to extend or replace Android's built-in features by building useful and intriguing examples.
About the Technology
When it comes to mobile apps, Android can do almost anything, and with this book, so can you! Android, Google's popular mobile operating system and SDK for tablets and smart phones, is the broadest mobile platform available.
di cư sống, và khả năng mở rộng được cải thiện và dư thừa. Chúng tôi bao gồm những cải tiến trong khả năng ảo hóa máy chủ Hyper-V trong Chương 3, "Hyper-V: Mở rộng quy mô và Chuyển máy ảo" Ảo hóa, tuy nhiên, không phải là giới hạn đối với ảo hóa máy, nhưng cũng bao gồm ảo hóa (RDS), ứng dụng ảo hóa (App-V), và khách hàng ảo hóa máy tính để bàn (VDI).
When using GUI-based software, we often focus so much on the interface that we forget about the general concepts required to use the software effectively. Access Database Design & Programming takes you behind the details of the interface, focusing on the general knowledge necessary for Access power users or developers to create effective database applications. The main sections of this book include: database design, queries, and programming.
Hypertext Markup Language (HTML) is the basic programming language of the
World Wide Web. It’s the common thread that ties together virtually every website,
from large-scale corporate sites like Microsoft’s to single-page classroom projects at
the local grade school.
In simple terms, a webpage (or HTML document) is a plain text file that has been
encoded using HTML so that it appears nicely formatted in a web browser. Here’s what
HTML means, word-by-word:
In terms of market share, Android may be on its way to dominating the mobile space
the same way that Windows dominated the desktop/laptop arena.
Malicious and high-risk Android apps are becoming more sophisticated. An “arms
race” between Android attackers and security providers is likely to occur in the
coming year, much as one occurred a decade or more ago over Microsoft Windows.
Google has made improvements to the Android platform’s security.
It is an exciting time to be a Windows developer. The arrival of Windows 8 is a complete game changer. The operating system and its development platform offer you an entirely new way to create rich, full-featured Windows-based applications. This team of authors takes you on a journey through all of the new development features of the Windows 8 platform specifically how to utilize Visual Studio 2012 and the XAML/C# languages to produce robust apps that are ready for deployment in the new Windows Store....
Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. ...
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iPhone Device Overview
THIS CHAPTER WILL EXPLORE the iPhone device with an emphasis on the technologies and hardware that define the iPhone user experience, such as the multi-touch display, motion sensors, and location information. In addition to explaining what’s possible with the device, this chapter will provide best practices based on recognized usability principles and Apple’s iPhone Human Interface Guidelines.
With some six billion mobile subscriptions now in use worldwide, around three-quarters of the world’s inhabitants now have access to a mobile phone. Mobiles are arguably the most ubiquitous modern technology in some developing countries, more people have access to a mobile phone than to clean water, a bank account or even electricity. Mobile communications now offer major opportunities to advance human development from providing basic access to education or health information to making cash payments and stimulating citizen involvement in democratic processes.