# Basic algorithms

Xem 1-20 trên 266 kết quả Basic algorithms
• ### The summary of doctoral dissertation in science education: Training and developing algorithmic thinking for students in technical universities through the course of descriptive geometry

According to the theoretical and practical base on development of algorithmic thinking for learners, if during the course of descriptive geometry, trainers equip students the basic algorithm and create opportunities for them to propose algorithm as well as improve gradually the level of algorithmic application, students shall have better learning outcomes and develop their algorithmic thinking.

• ### DATA STRUCTURES AND ALGORITHMS USING C#

C# programmers: no more translating data structures from C++ or Java to use in your programs! Mike McMillan provides a tutorial on how to use data structures and algorithms plus the first comprehensive reference for C# implementation of data structures and algorithms found in the .NET Framework library, as well as those developed by the programmer.

• ### Algorithms

This book is to examine the most important algorithms in use on today's computers and to teach the basic techniques with the increasing number who was interested in computer users becoming increasingly serious. It is appropriate for use as a textbook for a course Monday, Tuesday or Wednesday in the computer Science: After students have had some programming skills and familiarity computer system, but before they have advanced specialized courses field of computer science or computer applications.

• ### DATA STRUCTURES AND ALGORITHMS USING VISUAL BASIC.NET

This is the first Visual Basic.NET (VB.NET) book to provide a comprehensive discussion of the major data structures and algorithms. Here, instead of having to translate material on C++ or Java, the professional or student VB.NET programmer will find a tutorial on how to use data structures and algorithms and a reference for implementation using VB.NET for data structures and algorithms from the .NET Framework Class Library as well as those that must be developed by the programmer.

• ### ALGORITHMS ROBERT SEDGEWICK BROWN UNNER

This book is intended to survey the most important algorithms in use on computers today and to teach fundamental techniques to the growing number of people who are interested in becoming serious computer users. It is appropriate for use as a textbook for a second, third or fourth course in computer science: after students have acquired some programming skills and familiarity with computer systems, but before they have specialized courses in advanced areas of computer science or computer applications.

• ### Independent Component Analysis - Chapter 14: Overview and Comparison of Basic ICA Methods

In the preceding chapters, we introduced several different estimation principles and algorithms for independent component analysis (ICA). In this chapter, we provide an overview of these methods. First, we show that all these estimation principles are intimately connected, and the main choices are between cumulant-based vs. negentropy/likelihood-based estimation methods, and between one-unit vs. multiunit methods. In other words, one must choose the nonlinearity and the decorrelation method.

• ### Book: ActionScript 3.0 Game Programming University

Includes a chapter on developing games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising....

• ### Introduction to Algorithms - Third Edition

Introduction to Algorithms is a book by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. It is used as the textbook for algorithms courses at many universities and is commonly cited as a reference for algorithms in published papers, with over 6200 citations documented on CiteSeerX. The book sold half a million copies during its first 20 years. Its fame has led to the appellation of the abbreviation "CLRS", or, in the first edition, "CLR".

Data Structures and Algorithms: Table of Contents Data Structures and Algorithms Alfred V. Aho, Bell Laboratories, Murray Hill, New Jersey John E. Hopcroft, Cornell University, Ithaca, New York Jeffrey D.

• ### .Data Structures & Algorithms in Java

Synopsis by Rebecca Rohan Once you've learned to program, you run into real-world problems that require more than a programming language alone to solve. Data Structures and Algorithms in Java is a gentle immersion into the most practical ways to make data do what you want it to do. Lafore's relaxed mastery of the techniques comes through as though he's chatting with the reader over lunch, gesturing toward appealing graphics. The book starts at the very beginning with data structures and algorithms, but assumes the reader understands a language such as Java or C++.

• ### Graph Algorithms, 2nd Edition

Shimon Even’s Graph Algorithms, published in 1979, was a seminal introductory book on algorithms read by everyone engaged in the field. This thoroughly revised second edition,with a foreword byRichard M.Karp and notes byAndrewV.Goldberg, continues the exceptional presentation from the first edition and explains algorithms in formal but simple language with a direct and intuitive presentation. The material covered by the book begins with basic material, including graphs and shortest paths, trees, depth-first search, and breadth-first search.

• ### Algorithmics, 3rd Edition

The best selling 'Algorithmics' presents the most important, concepts, methods and results that are fundamental to the science of computing. It starts by introducing the basic ideas of algorithms, including their structures and methods of data manipulation. It then goes on to demonstrate how to design accurate and efficient algorithms, and discusses their inherent limitations.

• ### Handbook of algorithms for physical design automation part 12

Handbook of Algorithms for Physical Design Automation part 12 provides a detailed overview of VLSI physical design automation, emphasizing state-of-the-art techniques, trends and improvements that have emerged during the previous decade. After a brief introduction to the modern physical design problem, basic algorithmic techniques, and partitioning, the book discusses significant advances in floorplanning representations and describes recent formulations of the floorplanning problem.

• ### Handbook of algorithms for physical design automation part 10

Handbook of Algorithms for Physical Design Automation part 10 provides a detailed overview of VLSI physical design automation, emphasizing state-of-the-art techniques, trends and improvements that have emerged during the previous decade. After a brief introduction to the modern physical design problem, basic algorithmic techniques, and partitioning, the book discusses significant advances in floorplanning representations and describes recent formulations of the floorplanning problem.

• ### PRACTICAL GENETIC ALGORITHMS

When we agreed to edit this book for a second edition, we looked forward to a bit of updating and including some of our latest research results. However, the effort grew rapidly beyond our original vision. The use of genetic algorithms (GAs) is a quickly evolving field of research, and there is much new to recommend. Practitioners are constantly dreaming up new ways to improve and use GAs. Therefore this book differs greatly from the first edition.

• ### Handbook of algorithms for physical design automation part 1

Handbook of Algorithms for Physical Design Automation part 1 provides a detailed overview of VLSI physical design automation, emphasizing state-of-the-art techniques, trends and improvements that have emerged during the previous decade. After a brief introduction to the modern physical design problem, basic algorithmic techniques, and partitioning, the book discusses significant advances in floorplanning representations and describes recent formulations of the floorplanning problem.

• ### Handbook of algorithms for physical design automation part 11

Handbook of Algorithms for Physical Design Automation part 11 provides a detailed overview of VLSI physical design automation, emphasizing state-of-the-art techniques, trends and improvements that have emerged during the previous decade. After a brief introduction to the modern physical design problem, basic algorithmic techniques, and partitioning, the book discusses significant advances in floorplanning representations and describes recent formulations of the floorplanning problem.

• ### Handbook of algorithms for physical design automation part 47

Handbook of Algorithms for Physical Design Automation part 47 provides a detailed overview of VLSI physical design automation, emphasizing state-of-the-art techniques, trends and improvements that have emerged during the previous decade. After a brief introduction to the modern physical design problem, basic algorithmic techniques, and partitioning, the book discusses significant advances in floorplanning representations and describes recent formulations of the floorplanning problem.

• ### The Algorithm Design Manual Next: Preface Up Main PageThe Algorithm Design ManualSteven

The first section introduces the basic concepts of number systems, storage of numerical data, and machine arithmetic. Chapters on the Intel math unit architecture, data conversions, and the details of math unit programming establish a framework for developing routines in engineering and scientific code. The second part, entitled Application Development, covers the implementation of a C++ program and flowcharting. A tutorial on Windows programming supplies skills that allow readers to create professional quality programs.