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  • Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed....

    pdf473p caucaphung 04-02-2013 26 9   Download

  • This book describes how to program mobile telephones, pagers, PDAs, and other small devices using Java technology. It is about the Mobile Information Device Profile (MIDP), which is part of the Java 2 Platform, Micro Edition (J2ME). It is concise and complete, describing all of MIDP as well as moving into several exciting advanced concepts such as 3D graphics and cryptography. This third edition covers MIDP 2.0, and has been updated to track the Java Technology for the Wireless Industry (JTWI 1.0) de facto standard.

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  • The success of an open operating system for smartphones is closely linked to the degree to which the functionality of lower levels of software and hardware can be accessed, modified, and augmented by add-on software and hardware. Java MIDP 1.0 allowed only modest access to underlying Symbian OS functionality. Java MIDP 2.0 exploits it much more fully and this book brings you the most up-to-date information available for programming Java MIDP 2.0 for Symbian OS. As Java MIDP 2.0 smartphones begin to ship in volume in 2004, we are witnessing the coming of a third wave of mobile phones....

    pdf500p tailieuvip13 19-07-2012 31 9   Download

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