5.0 provides the core 2D and 3D tools for compositing, animation,
and effects that motion-graphics professionals, Web designers, and video professionals
need. After Effects is widely used for digital post-production of film, motion graphics,
video multimedia, and the Web. You can composite layers in various ways, apply and
combine sophisticated visual and audio effects, and animate both objects and effects.
When researching in preparation to write this book, we discovered that some Blender users
try to learn Blender three times and give up twice before they become comfortable with
Blender's effective, if unusual, interface. The editors at Packt and I decided that this was a
problem that could be solved. The answer is to explain the basics in depth, give you practice
so that your hands can learn Blender just as your mind does, and then you build on what
you have learned. This isn't just a subject-by-subject reference book. It's a workbook to give
Drawing a cartoon house can be quite difficult if you don't break down the steps and work with basic geometric shapes. However, if you start simple, you can have a lot of fun building a house that you'd like to live in. Put on your hard hat, and let's get started.
Step 1 - Building the Frame Okay, you took math, and you can draw a fairly straight line. We're going to go back to geometry and make some shapes. If you'd like, you can reference the 1 point perspective tutorial available HERE and learn how to draw in 3D....
In regard to 3D modeling, there are three primary operations: addition, subtraction,
In order to create a boolean object, you first need two other objects. They can be
primitves or other meshes. They also need to intersect in 3D space. If you do addition,
the resulting object will be the sum of the two initial objects. It will look as if the two
were welded. If substration is what you are doing, the second object get subtracted
from the first one. A hole in the shape of the second object is created in the first one.
All the space that was occupied by both of...
This book shows how to build complete 2D and 3D games with all essential components
from scratch; shapes, image effects, animation, 3D model creation and use,
graphics math, collision detection, 3D audio, split-screen, and networked games. All
code examples are presented in an easy-to-follow, step-by-step format. This book
targets development for the PC and Xbox 360 and introduces development for the
Silverlight is a framework for building rich, browser-hosted applications that run on a variety of
operating systems. Silverlight works its magic through a browser plug-in. When you surf to a web page
that includes Silverlight content, this browser plug-in runs, executes the code, and renders that content
in a specifically designated region of the page. The important part is that the Silverlight plug-in provides