This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development.
Software requirements are documentation that completely describes the behavior that is required of the software-before the software is designed built and tested.
Requirements analysts (or business analysts) build software requirements specifications through requirements elicitation.
Interviews with the users, stakeholders and anyone else whose perspective needs to be taken into account during the design, development and testing of the software
Observation of the users at work
Distribution of discussion summaries to verify the data gathered in interviews...
When a computer software succeeds—when it meets the needs of the people
who use it, when it performs flawlessly over a long period of time, when it is
easy to modify and even easier to use—it can and does change things for the better.
But when software fails—when its users are dissatisfied, when it is error prone, when
it is difficult to change and even harder to use—bad things can and do happen. We
all want to build software that makes things better, avoiding the bad things that lurk
in the shadow of failed efforts.
Chapter 17 - Building software to support an agile organization. The learning objectives for this chapter include: Identify the business benefits associated with successful software development, describe the seven phases of the systems development life cycle, summarize the different software development methodologies, define the relationship between the systems development life cycle and software development, compare the waterfall methodology and the agile methodology.
Software Engineering: Chapter 7 – Detail Design includes Design and implementation, Build or buy, An object-oriented design process, Process stages, System context and interactions, Context and interaction models, System context for the weather station.
This chapter includes contents: What is project management? software process models, cost estimation, building software engineering teams, project scheduling and tracking, contents of a project plan, difficulties and risks in project management.
Unfortunately, much of what has been written about software engineering comes from an academic perspective which does not always address the everyday concerns that software developers and managers face. With decreasing software budgets and increasing demands from users and senior management, technology directors need a complete guide to the subject of software engineering. The successor to the bestselling Software Engineering Productivity Handbook, this book fulfills that need.
The relationship between the quality of a product and the organization responsible
for the development of that product is multidimensional. The relationship depends
upon many factors such as the business strategy and business structure of the organization,
available talent, and resources needed to produce the product. It also
depends upon the combination of activities selected by the organization to achieve
the desired product quality.
Java Software Solutions teaches a foundation of programming techniques to foster well-designed object-oriented software. Heralded for its integration of small and large realistic examples, this worldwide best-selling text emphasizes building solid problem-solving and design skills to write high-quality programs.
An Introduction to Software Testing by Nick Jenkins
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Build Your Own ASP.NET Website Using C# & VB.NET guides readers through obtaining, installing and configuring all the necessary software to develop dynamic Websites. Then, it takes readers step-by-step through the process of creating full-blown, practical applications including an intranet, shopping cart with Paypal credit card processing and more. Throughout, the book focuses on best-practice code, ensuring application security and creating professional error handling routines.
Building Embedded Linux Systems offers an in-depth, hard-core guide to putting together embedded systems based on Linux. Updated for the latest version of the Linux kernel, this new edition gives you the basics of building embedded Linux systems, along with the configuration, setup, and use of more than 40 different open source and free software packages commonly used.
This book is the definitive guide to the application of agile development with Scrum and modern software engineering practices using Visual Studio 2010. You’ll learn how to use Visual Studio 2010 to empower and engage multidisciplinary, self-managing teams and provide the transparency they need to maximize productivity. Along the way, Guckenheimer and Loje help you overcome every major impediment that leads to stakeholder dissatisfaction—from mismatched schedules to poor quality, blocked builds to irreproducible bugs, and technology “silos” to geographic “silos.”...
Phần 1 (20 part)
Sổ tay gồm 305 bài, hướng dẫn 1 cách cơ bản nhất để các bạn tạo 1 gói AIO
AIO là viết tắt của All In One ( tất cả trong một ) được hiểu đơn giản là một chương trình tổng hợp nhiều nội dung của 1 lĩnh vực hay 1 công dụng ( AIO music , AIO Flash , AIO System Utilities , AIO CD-DVD Maker , AIO Download ... )
urner. • Create a single executable file. • Publish project to new folder. • Build ISO CD-ROM Image file. It is usable by many third-party CD...
Build and test software written in Java and many other languages with Gradle, the open source project automation tool that’s getting a lot of attention. This concise introduction provides numerous code examples to help you explore Gradle, both as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications.
Once the SRS has been approved, implementation begins. Programming teams have many options:
The programmers can simply start building the code and create the objects and user interface elements.
Designers can build a user interface prototype to demonstrate to the users, stakeholders and the rest of the team. Any code used to develop the prototype is typically thrown away once the design has been finalized.
Pictures, flow charts, data flow diagrams, database design diagrams and other visual tools can be used to determine aspects of the design and architecture.
A change in project priorities throws the team into disarray
This usually comes from a lack of understanding of the scope of the project
When the engineers don’t understand the users’ and stakeholders’ needs, they build the wrong software
And they might not find out that there’s a problem until after the work is done!
“This book represents a thorough and extensive treatment of the software build process including the choices, benefits, and challenges of a well designed build process. I recommend it not only to all software build engineers but to all software developers since a well designed build process is key to an effective software development process.” —Kevin Bodie, Director Software Development, Pitney Bowes Inc.
Specification by Example is an emerging practice for creating software based on realistic examples, bridging the communication gap between business stakeholders and the dev teams building the software. In this book, author Gojko Adzic distills interviews with successful teams worldwide, sharing how they specify, develop, and deliver software, without defects, in short iterative delivery cycles.