Despite its highly adaptable and flexible nature, C++ is also one of the more complex programming languages to learn. Once mastered, however, it can help you organize and process information with amazing efficiency and quickness. The C++ Cookbook will make your path to mastery much shorter. This practical, problem-solving guide is ideal if you're an engineer, programmer, or researcher writing an application for one of the legions of platforms on which C++ runs.
egendary programming author Herb Schildt shares some of his favorite programming techniques in this high-powered C++ "cookbook." Organized for quick reference, each "recipe" shows how to accomplish a practical programming task. A recipe begins with a list of key ingredients (classes, functions, and headers) followed by step-by-step instructions that show how to assemble them into a complete solution. Detailed discussions explain the how and why behind each step, and a full code example puts the recipe into action....
O’Reilly brings diverse innovators together to nurture the ideas that spark revolutionary industries. We specialize in documenting the latest tools and systems, translating the innovator’s knowledge into useful skills for those in the trenches. Visit conferences.oreilly.com for our upcoming events. Safari Bookshelf (safari.oreilly.com) is the premier online reference library for programmers and IT professionals. Conduct searches across more than 1,000 books. Subscribers can zero in on answers to time-critical questions in a matter of seconds.
Jayme Schroeder was introduced to computers at a very young age. By 11, he had started
creating modifications and level packs for his favorite game. By age 16, he had found his true passion in game development and network programming in C++ and OpenGL. In early 2011, Jayme had received an Android smartphone and immediately fell in love with the development experience. Since then, he has been researching and developing for the Android platform on a daily basis.
“I’ve never read a computer book cover to cover, but this one held my interest from the first page to the last. If you want to learn C# in depth and have fun doing it, this is THE book for you.” — Andy Parker, fledgling C# programmer “Head First C# is a great book for hobbyist programmers. It provides examples and guidance on a majority of the things [those] programmers are likely to encounter writing applications in C#.” —Peter Ritchie, Microsoft MVP (2006-2007), Visual Developer, C# “With Head First C#, Andrew and Jenny have presented an excellent tutorial on learning...
Beginning Objective-C offers you a modern programmer's perspective on Objective-C courtesy of two of the best iOS and Mac developers in the field today, and gets you programming to the best of your ability in this important language. It gets you rolling fast into the sound fundamentals and idioms of Objective-C on the Mac and iOS, in order to learn how best to construct your applications and libraries, making the best use of the tools it provides
Learn regular expressions basics through a detailed tutorial
The C++ Standard Library A Tutorial and Reference
Nicolai M. Josuttis
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Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals. ...
Authors Jonathan R. Owens Jon Lentz Brian Femiano Reviewers Edward J. Cody Daniel Jue Bruce C. Miller Acquisition Editor Robin de Jongh Lead Technical Editor Azharuddin Sheikh Technical Editor Dennis John Copy Editors Brandt D'Mello Insiya Morbiwala Aditya Nair Alfida Paiva Ruta Waghmare Proofreader Stephen Silk Indexer Monica Ajmera Mehta Graphics Conidon Miranda Layout Coordinator Conidon Miranda Cover Work Conidon Miranda Project Coordinator Abhishek Kori
Beginning C, 5th Edition teaches you how to program using the widely-available C language. You'll begin from first-principles and progress through step-by-step examples to become a competent, C-language programmer. All you need are this book and any of the widely available free or commercial C or C++ compilers, and you'll soon be writing real C programs.
C is a foundational language that every programmer ought to know. C is the basis for C# used in Microsoft .NET programming. It is the basis for Objective-C used in programming for the iPhone, the iPad, and other Apple devices.
Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge.
"Torque 3D Game Development Cookbook" is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.
Using HTML5, web developers can create standards-based browser applications with extraordinary richness and power, incorporating everything from drag-and-drop to native audio and video–all without any third-party plug-ins. Simply put, every web developer needs to master HTML5–and the sooner you do so, the greater advantage you’ll have. HTML5 Developer’s Cookbook provides all the expert advice and proven code you need to start building production-quality HTML5 applications right now.
.Praise for Learning Objective-C 2.0
“With Learning Objective-C 2.0, Robert Clair cuts right to the chase and provides not only comprehensive coverage of Objective-C, but also time-saving and headache-preventing insights drawn from a depth of real world, hands-on experience. The combination of concise overview, examples, and specific implementation details allows for rapid, complete, and well-rounded understanding of the language and its core features and concepts.”
—Scott D. Yelich, Mobile Application Developer
This Book How to Contact Us Acknowledgments
Part I: Cocoa Overview and Foundation Chapter 1. Introduction to Cocoa Section 1.1. The Mac OS X Programming Environment Section 1.2. Cocoa Defined Section 1.3. The Cocoa Frameworks Section 1.4. Languages Section 1.5. The Foundation Framework Section 1.6. The Application Kit Framework
Chapter 2. Cocoa Development Tools Section 2.1. Installing the Developer Tools Section 2.2. Interface Builder Section 2.3. Other Tools Section 2.4. Exercises
Chapter 3. Object-Oriented Programming with Objective-C Section 3.1. Introducing Objects Section 3.2.
(BQ) Ebook Multithreading in C# 5.0 Cookbook is an easy-to-understand guide to the most puzzling programming problems. This book will guide you through practical examples dedicated to various aspects of multithreading in C# on Windows and will give you a good basis of practical knowledge which you can then use to program your own scalable and reliable multithreaded applications.
With SQLite, you’ll discover how to develop a database-backed application that remains manageable in size and complexity. This book guides you every step of the way. You’ll get a crash course in data modeling, become familiar with SQLite’s dialect of the SQL database language, and much more.
This book is for SQL Server administrators, developers, and consultants who want to secure their SQL Server database with cutting edge techniques for data and code encryption, user authentication and authorization, protection against brute force attacks, denial-of-service attacks, and SQL Injection, securing business intelligence, and more. Working knowledge of SQL Server is expected.
We are facing an avalanche of data. The unstructured data we gather can contain many insights that might hold the key to business success or failure. Harnessing the ability to analyze and process this data with Hadoop MapReduce is one of the most highly sought after skills in today's job market.
[ Team LiB ] Recipe 8.5 Reading XML Data Directly from SQL Server Problem You need to read XML data directly from the SQL Server. Solution Use the FOR XML clause in the stored procedure or SQL statement. The C# code is shown in Example 8-8. Example 8-8. File
This is a beginner's guide. If you want to get into the iPhone industry and have your games compete with the best, this book is for you. You should have some basic programming experience with Objective-C and a good understanding of OOP. A little experience of game programming in any language is welcome but not a must.