Design model

Xem 1-20 trên 1470 kết quả Design model
  • This chapter describe how a hierarchical network supports the voice, and data needs of a small- or medium-sized business. Describe the functions of each of the three levels of the hierarchical network design model, the principles of hierarchical network design, and the concept of a converged network. Provide examples of how voice and video over IP affect network design,...

    pdf70p youcanletgo_01 04-01-2016 8 3   Download

  • The following will be discussed in this chapter: Introduction to EER Model, subclasses and superclasses, specialization and generalization, constraints and characteristics of specialization/generalization, categories, design choices and example of other notation, formal definitions, database design modeling tools.

    pdf61p youcanletgo_02 07-01-2016 5 1   Download

  • Based upon the authors' experience in designing and deploying an embedded Linux system with a variety of applications, Embedded Linux System Design and Development contains a full embedded Linux system development roadmap for systems architects and software programmers. Explaining the issues that arise out of the use of Linux in embedded systems, the book facilitates movement to embedded Linux from traditional real-time operating systems, and describes the system design model containing embedded Linux....

    pdf429p phongvohinh 19-02-2010 219 117   Download

  • Objectives: Describe how a hierarchical network supports the voice, and data needs of a small- or medium-sized business. Describe the functions of each of the three levels of the hierarchical network design model, the principles of hierarchical network design (aggregate connectivity, network diameter, and redundancy), and the concept of a converged network. Provide examples of how voice and video over IP affect network design. Select appropriate devices to operate at each level of the hierarchy, including voice and video components.

    pdf36p thanhtung_hk 05-11-2010 106 39   Download

  • This book is designed for a one-semester course on Nano- and Microelectromechanical Systems or Nano- and Microengineering. A typical background needed includes calculus, electromagnetics, and physics. The purpose of this book is to bring together in one place the various methods, techniques, and technologies that students and engineers need in solving a wide array of engineering problems in formulation, modeling, analysis, design, and optimization of high-performance microelectromechanical and nanoelectromechanical systems (MEMS and NEMS).

    pdf241p thix1minh 16-10-2012 43 11   Download

  • Visual Basic 2005, together with the .NET Framework, provides a wonderfully powerful development environment. With these tools, developers can build amazingly powerful applications relatively quickly and easily. With this power, however, comes great complexity. Many books are available that discuss the Visual Basic language, and if you need to build a relatively simple application, those are generally sufficient. No books, however, address the complex issues that surround the development of more complicated Visual Basic applications.

    pdf648p tailieuvip13 19-07-2012 38 6   Download

  • Unit 1 "Getting Started in Steady State" of lectures Dynamic Modeling using UniSim Design presented on specific instructions detailing the steps, the use UniSim Design models, starting in Steady State. Invite you to refer to the lecture content more documents serving the academic needs and research.

    pdf30p ntchung8894 11-12-2015 14 2   Download

  • Lecture Systems Analysis and Design in a Changing World - Chapter 10 include objectives: Develop a system flowchart, develop a structure chart using transaction analysis and transform analysis, write pseudocode for structured modules.

    pdf6p kiepnaybinhyen_02 25-12-2015 9 2   Download

  • Software design encompasses the set of principles, concepts, and practices that lead to the development of a high-quality system or product. Design principles establish an overriding philosophy that guides you in the design work you must perform. Design concepts must be understood before the mechanics of design practice are applied, and design practice itself leads to the creation of various representations of the software that serve as a guide for the construction activity that follows.

    ppt30p estupendo4 18-08-2016 3 2   Download

  • Chapter 1 first introduces the systems development life cycle (SDLC), the fundamental four-phase model (planning, analysis, design, and implementation) common to all information system development projects. Second, it describes the evolution of system development methodologies. Third, the chapter overviews object-oriented systems analysis and design and describes the Unified Process and its extensions. Finally, the chapter closes with a discussion of the roles and skills necessary within the project team.

    ppt38p nomoney7 04-03-2017 3 2   Download

  • This chapter introduces Object-Oriented Systems Analysis and Design with the Unified Modeling Language, Version 2.0. First, the chapter introduces the basic characteristics of object-oriented systems. Second, it introduces UML 2.0. Third, the chapter overviews Object-Oriented Systems Analysis and Design and describes the Unified Process. Finally, based on the Unified Process and the UML 2.0, the chapter provides a minimalist approach to Object-Oriented Systems Analysis and Design with UML 2.0.

    ppt21p nomoney7 04-03-2017 5 2   Download

  • This chapter describes functional modeling as a means to document and understand requirements and to understand the function or external behavior of the system. This chapter also introduces use case points as a basis for project size estimation.

    ppt30p nomoney7 04-03-2017 2 2   Download

  • This chapter describes class-responsibility-collaboration (CRC) cards, class diagrams, and object diagrams, which are used to create the structural model. After completing this chapter, students will be able to: Understand the rules and style guidelines for creating CRC cards, class diagrams, and object diagrams; understand the processes used to create CRC cards, class diagrams, and object diagrams; be able to create CRC cards, class diagrams, and object diagrams.

    ppt27p nomoney7 04-03-2017 2 2   Download

  • Behavioral models describe the internal dynamic aspects of an information system that supports the business processes in an organization. In this chapter, we describe three UML 2.0 diagrams that are used in behavioral modeling: sequence diagrams, communication diagrams, and behavioral state machines.

    ppt22p nomoney7 04-03-2017 2 2   Download

  • Object-oriented system development uses the requirements that were gathered during analysis to create a blueprint for the future system. A successful object-oriented design builds upon what was learned in earlier phases and leads to a smooth implementation by creating a clear, accurate plan of what needs to be done. This chapter describes the initial transition from analysis to design and presents three ways to approach the design for the new system.

    ppt32p nomoney7 04-03-2017 3 2   Download

  • This chapter presents a set of criteria, activities, and techniques used to design classes and methods. Together they are used to ensure the object-oriented design communicates how the system needs to be coded.

    ppt36p nomoney7 04-03-2017 4 2   Download

  • This chapter introduces the basic principles and processes of interface design and discusses how to design the interface structure and standards, navigation design, input design, and output design. The chapter also describes the affect of the nonfunctional requirements on designing the human-computer interaction layer.

    ppt41p nomoney7 04-03-2017 3 2   Download

  • After completing this chapter, students will be able to: Understand the different physical architecture components; understand server-based, client-based, and client–server physical architectures; be familiar with distributed objects computing; be able to create a network model using a deployment diagram;...

    ppt24p nomoney7 04-03-2017 2 2   Download

  • This chapter discusses the activities needed to successfully build an information system: programming, testing and documenting the system. Programming is time consuming and costly, but except in unusual circumstances, it is the simplest for the systems analyst because it is well understood. For this reason, the system analyst focuses on testing (proving that the system works as designed) and developing documentation.

    ppt22p nomoney7 04-03-2017 2 2   Download

  • Lecture "Chapter 5: Modeling systems requirements - Events and things" provides students with the knowledge: Models and modeling, types of models, overview of models used in analysis and design, types of models, overview of models used in analysis and design,... Invite you to consult.

    pdf9p doinhugiobay_04 27-11-2015 5 1   Download

CHỦ ĐỀ BẠN MUỐN TÌM

Đồng bộ tài khoản