Designing the presentation layer

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  • This module teaches students how to develop user interfaces that are user- centered and usable. They will learn about various presentation technologies, as well as how to validate their design through prototyping and usability testing. Additionally, they will learn about the two pieces of the presentation layer ó the user interface and the user services ó and how to design them.

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  • Tham khảo tài liệu 'module 11: designing the presentation layer', công nghệ thông tin, tin học văn phòng phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả

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  • This chapter describe how a hierarchical network model is used to design networks; Explain the structured engineering principles for network design: Hierarchy, Modularity, Resiliency, Flexibility; Describe the three layers of a hierarchical network and how they are used in network design;...

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  • This chapter is an introduction to the application layer. In the next eight chapters we introduce common client-server applications used in the Internet. In this chapter, we give a general picture of how a client-server program is designed and give some simple codes of their implementation. The area of network programming is a very vast and complicated one; it cannot be covered in one chapter. We need to give a bird’s-eye view of this discipline to make the contents of the next eight chapters easier to understand.

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  • Chapter 9: Architectural design. Methods required to create “coherent, well-planned representations” of the data and architectural layers of the design model are presented in this chapter. The objective is to provide a systematic approach for the derivation of the architectural design - the preliminary blueprint from which software is constructed.

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  • Chapter 1 include objectives: Describe common campus design options and how design choices affect implementation and support of a campus LAN; describe the access, distribution, and core layers; describe small, medium, and large campus network designs;...

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  • Real-time Transport Protocol (RTP) is the protocol designed to handle real-time traffic on the Internet. RTP does not have a delivery mechanism (multicasting, port numbers, and so on); it must be used with UDP. RTP stands between UDP and the application program. The main contributions of RTP are timestamping, sequencing, and mixing facilities. This chapter provides knowledge of RTP and RTCP.

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  • One of the major functions of the physical layer is to move data in the form of electromagnetic signals across a transmission medium. Whether you are collecting numerical statistics from another computer, sending animated pictures from a design workstation, or causing a bell to ring at a distant control center, you are working with the transmission of data across network connections. Chapter 3 discusses the relationship between data, which are created by a device, and electromagnetic signals, which are transmitted over a medium.

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  • Chapter 11 is named data link control, which involves flow and error control. It discusses some protocols that are designed to handle the services required from the data link layer in relation to the network layer.

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  • They now include finer conductor tracks and thinner laminates, present in an ever-increasing number of layers. Integrated circuits have become dramatically sophisticated especially in the last decade. This has in turn created new design requirements for mounting them on the boards. While insertion was common with DIP (dual in- line-package) technology in the 1970s, surface mount technology in now being increasingly employed. holes is increasing; and hole diameters are rapidly decreasing.

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  • This book has been prepared to present the state of the art on WiMAX Technology. The focus of the book is the physical layer, and it collects the contributions of many important researchers around the world. So many different works on WiMAX show the great worldwide importance of WiMAX as a wireless broadband access technology.

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  • Mobile communication has received a lot of attention in the last decade. The interest in mobile communication on the Internet means that the IP protocol, originally designed for stationary devices, must be enhanced to allow the use of mobile computers, computers that move from one network to another.

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  • Bài giảng Computer Networks 1 (Mạng Máy Tính 1): Lecture 3.1 của Dr. Phạm Trần Vũ trình bày về The Data Link Layer với những nội dung như Data Link Layer Design Issues, Functions of the Data Link Layer, Services Provided to Network Layer và một số nội dung khác.

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  • Chapter 1 introduce to Routing and Packet Forwarding. This chapter identify a router as a computer with an OS and hard ware designed for the routing process. Demonstrate the ability to configure devices and apply addresses. Describe the structure of a routing table. Describe how a router determines a path and switches packets.

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  • This lecture introduces you to convolutional neural networks. These models have revolutionized speech and object recognition. The goal is for you to learn: Convnets for object recognition and language, how to design convolutional layers, how to design pooling layers, how to build convnets in torch.

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  • A computer network is designed to send information from one point to another. This information needs to be converted to either a digital signal or an analog signal for transmission. In this chapter, we discuss the first choice, conversion to digital signals.

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  • Chapter 9 - Using telephone and cable networks for data transmission. This chapter shows how the issues discussed in the previous chapters can be used in actual networks. In this chapter, we first discuss the telephone network as designed to carry voice. We then show how it can be used to carry data. Second, we discuss the cable network as a television network. We then show how it can also be used to carry data.

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  • Chapter 19 discusses logical or IP addressing. We first discuss the historical classful addressing. We then describe the new classless addressing designed to alleviate some problems inherent in classful addressing. The completely new addressing system, IPv6, which may become prevalent in the near future, is also discussed.

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  • Chapter 23 - Process-to-process delivery: UDP, TCP, and SCTP. Chapter 23 discusses three transport layer protocols in the Internet: UDP, TCP, and SCTP. The first, User Datagram Protocol (UDP), is a connectionless, unreliable protocol that is used for its efficiency. The second, Transmission Control Protocol (TCP), is a connection-oriented, reliable protocol that is a good choice for data transfer. The third, Stream Control Transport Protocol (SCTP) is a new transport-layer protocol designed for multimedia applications.

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  • Chapter 8 - Integrating Publisher and Illustrator. In this chapter you will learn: Compare desktop publishing applications and tools, evaluate client needs, compare file formats, identify palettes used to create complex shapes, apply the Layers palette, create shapes with tools,...

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