Develop graphically sophisticated apps and games today!
The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.
The guidelines in this book are intended to help you fully exploit some of Developer/
2000’s most powerful features. Whether you’ve been using Developer/2000
for years or are brand new to the product, the concepts and suggestions provided
in this book should make it easier for you to complete such tasks as deploying an
existing Developer/2000 application on the Web, designing an effective graphical
user interface, or tracking and managing the disparate modules that make up a single
In today’s world of desktop applications there is a great amount of incentive to be able to develop applications that can run in more than one environment. Currently there are a handful of options available for cross platform frameworks to develop desktop applications in Python. wxPython is one such cross- platform GUI toolkit for the Python programming language. It allows Python programmers to create programs with a complete, highly functional graphical user interface, simply and easily. wxPython code style has changed quite a bit over the years, and gotten much more Pythonic.
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS — including the iPad and iPod Touch — with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.
This Xcode 4 Edition of iPhone iOS 4 Development Essentials contains 43 chapters of in-depth information on the development of apps for the iPhone fully updated for use with Xcode version 4.
Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of both iOS 4 and the iOS SDK. An introduction to programming in Objective-C is provided followed by an in-depth look at the architecture of iPhone applications and the design of user interfaces.
There is a revolution happening in the technology industry. Touchscreen interfaces,
combined with low-cost and ubiquitous smartphones, have created a perfect storm
for disruptive innovation. Android is at the forefront of this change, bringing a free
and open-source platform on which developers can create the next generation of
applications. With free development tools and an open market, anyone can develop
applications that reach a worldwide market. But why choose to develop for Android?
Welcome to Practical C# Charts and Graphics. This book is intended for C# .NET developers
who want to add professional graphics and charts to their applications. My hope is to write the
ultimate C# chart and graphics programming guide that would be useful to C# application
programmers of all skill levels.
We’ve all heard the saying “a picture’s worth a thousand words”. Creating charts and graphics
plays a very important role in every Windows application.
Advances and Applications in Mobile Computing targets to help mobile solutions related
scholars, developers, engineers and managers. The main contribution of this book is
enhancing mobile software application development stages as analysis, design,
development and test. Also, recent mobile network technologies such as algorithms,
decreasing energy consumption in mobile network, and fault tolerance in distributed
mobile computing are the main concern of the first section of the book.
Wavelets are functions fulfilling certain mathematical requirements and used in
representing data or other functions. The basic idea behind wavelets is to analyze
according to scale. Wavelets received considerable attention in the last years because
they are very appropriate for application in practical problems in areas of
Engineering, Physics and Technology.
The guidelines in this book are intended to help you fully exploit some of Oracle
Developer’s most powerful features. Whether you’ve been using Oracle Developer
for years or are brand new to the product, the concepts and suggestions provided in
this book should make it easier for you to complete such tasks as deploying an
existing Oracle Developer application on the Web, designing an effective graphical
user interface, or tracking and managing the disparate modules that make up a single
AFTER some fourteen years of teaching in American colleges
and universities the author finds that the average high school
graduate has not developed in himself a mathematical type of
reasoning. lie therefore hopes that this treatment may in
some measure accomplish this purpose.
The first few chapters are devoted to a thorough review of
high school algebra, for the author is convinced that most
college freshmen need considerable drill on the fundamental
processes of algebra before attempting a very extensive study
If you want to learn how to build killer user interfaces for Windows and the web, then this book is for you. It arms you with the tools and code you'll need to effectively utilize the Windows Presentation Foundation (WPF). From creating appealing graphics and animated structures to enhancing performance and security, you'll be programming in no time.
First you'll explore the WPF framework and learn how to develop basic applications with ASP.NET or Visual Basic(r).
Although many other models of concurrent and distributed systems have been developed
since the introduction in 1964 Petri nets are still an essential model for
concurrent systems with respect to both the theory and the applications.
The main attraction of Petri nets is the way in which the basic aspects of concurrent
systems are captured both conceptually and mathematically. The intuitively appealing
graphical notation makes Petri nets the model of choice in many applications.
Information Technology is growing rapidly. With the birth of high-resolution
graphics, high-speed computing and user interaction devices, Virtual Reality has
emerged as a major new technology in the mid 90es, last century. An explosion has
occurred in our understanding of Virtual Reality, Virtual Environments and in the
technologies required to produce them in the last decade. Virtual Worlds and Virtual
Environments are produced for people, for users to interact with computer and with
complex information sets....
One of the main challenges that modern Information Systems are dealing with is the
protection of security for both the external users that take advantage of the various
services offered as well as the stakeholders and internal users. Security is dealt in
every level of system development from the analysis stage through the
implementation and testing stages. In every stage a number of methods and
techniques have been proposed trying to fulfill the basic security concerns namely
confidentiality, integrity and availability....
This book represents a sample of recent contributions of researchers all around the
world in the field of image restoration.
The book consists of 15 chapters organized in three main sections (Theory, Applications,
Interdisciplinarity). Topics cover some different aspects of the theory of image
restoration. But this book is also an occasion to highlight some new topics of research
related to the emergence of some original imaging devices (see “Applications”
Author Marc Bodmer Reviewer Diego Muñoz Escalante Acquisition Editor Martin Bell Commissioning Editor Maria D’souza Technical Editor Hardik Soni Copy Editor Alfida Paiva Project Coordinator Michelle Quadros Proofreader Maria Gould Graphics Aditi Gajjar Production Coordinator Conidon Miranda Cover Work Conidon Miranda Cover Image Sheetal Aute
During the preparation of this book, we found that almost all the textbooks on signal
analysis have a section devoted to the Fourier transform theory. The Fourier
transform is a mathematical operation with many applications in physics, and
engineering that express a mathematical function of time as a function of frequency,
known as its frequency spectrum; Fourier's theorem guarantees that this can always