The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.
With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the SDK. Author, Android columnist, writer, developer, and community advocate Mark L.
Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book’s extensively revised second edition, you’ll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you’re experienced with Java or Objective-C, you’ll gain the knowledge necessary for building well-engineered applications.
Build compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer's Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune dynamic Android programs, and debug your results. Discover how to provide web and chat functions, interact with the phone dialer and GPS devices, and access the latest Google services. You'll also learn how to create custom Content Providers and database-enable your applications using SQLite....
Over 70 working recipes covering every aspect of Android development
Written for Android 3.0 but also applicable to lower versions
Quickly develop applications that take advantage of the very latest mobile technologies, including web apps, sensors, and touch screens
Part of Packt's Cookbook series: Discover tips and tricks for varied and imaginative uses of the latest Android features
Whether you are one of the millions who already have an Android tablet, or you are interested in joining the masses with a first-time purchase, this friendly guide is perfect for you! Written by the ultimate For Dummies author Dan Gookin, this funny-but-informative book introduces you to the features of all Android tablets and details the nuances of what makes a tablet more than a smartphone yet different than a computer.
The popularity of Google Android devices is seemingly unstoppable and the Android 4 release offers, for the first time, a single OS solution for building both phone and tablet applications. With that exciting information in mind, veteran author Wei-Meng Lee presents you with 100 unique recipes that you can apply today in order to discover solutions to some of the most commonly encountered problems that exist in Android programming.
in this book, I explore all aspects of developing mobile applications using Flash CS5 and Flash Builder for Android and iOS apps. You’ll discover how to build an app, and install, and debug it on your mobile device. I then walk you through each key topic related to mobile Flash app development, including multitouch events, motion sensor, accelerometer, GPS, mobile services integration, and persistent data storage.