Computer technology has made incredible progress in the past half century. In
1945, there were no stored-program computers. Today, a few thousand dollars
will purchase a personal computer that has more performance, more main memory,
and more disk storage than a computer bought in 1965 for $1 million. This
rapid rate of improvement has come both from advances in the technology used
to build computers and from innovation in computer design. While technological
improvements have been fairly steady, progress arising from better computer
architectures has been much less consistent.
This edition of Fundamentals of Computer Graphics adds four new contributed
chapters and contains substantial reorganizations and improvements to the core
material. The new chapters add coverage of implicit modeling and of two important
graphics applications: games and information visualization. The fourth new
contributed chapter is a major upgrade to the material on color science. As with
the chapters added in the second edition, we have chosen the contributors both for
their expertise and for their clear way of expressing ideas....