First mobile game

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  • uilding your first mobile game using XNA" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we’ll build an actual game together from the ground up! This book will set future mobile game developers in the right direction.

    pdf159p titatu_123 09-03-2013 28 6   Download

  • You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

    pdf408p rose_12 06-12-2012 87 23   Download

  • While mobile games have been around for hundreds of years in one form or another (everything from card games to dice), the genesis of modern, popular, mobile video gaming can be traced back to the Nintendo Game Boy. The Game Boy may not have been the first and it may not have been the best, but it did make every kid, teenager, and some adults want to walk around playing Tetris and Super Mario; feats that until then could only be accomplished on large consoles that still had the stigma of being “a child’s toy.”...

    pdf99p nghiasimon 22-09-2012 73 23   Download

  • The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere....

    pdf402p rose_12 06-12-2012 29 8   Download

  • Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed....

    pdf473p caucaphung 04-02-2013 32 10   Download

  • My programming roots originated with Flash in 1999 when I first started writing object-oriented Games and Applications in ActionScript. More recently, in 2009, shortly after Apple launched the App Store and opened up their exciting new mobile platform to third parties, I decided to jump ship and become an iPhone Developer.

    pdf459p hotmoingay3 09-01-2013 71 23   Download

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