Xem 1-16 trên 16 kết quả For ios and android
  • Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.

    pdf316p phungnguyet_123 20-02-2013 59 22   Download

  • WHO THIS BOOK IS FOR Be aware that this is not a beginner book. It is an intermediate-level book that assumes you are familiar with linear algebra (matrices, vectors, and quaternions), you have a strong C/C++ programming background, you have at least touched base with OpenGL or OpenGL ES, and you basically know how computer graphics work in general. If you have this necessary knowledge, and want to make lightning-fast progress in game and graphics programming, then you have found the right publication.

    pdf316p fangfangfang 06-04-2012 195 82   Download

  • The Windows Phone 7 platform provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. For iOS and Android developers, this book provides the right level of content to help developers rapidly come up to speed on Windows Phone. Pro Windows Phone 7 Development will help you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace....

    pdf658p phungnguyet_123 20-02-2013 33 16   Download

  • Visit informit.com/learningseries for a complete list of available publications. The Addison-Wesley Learning Series is a collection of hands-on programming guides that help you quickly learn a new technology or language so you can apply what you’ve learned right away. Each title comes with sample code for the application or applications built in the text. This code is fully annotated and can be reused in your own projects with no strings attached.

    pdf352p phungnguyet_123 20-02-2013 38 8   Download

  • It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework--with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you'll experience the advantages of using .

    pdf172p trasua_123 02-01-2013 34 7   Download

  • This book is about making web games with JavaScript for today’s most promising mobile platform—Android. Game development is a challenging subject. Games aim to simulate life in some form or another, and the more realistic you want a simulation to be, the more knowledge and skill you have to apply to make it believable. Video games is the place where mathematics— which is quite typical in programming—meets kinematics, optics, acoustics, artificial intelligence, art, music, and storytelling.

    pdf657p hoa_can 29-01-2013 45 16   Download

  • PhoneGap is a growing and leading open-source mobile web apps development framework that lets developers build JavaScript and HTML5-based web applications with native wrappers for more than six mobile platforms, including iOS, Android, and BlackBerry. This framework lets you build HTML- and JavaScript-based apps and still take advantage of native mobile device capabilities like camera, localStorage, geolocation, storage and much more, irrespective of the mobile platform you target. It also lets you use more specialized JavaScript frameworks like jQuery Mobile and more....

    pdf388p ringphone 03-05-2013 38 14   Download

  • Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works—and then you'll learn how to write your first Android tablet application from scratch!

    pdf288p ringphone 02-05-2013 31 11   Download

  • Gain hands-on experience with the amazing PhoneGap library, using the practical recipes in this handy guide. With these solutions, you can enable your mobile web apps to interact with device-specific features such as the accelerometer, GPS, camera, and address book. Learn how to use your knowledge of HTML, CSS, and JavaScript to build full mobile apps for iOS, Android, and several other platforms without rewriting apps in the native platform language. Each recipe includes sample code you can use in your project right away, as well as a discussion of why the solution works....

    pdf76p stingdau_123 21-01-2013 31 7   Download

  • Don’t be fooled. Although the .5 might give the impression that Dreamweaver CS5.5 is a point release, it’s anything but. Dreamweaver engineers have packed a stunning amount of new features into this version. To mention just a few, there’s code hinting for the popular jQuery JavaScript library, the ability to see what pages will look like at different screen resolutions without leaving the Document window, support for jQuery Mobile widgets, and integration of PhoneGap to build native apps for Android or iOS (the operating system used in the iPhone, iPad, and iPod touch)....

    pdf294p anhlada2002 15-07-2012 136 48   Download

  • This book was a journey that began with the introduction of the iPhone 2G back in January 2007. This fascinating piece of engineering took the cell phone market by storm. Since then, manufacturers have done everything they can to knock Apple off the smartphone hill. Android has crept up but just hasn’t measured up to the total experience that Steve Jobs and Apple has given its users of mobile devices. With the iPod, Apple changed the way we consume multimedia; with the iPhone, Apple changed the way we communicate and use cell phones. ...

    pdf374p bongbong_hong 14-12-2012 27 8   Download

  • in this book, I explore all aspects of developing mobile applications using Flash CS5 and Flash Builder for Android and iOS apps. You’ll discover how to build an app, and install, and debug it on your mobile device. I then walk you through each key topic related to mobile Flash app development, including multitouch events, motion sensor, accelerometer, GPS, mobile services integration, and persistent data storage.

    pdf338p bongbong_hong 14-12-2012 30 4   Download

  • Chapter 2 - Operating-system structures provides new coverage of user interfaces for mobile devices, including discussions of iOS and Android, and expanded coverage of Mac OS X as a type of hybrid system.

    pdf55p youcanletgo_05 23-01-2016 5 2   Download

  • You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

    pdf408p rose_12 06-12-2012 82 21   Download

  • Flex Mobile in Action teaches you to use the powerful open source Flex platform to create applications that can stretch across Apple iOS, Android, and BlackBerry devices. It focuses on practical application development techniques such as accessing native device capabilities, choosing the right architectural patterns, building data access models, and more. For developers new to Flex, the book provides a quick overview that will get you started in no time.

    pdf381p stingdau_123 21-01-2013 23 5   Download

  • While opening our resources to a wide variety of end points, we need a strong access control, and UAG includes such mechanisms to check clients, users, and groups for authorization and to apply mandatory policies. With the release of Service Pack 2 (August 2012), UAG is now able to interact with the most recent devices from all the biggest players in the mobile market (Windows Phone 7.5, iOS 5.x on iPad and iPhone, and Android 4.x on tablets and phones) and, as soon as an end point tries to connect to a UAG site, there are different publishing scenarios based...

    pdf86p namde01 10-04-2013 20 3   Download

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