Fundamentals of programming

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  • This course provides the core knowledge to begin programming in any language. Simon Allardice uses JavaScript to explore the core syntax of a programming language, and shows how to write and execute your first application and understand what's going on under the hood. The course covers creating small programs to explore conditions, loops, variables, and expressions; working with different kinds of data and seeing how they affect memory; writing modular code; and how to debug, all using different approaches to constructing software applications....

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  • Learn the fundamentals of programming with HTML5 - and begin building your first standards-based web pages from the ground up. If you have absolutely no previous experience, no problem - simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercise,

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  • Fundamentals of Transact-SQL In this section, you'll learn some of the essential programming constructs available in TSQL. Specifically, you'll see how to use variables, comments

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  • Tham khảo tài liệu 'bài giảng điện tử môn tin học: fundamentals of programming', công nghệ thông tin, tin học văn phòng phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả

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  • (BQ) Part 1 book "Fundamentals of computer programming with C#" has contents: Introduction to programming, primitive types and variables, operators and expressions, operators and expressions, conditional statements, numeral systems, creating and using objects, exception handling,... and other contents.

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  • (BQ) Part 2 book "Fundamentals of computer programming with C#" has contents: Defining classes, text files, linear data structures, trees and graphs, data structures and algorithm complexity, lambda expressions and LINQ,...and other contents.

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  • Lecture Fundamentals of computing 1: Lecture 7 introduce the strings. This chapter presents the following content: Immutable string, immutable string string comparison, string concatenation, substring, commonly used methods of string class, stringbuffer classs, commonly used methods of stringbuffer class, stringbuilder classs, commonly used methods of stringbuilder class, tostring().

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  • Lecture Fundamentals of computing 1: Lecture 14 (cont) introduce inner class. In this chapter students will be able to understand: What is inner class? What is static inner class? And anonymous inner class. Inviting you refer.

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  • (BQ) Part 1 book "Fundamentals of C++ programming" has contents: The context of software development, writing a C++ program, values and variables, expressions and arithmetic, conditional execution, iteration, other conditional and iterative statements, using functions,... and other contents.

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  • (BQ) Part 2 book "Fundamentals of C++ programming" has contents: Standard C++ classes, custom objects, fine tuning objects, building some useful classes, inheritance and polymorphism, memory management, generic programming, the standard template library, associative containers, handling exceptions,... and other contents.

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  • (BQ) Part 1 book "Fundamentals of database systems" has contents: Introduction to databases, database system concepts and architecture, the relational data model and relational database constraints, conceptual modeling and database design, database programming techniques,...and other contents.

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  • Lecture Fundamentals of computing 1 provides students: Implement small programs to solve simple problems, developing programming skills based on these material and complete the second Fundamentals of Computing 2, internalize basic computer vocabulary, concepts, and skills as required to become an effective computer science student.

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  • Lecture Fundamentals of computing 1: Lecture 1 introduction to Java programming: Introduction to Eclipse, basic Java programs with println statements, Java building blocks, static methods. Inviting you refer.

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  • Lecture Fundamentals of computing 1: Lecture 2 introduce data type, variables, expressions, operators. The main contents of this chapter include all of the following: Data types, expressions, operators, variables, constants. Inviting you refer for more infomation.

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  • Lecture Fundamentals of computing 1: Lecture 5 - Random and other types. This chapter presents the following content: Random question, Random answer, homework. Inviting you refer.

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  • Lecture Fundamentals of computing 1: Lecture 6 introduce the arrays. In this chapter, the following content will be discussed: Arrays, arrays as parameter, reference semantics, arrays for tallying. Inviting you refer.

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  • Lecture Fundamentals of computing 1: Lecture 7 introduce the objects and classes. This chapter presents the following content: Java OOPs concepts, Objects and classes, method overloading, constructor, this keyword. Inviting you refer.

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  • Abstract class is a class that is not completely implemented. Abstract specify patterns for methods that it subclasses in the hierarchy must implement and abstract does not implement these methods. We do not intend to initiate object of that abstract method. For more information, inviting you refer lecture 10 of lecture Fundamentals of computing 1.

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  • Lecture Fundamentals of computing 1 - Lecture 11 introduce the Encapsulation. So What is Encapsulation? Encapsulation is a technique to hide the attribute (or some method) and provide access to the those attribute via public method. For more information, inviting you refer lecture 11 of lecture Fundamentals of computing 1.

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  • Lecture Fundamentals of computing 1: Lecture 12 - Exception handling presents the following content: Exception handing in java, try – catch block, multiple catch block, nested try statements, finally block, throw keyword, throws keyword, exception handling in method overriding, custom exception.

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