Xem 1-20 trên 37 kết quả Html5 games
  • HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games—you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games...

    pdf278p hoa_can 28-01-2013 51 25   Download

  • Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support.

    pdf357p ringphone 03-05-2013 37 13   Download

  • Table of Contents Introduction Who this book is for What this book is about Part 1: Getting Started with HTML5 Games Chapter 1: Gaming on the Web Tracing the History of HTML5 Using HTML5 for Games Canvas Audio WebSockets Web Storage WebGL HTML5 is (not) a Flash killer Creating Backward Compatibility

    pdf600p hoagiay_123 22-04-2013 39 12   Download

  • Step-by-step example-driven tutorials to create several games from scratch. Each game comes with a specific learning topic in HTML5 or CSS3. This book is for web designers or game developers who want to build browser games with HTML5 and CSS3. You’ll need some background with web development or other programming but no game development experience is necessary.

    pdf352p hoa_can 28-01-2013 46 25   Download

  • Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Introducing HTML5 Game Development, the image of a gemmous dragonet, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps.

    pdf120p caucaphung 01-02-2013 27 10   Download

  • This book covers areas contained in the “loose” definition of HTML5, meaning the HTML5 specification,WebGL, SVG, and JavaScript as they pertain to game programming. It includes sections on the math behind popular game effects, teaching you the hard way before providing the one to two lines of code solution. For those who are still getting accustomed to JavaScript, there is a chapter on alternative languages that can be used to produce games.These include languages that run directly in the JavaScript engine, those that compile to JavaScript, or those that are a combination of the two.

    pdf254p hotmoingay 03-01-2013 33 16   Download

  • “Between modern web interfaces, server side technologies, and HTML5 games, JavaScript has never been a more important or versatile tool. To anyone just starting out with JavaScript or looking to deepen their knowledge of the practical core of the language, I would highly recommend Learning JavaScript.” —Evan Burchard, Independent Web Developer “Although I’ve read a couple of books about JavaScript before, as a backend developer, I was thrilled to see Tim Wright’s Learning JavaScript.

    pdf350p hoa_can 29-01-2013 31 11   Download

  • In this chapter, I introduce the concept of open web game development using technologies such as HTML5 and JavaScript. I cover the various features that these technologies provide, including such gems as the Gamepad API, which allows you to break away from keyboard and mouse input. Towards the end of the chapter, I cover the current method of distributing and making money from your games, as well as highlighting the events that must happen for the web to become a viable platform for game development....

    pdf278p bachduong1311 12-12-2012 27 6   Download

  • Pro HTML5 with Visual Studio 2012 is written to help ASP .NET developers make the leap to the inevitable and exciting world of HTML5. The growing HTML5 specifications promises to revolutionize the way web sites are developed with an impressive set of built-in client-side features. The use of HTML5 as a preferred development language in Windows 8, along with growing support from the major browser vendors, is likely to make HTML5 the de-facto standard for all future web development. The number of HTML5-capable phones alone is estimated to top 1 billion by 2013.

    pdf409p lock_123 08-04-2013 93 41   Download

  • Now part of the HTML5 standard tool, Canvas gives programmers the ability to add images, animation, and sound to mobile and regular websites on the fly, in JavaScript, without needing any third-party tool or player. This practical For Dummies book clearly shows you how to get the most out of Canvas. It presents information in a friendly, non-intimidating way and helps you get started with the Canvas tag, create 2D drawings and images, add video and audio, build a basic game framework, weave spellbinding animation, and more....

    pdf387p phungnguyet_123 23-02-2013 51 21   Download

  • This book is about making web games with JavaScript for today’s most promising mobile platform—Android. Game development is a challenging subject. Games aim to simulate life in some form or another, and the more realistic you want a simulation to be, the more knowledge and skill you have to apply to make it believable. Video games is the place where mathematics— which is quite typical in programming—meets kinematics, optics, acoustics, artificial intelligence, art, music, and storytelling.

    pdf657p hoa_can 29-01-2013 45 16   Download

  • The result of two years full-time work by a long-time best-selling author, this book shows you how to implement anything you can imagine with the Canvas 2D API, from text editors to video games. Geary meticulously covers every detail of the API with crystal-clear writing so that you not only understand advanced concepts, but most importantly, you can modify the book's examples for your own specific use cases.

    pdf750p coc_xanh 16-01-2013 47 15   Download

  • Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.

    pdf405p caucaphung 01-02-2013 45 15   Download

  • Whether you currently use Flash, Silverlight, or just HTML and JavaScript, you'll quickly pick up the basics. Practical examples show you how to create various games and entertainment applications with Canvas as you learn. Gain valuable experience with HTML5, and discover why leading application developers rave about this specification as the future of truly innovative web development.

    pdf643p phungnguyet_123 23-02-2013 35 13   Download

  • Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript, the image of coots, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps.

    pdf154p trac2_123 11-04-2013 32 11   Download

  • When I wrote the first book on Facebook’s APIs in 2008, the platform suffered from a lot of the growing pains many nascent technologies do. There was a distinct lack of documentation, the APIs were changing on an almost weekly basis, and many of the APIs seemed to grow organically, and independently of one another. Facebook had been growing astronomically for several years, and with the launch of their API platform, were positioning themselves to expand their user base even further with over 845 million monthly visitors today.

    pdf423p hotmoingay 03-01-2013 33 10   Download

  • Dưới đây là làm thế nào bạn có thể thêm padding để quản lý phong cách của bạn.Thay đổi giá trị của bán kính biên giới sẽ thay đổi kích thước của biên giới. Ví dụ:Có điều khiển khác, bạn có thể thêm vào yếu tố Video của bạn., các yếu tố Video HTML5 trưởng thành,n.

    pdf23p kennguyen7 07-11-2011 35 9   Download

  • Ví dụ, bạn có thể thêm một cái đầu phát lại để theo dõi bạn đang ở đâu trong đoạn video, chuyển tiếp, và tua lại cũng. Bạn có thể thấy một ví dụ về hỗ trợ video HTML5 với các điều khiển tùy chỉnh tại YouTube ). Không có nghi ngờ rằng các công cụ để nhanh chóng tạo ra các giao diện và chủ đề cho người chơi video sẽ được phát triể

    pdf23p kennguyen7 08-11-2011 34 9   Download

  • Âm thanh có thể được kiểm soát trong cách chính xác tương tự như video trong HTML5. Tận dụng các yếu tố AUDIO mới, bạn có thể nhúng các file âm thanh trực tiếp vào trang web của bạn. Một lần nữa, như với các yếu tố Video, quá trình nhúng âm thanh vào trang web của bạn là rất dễ dàng. Để nhúng âm thanh vào trang web của bạn bạn cần

    pdf23p kennguyen7 08-11-2011 34 9   Download

  • The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere....

    pdf402p rose_12 06-12-2012 27 7   Download

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