Whether an interface has been designed for a digital music player or the weapons control system for a fighter aircraft, usability matters. If interface mechanisms have been well designed, the user glides through the interaction using a smooth rhythm that allows work to be accomplished effortlessly. But if the interface is poorly conceived, the user moves in fits and starts, and the end result is frustration and poor work efficiency. Chapter 11 provides knowledge of user interface design.
ith SharePoint 2010, Microsoft has provided a more robust environment for creating collaboration and content management sites that rival any of the popular websites on the internet. Creating a branded SharePoint site involves understanding both traditional web design techniques as well as topics that are typically reserved for developers.
An interface is a way to describe what classes should do, without specifying how they should do it. It’s not a class but a set of requirements for classes that want to conform to the interface
E.g. public interface Comparable
int compareTo(Object otherObject);
this requires that any class implementing the Comparable interface contains a compareTo method, and this method must take an Object parameter and return an integer
In this chapter you will learn how to design and prototype the user interface for a system. You will know that you’ve mastered user interface design when you can: Distinguish between different types of computer users and design considerations for each, identify several important human engineering factors and guidelines and incorporate them into a design of a user interface, integrate output and input design into an overall user interface that establishes the dialogue between users and computer.
This is a book about user interface design. As a consequence, you’ll find lots of screenshots and only very
little code. Several of the authors don’t even have a programming background, but they all share the same passion
David Barnard of App Cubby is one such person; he has created a suite of essential utilities that enjoy
great popularity on the App Store. In Chapter 1, he takes you through the process of perfecting entry views and
presenting data, which both play central roles...
User interfaces are much more common than you may think. They are not
limited to computer systems; instead, they are a part of anything with which
humans need to interact. Doorknobs, coffee mugs, and televisions all have user
In this activity, you will participate in an instructor-led class discussion about
aspects of user interface design in everyday items.
Visual Basic 2005, together with the .NET Framework, provides a wonderfully powerful development
environment. With these tools, developers can build amazingly powerful applications relatively quickly
With this power, however, comes great complexity. Many books are available that discuss the Visual
Basic language, and if you need to build a relatively simple application, those are generally sufficient.
No books, however, address the complex issues that surround the development of more complicated
Visual Basic applications.
This third edition of The Essential Guide to User Interface Design is about designing clear,
easy-to-understand-and-use interfaces and screens for graphical and Web systems. It
is the eighth in a long series of books by the author addressing screen and interface
design. Over the past two decades these books have evolved and expanded as interface
technology has changed and research knowledge has expanded.
Tuyển tập các báo cáo nghiên cứu khoa học ngành toán học được đăng trên tạp chí toán học quấc tế đề tài: Mobile communication for Intellectually Challenged people: A proposed set of requirements for interface design on touch screen devices
In this book for designers, developers, and product managers, expert developer and user interface designer Lukas Mathis explains how to make usability the cornerstone of every point in your design process, walking you through the necessary steps to plan the design for an application or website, test it, and get usage data after the design is complete. He shows you how to focus your design process on the most important thing: helping people get things done, easily and efficiently.
Lecture Operating System: Chapter 12 - Operating System Design presented the nature of the design problem, Interface design, Implementation, Performance, Project management, Prends in operating system design.
Tuyển tập báo cáo các nghiên cứu khoa học quốc tế ngành hóa học dành cho các bạn yêu hóa học tham khảo đề tài: Mobile communication for Intellectually Challenged people: A proposed set of requirements for interface design on touch screen devices
Designing user interfaces nowadays is indispensably important. A well-designed user interface promotes users to complete their everyday tasks in a great extent, particularly users with special needs. Numerous guidelines have already been developed for designing user interfaces but because of the technical development, new challenges appear continuously, various ways of information seeking, publication and transmit evolve.
To Make an Interactive GUI Program
To make an interactive GUI program, you need:
buttons, windows, menus, etc.
mouse clicked, window closed, button clicked, etc.
Event listeners (interfaces) and event handlers (methods)
listen for events to be trigged, and then perform actions to handle
The Java standard APIs are shown in HTML output at http://java.sun.com/j2se/1.4.2/docs/api/index.html. It’s generated from the documentation comments (doc comments).
Documentation comments are special comments in the source code that are delimited by the /** ... */ delimiters.
The JDK contains a tool named javadoc to generate HTML documentation from documentation comments in your source file. The javadoc utility extracts information for the following items
Public classes and interfaces
Public and protected methods
Public and protected fields
Systems Analysis and Design: Chapter 14 - Human Computer Interface's Objectives is Understand human-computer interaction; Know how fit affects performance and well-being; Understand the technology acceptance model (TAM) and usability.
Chapter 16 - User interface design. The main contents of this chapter include all of the following: Design issues, the user interface design process, user analysis, user interface prototyping, interface evaluation.