Xem 1-20 trên 270 kết quả Introducing c#
  • MARK MICHAELIS’S OVERVIEW OF THE C# language has become a standard reference for developers. In this, its third edition, programmers will find a thoughtful, well-written guide to the intricacies of one of the world’s most popular computer languages. Having laid a strong foundation in the earlier editions of this book, Mark adds new chapters that explain the latest features in both C# and the .NET Framework.

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  • (BQ)  C++ programming for Game (Module I) has 9 chapter: Chapter 1 - Introducing C++, Chapter 2 - Logic, conditionals, loops and arrays, Chapter 3 - Functions, Chapter 4 - References and pointers, Chapter 5 - Classes and object oriented programming, Chapter 6 - Strings and other topics, Chapter 7 - Operator overloading, Chapter 8 - File input and output, Chapter 9 - Inheritance and polymorphism.

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  • Many books introduce C#, but if you don't have the time to read 1,200 pages, Accelerated C# 2008 gives you everything you need to know about C# 2008 in a concentrated 500 pages of must-know information and best practices. C# 2008 offers powerful new features, and Accelerated C# 2008 is the fastest path to mastery, for both experienced C# programmers moving to C# 2008 and programmers moving to C# from another object-oriented language.

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  • Objectives in lecture chapter 12: Introduce C# exception handling (library exception types, custom exceptions), describe keywords used for exception handling (try, catch, throw, finally). Inviting you to refer.

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  • This chapter introduces you to Windows Forms. Windows Forms are the basis for most Microsoft Windows applications and can be configured to provide a variety of user interface (UI) options. The developer can create forms of various sizes and shapes and customize them to the user’s needs. Forms are hosts for controls, which provide the main functionality of the user interface. Special controls called container controls can be used to control the layout of the user interface.

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  • This chapter gives a basic overview of programming in C for an embedded system. We will introduce some basic terms so that you get a basic feel for the language. Since this is just the first of many chapters it is not important yet that you understand fully the example programs. The examples are included to illustrate particular features of the language.

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  • Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching....

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  • This chapter introduces the C++ language and gives enough detail to allow you to handle simple programs involving expression, assignments, and console input/output (I/O). The details of assignment and expressions are similar to those of most other high-level languages. Every language has its own console I/O syntax, so if you are not familiar with C++, that may look new and different to you.

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  • WELCOME TO Ivor Horton’s Beginning Visual C++ 2012. With this book, you can become an effective C++ programmer using Microsoft’s latest application-development system, Visual Studio 2012. I aim to teach you the C++ programming language, and then how to apply C++ in the development of your own Windows applications. Along the way, you will also learn about many of the exciting new capabilities introduced by this latest version of Visual C++. Visual C++ 2012 comes as part of any of the editions of the Microsoft development environment Visual Studio 2012.

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  • Introducing Stored Procedures SQL Server allows you to store procedures in a database. Stored procedures differ from user-defined functions in that procedures can return a much wider array of data types

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  • The purpose of this module is to introduce C++, including its history, its design philosophy, and several of its most important features. By far, the hardest thing about learning a programming language is the fact that no element exists in isolation. Instead, the components of the language work together. This interrelatedness makes it difficult to discuss one aspect of C++ without involving others. To help overcome this problem, this module provides a brief overview of several C++ features, including the general form of a C++ program, some basic control statements, and operators.

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  • Microsoft has introduced a large number of changes to the way that the .NET Framework operates. Familiar technologies have being altered, best practices replaced, and developer methodologies adjusted. Many developers find it hard to keep up with the pace of change across .NET's ever-widening array of technologies. You may know what's happening in C#, but how about the Azure cloud? How is that going to affect your work? What are the limitations of the pLINQ syntax? What you need is a roadmap. A guide to help you see the innovations that matter and to give you a head start on...

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  • Introducing Triggers A database trigger is a special kind of stored procedure that is run automatically by the database-or in trigger terms, fired-after a specified INSERT

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  • In this all-new third edition, you’ll be introduced to the fundamentals of C# and find updated coverage of application deployment and globalization. You’ll gain a working knowledge of the language and be able to apply it in the .NET environment, build Windows forms, access databases with ADO.NET, write components for ASP.NET, take advantage of .NET support for working with COM and COM+, and much more.

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  • Visual C# 2012 How to Program, Fifth Edition introduces all facets of the C# 2012 language hands-on, through hundreds of working programs. This book has been thoroughly updated to reflect the major innovations Microsoft has incorporated in Visual C# 2012; all discussions and sample code have been carefully audited against the newest Visual C# language specification.

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  • Introducing Visual Studio .NET In the previous sections, you saw programs that connect to various databases, retrieve a row from a table, and display the column values for that row on your computer screen.

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  • This book is intended as course material for the course Structured Programming with C/C++ at university level. It contains eight chapters, one for each lecture of the course. The chapters are: 1. Introduction to programming. Here we go through general principles about what programming means. You will be introduced to the development tool Microsoft Visual C++ and build your first programs. 2. Variables. Here we start from the beginning and explain all details in the first programs. You will learn what variables are and how they are used for storing of values needed in the program....

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  • Introducing Transactions In Chapter 3, you saw how you can group SQL statements together into transactions. The transaction is then committed or rolled back as one unit.

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  • The Waite Croup's Object-Oriented Programming in C+ +, Third Edition is the latest revision in a series of classic programming titles-having introduced thousand of users to object-oriented programming in C+ +. This book takes you from simple programming examples straight up to full-fledged object-oriented applications quick, real-world examples, conceptual illustrations, questions, and exercises. Covering the most current features of the ANSI/ISO C+ + standard as it applies

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  • Anyone new to web programming should be able to follow along because no prior background in web development is assumed although it helps if you do have a basic understanding of HTML and the web in general. The book starts at the very beginning of web development by showing you how to obtain and install Visual Web Developer. The chapters that follow gradually introduce you to new technologies, building on top of the knowledge gained in the previous chapters.

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