Xem 1-14 trên 14 kết quả Introduction to uml
  • This paper describes how to model the dynamic aspects of software systems using UML notation and semantics. The three topics covered are sequence diagrams, activity diagrams and state charts. An explanation is given of each and how they fit into the overall model structure.

    pdf10p doxuan 07-08-2009 263 46   Download

  • Introduction to java programming: Chapter 7 - Objects and Classes's Objectives is to understand objects and classes and use classes to model objects; learn how to declare a class and how to create an object of a class; understand the roles of constructors and use constructors to create objects; use UML graphical notations to describe classes and object.

    pdf58p cocacola_17 09-12-2015 5 0   Download

  • This book aims to instil the reader with an understanding of the Object Oriented approach to programming and aims to develop some practical skills along the way. These practical skills will be developed by small exercises that the reader will be invited to undertake and the feedback that will be provided. The concepts that will be explained and skills developed are in common use among programmers using many modern object oriented languages and are thus transferrable from one language to another.

    pdf209p tuanloc_do 03-12-2012 37 4   Download

  • This is a practical book that tells you how to write C# programs using some of the most common design patterns. It also serves as a quick introduction to programming in the new C# language. The pattern discussions are structured as a series of short chapters, each describing a design pattern and giving one or more complete working, visual example programs that use that pattern. Each chapter also includes UML diagrams illustrating how the classes interact.

    pdf424p huyhoang 07-08-2009 362 149   Download

  • This chapter presents the following content: Composition, aggregation, UML class diagram for composition and aggregation, car dealership program, inheritance overview, inheritance example - people in a department store, inheritance terminology, uml class diagrams for inheritance hierarchies,...and other contents.

    ppt39p tangtuy06 01-04-2016 7 1   Download

  • Chapter 5 - Classes and methods II. In this chapter we will: formally introduce the class construct as it is used in the Java language, discuss the use of instance variables to facilitate method communication, demonstrate the use of classes to improve program structure.

    ppt22p tangtuy11 20-05-2016 5 1   Download

  • Chapter 13 - Java AWT – Part II (Optional). In this chapter we will: discuss the use of Java in animating World Wide Web applications, show how to write Java applets, introduce Java graphical components (e.g. Textfields, Buttons, and Labels), show how Java programs can be made to react to user actions on Java graphical components, show how Java applications can be run from inside web browsers.

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  • Having learned the material in earlier chapters, you are able to solve many programming problems using selections, loops, methods, and arrays. However, these Java features are not sufficient for developing graphical user interfaces and large-scale software systems. This chapter begins the introduction of object-oriented programming, which will enable you to develop GUI and large-scale software systems effectively.

    ppt62p nhanmotchut_5 02-11-2016 1 0   Download

  • "Since its original introduction in 1997, the Unified Modeling Language has revolutionized software development. Every integrated software development environment in the world--open-source, standards-based, and proprietary--now supports UML and, more importantly, the model-driven approach to software development. This makes learning the newest UML standard, UML 2.0, critical for all software developers--and there isn't a better choice than this clear, step-by-step guide to learning the language." --Richard Mark Soley, Chairman and CEO, OMG...

    pdf0p trac2_123 16-04-2013 33 10   Download

  • The major changes to this Fourth Edition include an earlier introduction to UML, a new section on inter-file communication in Chapter 13, and a revised approach to software development in Chapter 16. Introducing the UML at the beginning allows the use of UML diagrams where they fit naturally with topics in the text, so there are many new UML diagrams throughout the book. The section on inter-file communication gathers together many concepts that were previously scattered throughout the book.

    pdf1038p ntcong91 27-02-2013 26 9   Download

  • Chapter 6 introduces you to object-oriented programming. The topics discussed in this chapter are: Object-oriented programming overview, UML class diagram, first OOP class, private and public access, driver class, reference variables and instantiation, calling a method, calling object.

    ppt41p tangtuy06 01-04-2016 8 1   Download

  • Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online.

    pdf0p truongnghen 21-01-2013 24 7   Download

  • LESSON 1 program development styles and basics of c Program Development Methodologies - Programming Style - Stepwise Refinement and Modularity - Problem Solving Techniques - Algorithm – Flowcharts – Pseudocode – Sequence and Selection - Recursion vs. Iteration - Overview of Compilers and Interpreters - Structure of a C Program - Programming Rules - Executing the Program. 1 LESSON 2 CONSTANTS & VARIABLES Introduction - Character set - C Tokens - Keywords and Identifiers – Constants – Variables.

    pdf118p rose_12 06-12-2012 27 2   Download

  • Chapter 4: Object-Oriented Data Modeling includes about Introduction, UML Language, Object-Oriented Modeling, Object Modeling Example, Tranform Class Diagram to Relational Database Schema and some thing else.

    ppt45p cocacola_10 08-12-2015 6 1   Download

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