Java fundamentals

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  • Java is the preeminent language of the Internet. Moreover, it is the universal language of Web programmers around the world. To be a professional Web developer today implies proficiency in Java. Therefore, if Internet-based programming is in your future, you have chosen the right language to learn—and, this book will help you learn it. The purpose of this book is to teach you the fundamentals of Java programming. It uses a step-by-step approach complete with numerous examples, self-tests, and projects. It assumes no previous programming experience.

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  • Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. ...

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  • This book is designed to help you make the most effective use of the Java™ programming language and its fundamental libraries, java.lang, java.util, and, to a lesser extent, The book discusses other libraries from time to time, but it does not cover graphical user interface programming or enterprise APIs.

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  • Fundamentals First introduces the fundamentals of programming, problem-solving, object-oriented programming, and GUI programming. This version is suitable for an introductory course on problem-solving and object-oriented programming. The Comprehensive Version contains all the chapters in the fundamentals first version. Additionally, it covers data structures, networking, internationalization, advanced GUI programming, and Web programming

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  • Learning to design objects effectively with Java is the goal of Beginning Java Objects: From Concepts to Code, Second Edition. Plenty of titles dig into the Java language in massive detail, but this one takes the unique approach of stepping back and looking at fundamental object concepts first. Mastery of Java—from understanding the basic language features to building complete industrial-strength Java applications—emerges only after a thorough tour of thinking in objects.

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  • This is a CS 2 book that presents classical data structures in an object-oriented programming (OOP) context using Java. This book also focuses on the basic principles of OOP and graphical user interface (GUI) -based programming – two paradigms essential for modern programming and problem solving. Our book is aimed principally at CS 2 students but may also be valuable to software development professionals

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  • While there is a study guide (available from Ventus) that focuses largely on objects and their characteristics, it will be instructive to the learner (of the Java programming language) to understand how the concept of an object is applied to their construction and use in Java applications.

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  • C++ is at the center of modern programming because it was derived from C and is the parent of Java and C#. These are the four most important programming languages. 2. True, a C++ compiler produces code that can be directly executed by the computer. 3. Encapsulation, polymorphism, and inheritance are the three guiding principles of OOP. 4. C++ programs begin execution at main( ). 5. A header contains information used by the program. 6. is the header the supports I/O. The statement includes the header in a program. 7. A namespace is a declarative region in which...

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  • The exam for the Sun Certified Programmer for Java Platform, Standard Edition 6, has changed considerably since the second edition of this book was published. The most noticeable change in the current version of the Sun Certified Java Programmer (SCJP) 1.6 exam is the inclusion of the features of Java 5, and the shifting of emphasis towards analyzing code scenarios, rather than individual language constructs. In our opinion, the new exam demands an even greater understanding and actual experience of the language, rather than mere recitation of facts.

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  • Lecture Fundamentals of computing 1: Lecture 7 introduce the strings. This chapter presents the following content: Immutable string, immutable string string comparison, string concatenation, substring, commonly used methods of string class, stringbuffer classs, commonly used methods of stringbuffer class, stringbuilder classs, commonly used methods of stringbuilder class, tostring().

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  • Lecture Fundamentals of computing 1: Lecture 14 (cont) introduce inner class. In this chapter students will be able to understand: What is inner class? What is static inner class? And anonymous inner class. Inviting you refer.

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  • Language fundamentals, operators and assignments, modifiers, converting and casting, flow control, assertions, and exception handling, objects and classes,... is the main content of the boo "Complete java 2 certification". Invite you to consult the text book for more documents serving the academic needs and research.

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  • Chapter Objectives: Specification of more general constraints via assertions, SQL facilities for defining views (virtual tables), various techniques for accessing and manipulating a database via programs in general-purpose languages (e.g., Java).

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  • Lecture Fundamentals of computing 1: Lecture 1 introduction to Java programming: Introduction to Eclipse, basic Java programs with println statements, Java building blocks, static methods. Inviting you refer.

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  • Lecture Fundamentals of computing 1: Lecture 2 introduce data type, variables, expressions, operators. The main contents of this chapter include all of the following: Data types, expressions, operators, variables, constants. Inviting you refer for more infomation.

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  • Lecture Fundamentals of computing 1: Lecture 5 - Random and other types. This chapter presents the following content: Random question, Random answer, homework. Inviting you refer.

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  • Lecture Fundamentals of computing 1: Lecture 6 introduce the arrays. In this chapter, the following content will be discussed: Arrays, arrays as parameter, reference semantics, arrays for tallying. Inviting you refer.

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  • Lecture Fundamentals of computing 1: Lecture 7 introduce the objects and classes. This chapter presents the following content: Java OOPs concepts, Objects and classes, method overloading, constructor, this keyword. Inviting you refer.

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  • Abstract class is a class that is not completely implemented. Abstract specify patterns for methods that it subclasses in the hierarchy must implement and abstract does not implement these methods. We do not intend to initiate object of that abstract method. For more information, inviting you refer lecture 10 of lecture Fundamentals of computing 1.

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  • Lecture Fundamentals of computing 1 - Lecture 11 introduce the Encapsulation. So What is Encapsulation? Encapsulation is a technique to hide the attribute (or some method) and provide access to the those attribute via public method. For more information, inviting you refer lecture 11 of lecture Fundamentals of computing 1.

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