Java Programming, Fifth Edition provides the beginning programmer with a guide to developing applications
using the Java programming language. Java is popular among professional programmers because it
can be used to build visually interesting graphical user interface (GUI) and Web-based applications. Java
also provides an excellent environment for the beginning programmer—a student quickly can build useful
programs while learning the basics of structured and object-oriented programming techniques.
This textbook assumes that you have little or no programming experience.
Threads are essential to Java programming, but learning to use them effectively is a nontrivial task. This new edition of the classic Java Threads shows you how to take full advantage of Java's threading facilities and brings you up-to-date with the watershed changes in Java 2 Standard Edition version 5.0 (J2SE 5.0). It provides a thorough, step-by-step approach to threads programming.
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Declaring and using array Array of objects Sorting and seaching elements in an array Two-dimensional array The ArrayList class
• An array is a data structure that stores a collection of
Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handlers, servlets, multithreaded network programming, I/O, HTML parsing and display, the Java Mail API, and the Java Secure Sockets Extension. There's also significant information on the New I/O API that was developed in large part because of the needs of network programmers.
Introduction to Computers, the Internet and the Web
Introduction What Is a Computer? Computer Organization Evolution of Operating Systems Personal, Distributed and Client/Server Computing Machine Languages, Assembly Languages and High-Level Languages History of C++ History of Java Java Class Libraries Other High-Level Languages Structured Programming The Internet and the World Wide Web Basics of a Typical Java Environment General Notes about Java and This Book Thinking About Objects: Introduction to Object Technology and the Unified Modeling Language Discovering Design Patterns: Introduct...
The Java™ programming language was originally called Oak, and was designed for use in embedded consumer-electronic applications by James Gosling. After several years of experience with the language, and significant contributions by Ed Frank, Patrick Naughton, Jonathan Payne, and Chris Warth it was retargeted to the Internet, renamed, and substantially revised to be the language specified here.
Synopsis by Rebecca Rohan Professional Java developers who've come as far as they can without exploiting threads will find their skills bumped up a few notches by the time they finish Paul Hyde's Java Thread Programming. In a five-and-a-half-page first chapter, the book gives a basic concept briefing, then gets down to business with an example-rich education from the starting thread through inter-thread communication, thread groups, thread pooling, threads and Swing, and more.
This book covers the full development life cycle for professional GUI design in Java, from cost estimation and design to coding and testing.
Focuses on building high quality industrial strength software in Java
Ready-to-use source code is given throughout the text based on industrial-strength projects undertaken by the author.
As one of the most popular software languages for building Web applications, Java is often the first programming language developers learn. The latest version includes numerous updates that both novice and experienced developers need to know. With this invaluable book-and-video package, Java authority Yakov Fain fully covers Java?s new features as well as its language extensions, classes and class methods, and the Swing Application Framework. For each lesson that he discusses in the book, there is an accompanying instructional video to reinforce your learning experience....
Nothing is as constant as change, and this is as true in enterprise computing as anywhere else. With the recent release of Java 2 Enterprise Edition 1.4, developers are being called on to add even greater, more complex levels of interconnectivity to their applications.
"Examplets" are code snippets that illustrate a particular task. They're designed to show which classes and members are involved in performing the task, and how the classes and members interact with each other. You will see blue italicized text in an examplet; this indicates code that should be replaced if you use it in your program. An examplet can have enough detail for you to use it, as is. Or you might have to get more information about the involved classes. A good place to find information about the Java 2 Platform APIs is the Java 2 Platform API index....
The newest release of Java has more robust functionality to help web and mobile developers get the most ouf of this platform-independent programming language. Like its bestselling previous editions, Java All-in-One For Dummies, 3rd Edition has what you need to get up and running quickly with the new version. Covering the enhanced mobile development and syntax features as well as programming improvements, this guide makes it easy to find what you want and put it to use.
Sun's Java Studio Creator (formerly Project Rave) offers you a remarkably productive visual environment for building, integrating, and delivering business-critical applications. Direct from Sun, Java™Studio Creator Field Guide is your definitive guide to Java Studio Creator. Leading Java platform instructors and consultants Gail and Paul Anderson help you use Java Studio Creator to simplify and accelerate your entire development process.
Learning Wireless Java By Qusay Mahmoud
Publisher : O'Reilly Pub Date : December 2001 ISBN : 0-59600-243-2 Table of Contents Pages : 262
Learning Wireless Java is for Java developers who want to create applications for the Micro Edition audience using the Connected, Limited Device Configuration and the Mobile Information Device Profile (MIDP). These APIs specifically for devices such as mobile phones and pagers, allowing programmers to create MIDlet applications. This book offers a solid introduction to J2ME and MIDP, including the javax.
In Better, Faster, Lighter Java, authors Bruce Tate and Justin Gehtland argue that the old heavyweight architectures are unwieldy, complicated, and contribute to slow and buggy application code. As an alternative means for building better applications, the authors present two "lightweight" open source architectures: Hibernate--a persistence framework that does its job with a minimal API and gets out of the way, and Spring--a container that's not invasive, heavy or complicated.
With the completely revised and thoroughly updated Java Cookbook, 2nd Edition, Java developers like you will learn by example, try out new features, and use sample code to understand how new additions to the language and platform work--and how to put them to work for you.
One thousand Java Tips is 856 pages of A4 format of Java tips, advises and solutions from real daily Java experience. Quite often updated (330, 500, 850 and finally 1000 Java Tips), this e-book becomes more and more useful for Java developers with 2-6 years experience in this area. Questions are not from simple usual FAQs. They are especially good for those who look for Java job interview questions: both for those who hire and who look for Java jobs.