Java programming language

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  • JDK 1.5 introduces several extensions to the Java programming language. One of these is the introduction of generics. This tutorial is aimed at introducing you to generics. You may be familiar with similar constructs from other languages, most notably C++ templates. If so, you’ll soon see that there are both similarities and important differences. If you are not familiar with look-a-alike constructs from elsewhere, all the better; you can start afresh, without unlearning any misconceptions. Generics allow you to abstract over types.

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  • This book is designed to help you make the most effective use of the Java™ programming language and its fundamental libraries, java.lang, java.util, and, to a lesser extent, java.io. The book discusses other libraries from time to time, but it does not cover graphical user interface programming or enterprise APIs.

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  • JDK 1.5 introduces several extensions to the Java programming language. One of these is the introduction of generics. This tutorial is aimed at introducing you to generics. You may be familiar with similar constructs from other languages, most notably C++ templates. If so, you’ll soon see that there are both similarities and important differences. If you are not familiar with look-a-alike constructs from elsewhere, all the better; you can start afresh, without unlearning any isconceptions.

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  • Java Programming, Fifth Edition provides the beginning programmer with a guide to developing applications using the Java programming language. Java is popular among professional programmers because it can be used to build visually interesting graphical user interface (GUI) and Web-based applications. Java also provides an excellent environment for the beginning programmer—a student quickly can build useful programs while learning the basics of structured and object-oriented programming techniques. This textbook assumes that you have little or no programming experience.

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  • The Java™ programming language was originally called Oak, and was designed for use in embedded consumer-electronic applications by James Gosling. After several years of experience with the language, and significant contributions by Ed Frank, Patrick Naughton, Jonathan Payne, and Chris Warth it was retargeted to the Internet, renamed, and substantially revised to be the language specified here.

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  • The Java™ Tutorial has been an indispensable resource for many programmers learning the Java programming language. This tutorial hopes to serve the same role for developers encountering the Java™ 2 Platform, Enterprise Edition (J2EE™) for the first time. It follows an example-oriented focus similar to The Java™ Tutorial.

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  • In late 1995, the Java programming language burst onto the Internet scene and gained instant celebrity status. The promise of Java technology was that it would become the universal glue that connects users with information wherever it comes from—web servers, databases, information providers, or any other imaginable source. Indeed, Java is in a unique position to fulfill this promise.

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  • Tham khảo tài liệu 'effective java: programming language guide', công nghệ thông tin, kỹ thuật lập trình phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả

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  • As one of the most popular software languages for building Web applications, Java is often the first programming language developers learn. The latest version includes numerous updates that both novice and experienced developers need to know. With this invaluable book-and-video package, Java authority Yakov Fain fully covers Java?s new features as well as its language extensions, classes and class methods, and the Swing Application Framework. For each lesson that he discusses in the book, there is an accompanying instructional video to reinforce your learning experience....

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  • JR is a language for concurrent programming. It is an imperative language that provides explicit mechanisms for concurrency, communication, and synchronization. JR is an extension of the Java programming language with additional concurrency mechanisms based on those in the SR (Synchronizing Resources) programming language. It is suitable for writing programs for both shared- and distributed-memory applications and machines; it is, of course, also suitable for writing sequential programs.

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  • While there is a study guide (available from Ventus) that focuses largely on objects and their characteristics, it will be instructive to the learner (of the Java programming language) to understand how the concept of an object is applied to their construction and use in Java applications.

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  • Java Programming: A Comprehensive Introduction is designed for an introductory programming course using Java. This text takes a logical approach to the presentation of core topics, moving step-by-step from the basics to more advanced material, with objects being introduced at the appropriate time. The book is divided into three parts:

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  • Introduction to java programming: Chapter 26 - Internationalization's Objectives is to describe Java's internationalization features; to construct a locale with language, country, and variant; to display date and time based on; to display numbers, currencies, and percentages based on locale.

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  • Chapter 0 - Introduction to computers and programming languages. This chapter present some background information on computers and programming languages in this optional chapter, provide a brief history of computers from the early days to present and describe the components found in today’s computers. This chapter also present a brief history of programming languages from low-level machine languages to today’s objectoriented languages.

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  • Chapter 2 - Getting started with Java. After you have read and studied this chapter, you should be able to: Identify the basic components of Java programs; write simple Java programs; describe the difference between object declaration and creation; describe the process of creating and running Java programs; use the Date, SimpleDateFormat, String, and Scanner standard classes; develop Java programs, using the incremental development approach.

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  • Advanced Programming Language: Chapter 1 - Undamentals of programming includes about Introduction (Examples of Java’s Versatility, TicTacToe Standalone, SelfTest Website), Primitive Data Types and Operations, Control Statements, Loop Statements, Methods.

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  • In this chapter, the following content will be discussed: Hardware terminology, main memory, auxiliary memory, drives, writing algorithms using pseudocode, programming language code, the compilation process for non-java programs, object code, portability, java virtual machine, the compilation process for java programs, history of java.

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  • The main contents of this chapter include all of the following: First java program, comments, class name/source code filename, main method heading, braces, system.out.println, compilation and execution, program template, identifiers, variables, assignment statements, initialization statements.

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  • JavaServer Pages technology lets you embed a scripting language in web pages (HTML documents). The scripted HTML file has a .jsp extension to identify it as a JavaServer Pages file to the server. Before the page is served, the JavaServer Pages syntax is parsed and processed into an object on the server side. The resulting object generates dynamic HTML content and sends it back to the client. JavaServer Pages technology uses the Java(TM) programming language as the default scripting language.

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  • Wireless games are always on and always with you, and can reach a more massive audience than any other gaming platform in history. No programming language is as suited for micro games as Java 2 Micro Edition (J2ME).micro Java game Development is your step-by-step guide to creating games for devices that support J2ME/MIDP. The material covers a full range of topics, from a tour of all available micro devices (PDAs, cell phones, and pagers) to a discussion of...

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