Threads are essential to Java programming, but learning to use them effectively is a nontrivial task. This new edition of the classic Java Threads shows you how to take full advantage of Java's threading facilities and brings you up-to-date with the watershed changes in Java 2 Standard Edition version 5.0 (J2SE 5.0). It provides a thorough, step-by-step approach to threads programming.
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JDK 1.5 introduces several extensions to the Java programming language. One of these
is the introduction of generics.
This tutorial is aimed at introducing you to generics. You may be familiar with
similar constructs from other languages, most notably C++ templates. If so, you’ll soon
see that there are both similarities and important differences. If you are not familiar
with look-a-alike constructs from elsewhere, all the better; you can start afresh, without
unlearning any misconceptions.
Generics allow you to abstract over types.
In late 1995, the Java programming
language burst onto the Internet scene
and gained instant celebrity status. The
promise of Java technology was that it
would become the universal glue that
connects users with information
wherever it comes from—web servers,
databases, information providers, or any
other imaginable source. Indeed, Java is
in a unique position to fulfill this
Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handlers, servlets, multithreaded network programming, I/O, HTML parsing and display, the Java Mail API, and the Java Secure Sockets Extension. There's also significant information on the New I/O API that was developed in large part because of the needs of network programmers.
Introduction to Computers, the Internet and the Web
Introduction What Is a Computer? Computer Organization Evolution of Operating Systems Personal, Distributed and Client/Server Computing Machine Languages, Assembly Languages and High-Level Languages History of C++ History of Java Java Class Libraries Other High-Level Languages Structured Programming The Internet and the World Wide Web Basics of a Typical Java Environment General Notes about Java and This Book Thinking About Objects: Introduction to Object Technology and the Unified Modeling Language Discovering Design Patterns: Introduct...
The Java™ programming language was originally called Oak, and was designed for use in embedded consumer-electronic applications by James Gosling. After several years of experience with the language, and significant contributions by Ed Frank, Patrick Naughton, Jonathan Payne, and Chris Warth it was retargeted to the Internet, renamed, and substantially revised to be the language specified here.
Synopsis by Rebecca Rohan Professional Java developers who've come as far as they can without exploiting threads will find their skills bumped up a few notches by the time they finish Paul Hyde's Java Thread Programming. In a five-and-a-half-page first chapter, the book gives a basic concept briefing, then gets down to business with an example-rich education from the starting thread through inter-thread communication, thread groups, thread pooling, threads and Swing, and more.
Nothing is as constant as change, and this is as true in enterprise computing as anywhere else. With the recent release of Java 2 Enterprise Edition 1.4, developers are being called on to add even greater, more complex levels of interconnectivity to their applications.
"Examplets" are code snippets that illustrate a particular task. They're designed to show which classes and members are involved in performing the task, and how the classes and members interact with each other. You will see blue italicized text in an examplet; this indicates code that should be replaced if you use it in your program. An examplet can have enough detail for you to use it, as is. Or you might have to get more information about the involved classes. A good place to find information about the Java 2 Platform APIs is the Java 2 Platform API index....
The newest release of Java has more robust functionality to help web and mobile developers get the most ouf of this platform-independent programming language. Like its bestselling previous editions, Java All-in-One For Dummies, 3rd Edition has what you need to get up and running quickly with the new version. Covering the enhanced mobile development and syntax features as well as programming improvements, this guide makes it easy to find what you want and put it to use.
Sun's Java Studio Creator (formerly Project Rave) offers you a remarkably productive visual environment for building, integrating, and delivering business-critical applications. Direct from Sun, Java™Studio Creator Field Guide is your definitive guide to Java Studio Creator. Leading Java platform instructors and consultants Gail and Paul Anderson help you use Java Studio Creator to simplify and accelerate your entire development process.
Learning Wireless Java By Qusay Mahmoud
Publisher : O'Reilly Pub Date : December 2001 ISBN : 0-59600-243-2 Table of Contents Pages : 262
Learning Wireless Java is for Java developers who want to create applications for the Micro Edition audience using the Connected, Limited Device Configuration and the Mobile Information Device Profile (MIDP). These APIs specifically for devices such as mobile phones and pagers, allowing programmers to create MIDlet applications. This book offers a solid introduction to J2ME and MIDP, including the javax.
In Better, Faster, Lighter Java, authors Bruce Tate and Justin Gehtland argue that the old heavyweight architectures are unwieldy, complicated, and contribute to slow and buggy application code. As an alternative means for building better applications, the authors present two "lightweight" open source architectures: Hibernate--a persistence framework that does its job with a minimal API and gets out of the way, and Spring--a container that's not invasive, heavy or complicated.
With the completely revised and thoroughly updated Java Cookbook, 2nd Edition, Java developers like you will learn by example, try out new features, and use sample code to understand how new additions to the language and platform work--and how to put them to work for you.
Java(TM) Network Programming and Distributed Computing is an accessible
introduction to the changing face of networking theory, Java(TM) technology, and the
fundamental elements of the Java networking API. With the explosive growth of the
Internet, Web applications, and Web services, the majority of today's programs and
applications require some form of networking. Because it was created with extensive
networking features, the Java programming language is uniquely suited for network
programming and distributed computing....
Java is the preeminent language of the Internet. Moreover, it is the universal language of
Web programmers around the world. To be a professional Web developer today implies
proficiency in Java. Therefore, if Internet-based programming is in your future, you have
chosen the right language to learn—and, this book will help you learn it.
The purpose of this book is to teach you the fundamentals of Java programming. It uses a
step-by-step approach complete with numerous examples, self-tests, and projects. It assumes
no previous programming experience.
Designed for serious programmers, this reliable, unbiased, no-nonsense tutorial illuminates key Java language and library features with thoroughly tested code examples. As in previous editions, all code is easy to understand, reflects modern best practices, and is specifically designed to help jumpstart your projects.