This book provides a complete intermediate-level discussion of microcontroller programming using
the C programming language. It covers both the adaptations to C necessary for targeting an
embedded environment, and the common components of a successful development project.
The computing world has undergone a revolution since the publication of The C Programming Language in 1978. Big computers are much bigger, and personal computers have capabilities that rival mainframes of a decade ago. During this time, C has changed too, although only modestly, and it has spread far beyond its origins as the language of the UNIX operating system.
Written by Bjarne Stroustrup, the creator of C++, this is the world's most trusted and widely read book on C++. The result is complete, authoritative coverage of the C++ language, its standard library, and key design techniques. Based on the ANSI/ISO C++ standard, The C++ Programming Language provides current and comprehensive coverage of all C++ language features and standard library components.
There are many high-level, structured computer programming languages today. Two common examples are C + + and Pascal. However, assembly language still has its place in today's programming world. Since it mimics the operation of the CPU in the machine level, assembly language allows you to get the right "heart" of your computer.
The authors present the complete guide to ANSI standard C language programming. Written by the developers of C, this new version helps readers keep up with the finalized ANSI standard for C while showing how to take advantage of C's rich set of operators, economy of expression, improved control flow, and data structures. The 2/E has been completely rewritten with additional examples and problem sets to clarify the implementation of diff
Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching....
It is not necessary to learn the Windows API in order to begin using the
Microsoft Foundation Class (MFC) Library of C++ classes; you do not even
have to know more than a few basic C++ concepts in order to begin. I have
been teaching extension classes through the University of California, Berkeley,
since 1993. My students have ranged from expert to beginning Windows
C++ PROGRAMS TO ACCOMPANY PROGRAMMING LOGIC AND DESIGN is designed to be paired with the Fifth Edition of the highly successful Programming Logic and Design by Joyce Farrell. The two books together provide the perfect opportunity for those who want to learn the fundamentals of programming and also get a taste of an actual programming language. Users can discover how real C++ code behaves while remaining within the context of the traditional language-independent logic and design course.
Using a series of web development examples, this book 'C Programming in Linux' will give you an interesting glimpse into a powerful lower-level world.
C is tight and spare and economical, and in the current world climate people who know C will ensure critical systems keep running.
A knowledge of C is now and has been for years a pre-requisite for serious software professionals and with the recent popularity and maturity of Open Systems this is even more true.
WELCOME TO THE FOURTH EDITION OF C++ Programming: From Problem Analysis to
Program Design. Designed for a first Computer Science (CS1) C++ course, this text provides
a breath of fresh air to you and your students. The CS1 course serves as the cornerstone of the
Computer Science curriculum. My primary goal is to motivate and excite all CS1 students,
regardless of their level. Motivation breeds excitement for learning. Motivation and
excitement are critical factors that lead to the success of the programming student.
The C programming language is a general purpose high level language that was originally developed by Dennis M. Ritchie to develop the Unix operating system at Bell Labs. C was originally first implemented on the DEC PDP-11 computer in 1972. In 1978, Brian Kernighan and Dennis Ritchie produced the first publicly available description of C, now known as the K&R standard. The UNIX operating system, the C compiler, and essentially all UNIX applications programs have been written in C. The C has now become a widely used professional language for various reasons....
The computing world has undergone a revolution since the publication of The C Programming Languagein 1978. Big computers are much bigger, and personal computers have capabilities that rival mainframes of a decade ago. During this time, C has changed too, although only modestly, and it has spread far beyond its origins as the language of the UNIX operating system.
Chapter 2 give students an idea of what a programming language is. We try to give students an idea of the work done to translate a high-level programing language into an executable program. Lecture also describes in extreme detail the steps needed to run a compiler. Four specific compilers, Borland-C++, Microsoft Visual C++ .NET, GNU’s g++, and a generic UNIX CC compiler, are described.
Pointers are the powerful feature of C and (C++) programming, which differs it from other popular programming languages like: java and Visual Basic. Pointers are used in C program to access the memory and manipulate the address. This chapter will introduce simple pointers, inviting you refer lecture for more details.
Pointers along with the new and delete operators allow the C++ program to design complex and intricate data structures. This chapter covers some of the basic data structures such as linked list, double linked list, and trees. This is merely an introduction; a full discussion of data structures can easily take an entire course.
The ideas discussed in this chapter provide a basis for describing the syntax of a complete programming language. However, so as not to be overwhelmed by the details, we have chosen to define a subset of C, a language that we call Clite. This language should be familiar to anyone who has written a program inC, C++. or Java. This chapter presents the following content: Lexical syntax, concrete syntax.
In this chapter, we discuss the key features of imperative languages. Next, we focus on the role that function libraries have played. We conclude the chapter by considering three very different languages: C, Ada, and Perl.
Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and Mac platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C.