Low poly modeling

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  • This book focuses on how to create game art properly for a game engine, as well as how to export that art to the engine and make script changes so that the art becomes a viable part of the game. Although many of the processes and techniques will apply to specific modeling, texturing, animation, and game software solutions, this book will use 3ds Max release 8 to generate models and animations, and the Torque Game Engine for the game-side examples.

    pdf337p ptng13 25-06-2012 79 34   Download

  • Over 60 recipes to sculpt digital masterpieces like a modern Michelangelo Create amazing, high detail sculpts for games, movies, and more Extract high resolution texture maps to use on your low poly 3d models Create terrain that you can walk on in a virtual world Learn professional tricks that will improve your workflow

    pdf261p stingdau_123 19-01-2013 34 5   Download

  • In this paper we propose enhancing Web clients with new security mechanisms that can not only prevent ex- isting attacks, but are able to enforce all security policies based on monitoring client behavior. In particular, our new mechanisms support policies that range from disal- lowing use of certain Web client features (e.g., IFRAMEs or OBJECTs) to fine-grained, application-specific invari- ants such as taint-based policies that regulate the flow of credit-card information input by the user.

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  • Dictyostelium discoideum, a unicellular eukaryote, exhibits multicellularity upon nutrient starvation and is a good model system for developmental studies, and for the study of various signal transduction pathways. Reac-tive oxygen species at low doses act as signaling molecules;

    pdf8p media19 04-03-2013 10 1   Download

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