Welcome to Advanced iOS 4 Programming, a text that targets the development of mobile applications on devices (such as the iPhone, iPad, and iPod touch) running the iOS 4 operating system.
This text covers a wide variety of essential and advanced topics, including
In Internet computing you only have to be concerned with the
outermost envelope. You use your e-mail program to create an envelope
around some text, write email@example.com on the outside,
and hit SEND. Even though you may be subconsciously aware
that this envelope gets put into another envelope and that into another
envelope, you certainly don’t worry about the details of those
other envelopes. Somehow all those envelopes get your message to
sguthery’s mail box at mobilemind.com.
Step-by-step instructions carefully walk you through the most common HTML5 mobile development tasks.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Ten apps included to help you get started on your very own exciting mobile app.
These apps include working with localization, social networks, geolocation, as well as the camera, audio, video, plugins, and more.
Apps cover the spectrum from productivity apps, educational apps, all the way to entertainment and games.
Explore design patterns common in apps designed for mobile devices
Module 2 present open source applications and licenses. Objective summary of this module: Understanding desktop, server, and mobile applications; introducing development languages and package management.
With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices.
Build compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer's Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune dynamic Android programs, and debug your results. Discover how to provide web and chat functions, interact with the phone dialer and GPS devices, and access the latest Google services. You'll also learn how to create custom Content Providers and database-enable your applications using SQLite....
3G mobile applications integrate the functions of modern
consumer electronics with mobile phones. This can be clearly
seen on the increasing trend of using 3G phones as an all in one
IN RECENT YEARS, MOBILE DEVICES have gained popularity due to lower costs, small and sleek
sizes, and the capability to act as a computer with you at all times. The increased use of mobile
devices has created new issues for developers and network administrators, such as how to secure
the devices, how to deal with increases in bandwidth, and how to make existing codebases usable
on a device ten times smaller than it was designed for.
This book discusses these problems and many more, with a detailed overview of how to get started
developing for a variety of mobile devices.
in this book, I explore all aspects of developing mobile applications using Flash CS5 and Flash Builder for Android and iOS apps. You’ll discover how to build an app, and install, and debug it on your mobile device. I then walk you through each key topic related to mobile Flash app development, including multitouch events, motion sensor, accelerometer, GPS, mobile services integration, and persistent data storage.
With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base.
Chapter 3: Social and mobile marketing. After reading this chapter, you should be able to: Describe the 4E framework of social media marketing, understand the types of social media, understand the types of mobile applications, recognize and understand the three components of a social media strategy, understand the methods for marketing yourself using social media.
Symbian OS C++ for Mobile Phones Volume 3 draws on the experience of Symbian’s own engineers to provide a thorough grounding in writing C++ applications for mobile phones that use Symbian OS version 9.0 and beyond. It won’t teach youeverything you need to know about developing Symbian OS applications – no single book could do that. However, it will take you a long way along the road to being an effective Symbian
OS developer, and give you a deep understanding of the fundamental principles upon which Symbian OS is based...
The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.
With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the SDK. Author, Android columnist, writer, developer, and community advocate Mark L.
Thanks for your interest in developong applications for Android! Increasingly. People will access Interest- bases services using so call "non- traditional" means, such as mobile divices. The more we do in that space now, the more that people will help invest in that space to make it easier to build more powerful mobile applications in the future.
For some years, commentators have been predicting the 'convergence' of the Internet and
mobile industries. But what does convergence mean? Is it just about mobile phones providing
Internet access? Will the coming together of two huge industries actually be much more about
collision than convergence? In truth, there are lots of possibilities about what convergence
might mean, such as:
• Internet providers also supply mobile phones - or vice versa, of course.
• The user's mobile phone is replaced with a palmtop computer.
• The mobile Internet leads to a whole range of new applications.
Tham khảo bài thuyết trình 'computer networking: a top down approach featuring the internet - chapter 6 wireless and mobile networks', công nghệ thông tin, quản trị mạng phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả