Mobile development with c#

Xem 1-20 trên 21 kết quả Mobile development with c#
  • It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework--with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you'll experience the advantages of using .

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  • With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base.

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  • Adobe Flash is an ideal choice for developing rich interactive content for "Flash-enabled" mobile devices; and with this book, you'll learn how to create unique applications with Flash Lite. Through a series of code samples and extensive example applications, you'll explore the core concepts, key features, and best practices of the Flash Lite player. Coverage reveals various ways to develop Flash mobile content, create applications with a cross-platform programming framework based on the Model, View and Controller concept, and use a number of open web and device manufacturer service APIs....

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  • This book provides readers with the knowledge of Visual C# concepts. In addition to the concepts explained in the chapters, the book provides readers with several projects that enable them to create Windows applications,Web services,Web applications, and mobile Web applications.The book aims for providing the readers with extensive knowledge of C# so that they are able to develop live projects using C#. The book is aimed at readers with a basic knowledge of programming.

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  • My programming roots originated with Flash in 1999 when I first started writing object-oriented Games and Applications in ActionScript. More recently, in 2009, shortly after Apple launched the App Store and opened up their exciting new mobile platform to third parties, I decided to jump ship and become an iPhone Developer.

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  • Android is one of the major players in the mobile phone market.Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework.

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  • This book is for developers who are currently using Microsoft ASP.NET and MVC to create websites, and who are interested in creating websites that play nicely with mobile devices or want to update their existing site. If that‘s you, I‘m assuming that you already have a working knowledge of MVC, so this book will not give you introductory lessons of what MVC is or tell you how to use it. It‘s designed to be a quick read for developers and to help them understand the concepts they need to know to improve their websites when it comes to dealing with...

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  • When Windows Phone 7 was released in the fall of 2010, it represented a significant departure not only from previous Microsoft mobile operating systems, but also from every other mobile operating system (OS) on the market. The user interface was clean, bold, and fluid, with a strong focus on the user’s content, rather than app chrome. The Start screen (see Figure 1-1) provided a level of personalization available nowhere else.

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  • PhoneGap is a growing and leading open-source mobile web apps development framework that lets developers build JavaScript and HTML5-based web applications with native wrappers for more than six mobile platforms, including iOS, Android, and BlackBerry. This framework lets you build HTML- and JavaScript-based apps and still take advantage of native mobile device capabilities like camera, localStorage, geolocation, storage and much more, irrespective of the mobile platform you target. It also lets you use more specialized JavaScript frameworks like jQuery Mobile and more....

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  • Darko Goleš is a Magento Certified Developer who works and lives in Croatia. He has spent over nine years learning and developing both desktop and web applications in different programming environments such as VB6, C++, VB. NET, C#, and later in PHP—Joomla, Wordpress, and so on. After working on different projects and learning different platforms, he found that his real passion in the developer's world is web development and PHP. For the last year and a half, he has been working as a Senior PHP Web Developer for Inchoo Ltd (www.inchoo.net).

    pdf78p phungnguyet_123 25-02-2013 33 9   Download

  • The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." --John Allsopp, author and founder of Web Directions

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  • Inside, veteran mobile developer Dr. Maher Ali begins with a foundation introduction to Objective C and Cocoa Touch programming, and then guides readers through building apps with Apple's iPhone SDK 4 – including coverage of the major categories of new APIs and building apps for the new Apple iPad.

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  • .Praise for Learning Objective-C 2.0 “With Learning Objective-C 2.0, Robert Clair cuts right to the chase and provides not only comprehensive coverage of Objective-C, but also time-saving and headache-preventing insights drawn from a depth of real world, hands-on experience. The combination of concise overview, examples, and specific implementation details allows for rapid, complete, and well-rounded understanding of the language and its core features and concepts.” —Scott D. Yelich, Mobile Application Developer ...

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  • uilding your first mobile game using XNA" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we’ll build an actual game together from the ground up! This book will set future mobile game developers in the right direction.

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  • For the 2004 edition, the committee updated terminology and editorially reformatted the document to follow the 2003 Manual of Style for NFPA Technical Committee Documents; however, the basic features of the standard remained unchanged. In addition, the committee added a table in Annex A that created a crosswalk among FEMA CAR, NFPA 1600, and BCI & DRII professional practices. The committee added significant informational resources to Annexes B, C, D, and E. The document continues to be developed in cooperation and coordination with represen- tatives from FEMA, NEMA, and IAEM.

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  • With hundreds of proven tips, tools, and techniques, this freshly updated edition explains how to make the most of the latest Web 2.0 trends and techniques such as RSS, blogs, podcasting, and mobile marketing for online success. Entrepreneurs, corporate marketing managers, small business owners, consultants, webmasters, individuals, new media professionals, and website designers will find this guidebook invaluable for developing online strategies. A companion website provides up-to-the-minute internet marketing news and expanded information.

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  • Get started building your own apps and utilities for Windows Phone 7—expertly guided by award-winning author Charles Petzold. Focusing on Silverlight for Windows Phone 7 and the C# language, you’ll learn how to extend your existing skills to this new mobile platform—mastering the core tools and techniques you need to get productive quickly. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction—along with a wealth of hands-on examples.

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  • The purpose of this book is to teach solid idiomatic Go programming using all the features the language provides, as well as the most commonly used Go packages from Go’s standard library. The book is also designed to serve as a useful reference once the language is learned. To meet both of these goals the book is quite comprehensive and tries to cover every topic in just one place—and with forward and backward cross-references throughout. Go is quite C-like in spirit, being a small and efficient language with convenient low-level facilities such as pointers.

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  • Now, there’s a practical, hands-on guide to mastering game development for Windows Phone 7 with Visual C# 2010 and XNA Game Studio 4.0. One step at a time, this book teaches all facets of mobile game development, from design through publishing via Microsoft’s Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who’ve never written a game before. Then, one step at a time, he shows how to use Microsoft’s free XNA toolset to design ...

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  • Urban transport system is crucial for economic and social development of our society as it meets challenging mobility requirements of urban agglomerations. The requirements are challenging because road transport, which is the most problematic transport mode, is dominating the urban transport activities. The main problems with the road transport are that the infrastructure is not generally suffi cient for whole traffi c conditions and the vehicles are powered by internal combustion engines that require fossil fuels to burn and emit pollutant emissions during their normal operations....

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