Multiple objectives

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  • We introduce an approach to optimize a machine translation (MT) system on multiple metrics simultaneously. Different metrics (e.g. BLEU, TER) focus on different aspects of translation quality; our multi-objective approach leverages these diverse aspects to improve overall quality. Our approach is based on the theory of Pareto Optimality.

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  • This book presents state of the art contributes to Simulated Annealing (SA) that is a well-known probabilistic meta-heuristic. It is used to solve discrete and continuous optimization problems. The significant advantage of SA over other solution methods has made it a practical solution method for solving complex optimization problems. Book is consisted of 13 chapters, classified in single and multiple objectives applications and it provides the reader with the knowledge of SA and several applications.

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  • Tuyển tập các báo cáo nghiên cứu về hóa học được đăng trên tạp chí hóa hoc quốc tế đề tài : Semilocal E-preinvexity and its applications in nonlinear multiple objective fractional programming

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  • Tuyển tập báo cáo các nghiên cứu khoa học quốc tế ngành hóa học dành cho các bạn yêu hóa học tham khảo đề tài: Research Article Acoustic Sensor-Based Multiple Object Tracking with Visual Information Association

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  • Tuyển tập báo cáo các nghiên cứu khoa học quốc tế ngành hóa học dành cho các bạn yêu hóa học tham khảo đề tài: Research Article Evaluating Multiple Object Tracking Performance: The CLEAR MOT Metrics

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  • Tuyển tập báo cáo các nghiên cứu khoa học quốc tế ngành hóa học dành cho các bạn yêu hóa học tham khảo đề tài: Research Article Track and Cut: Simultaneous Tracking and Segmentation of Multiple Objects with Graph Cuts

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  • In the area of agriculture we have eight chapters with different concerns such as conceptual problems related with risk analysis, the interaction between agriculture and the environment, water resources planning, agroforestry sys- tems management, simulation of effects on agriculture of changes in the common agriculture policy, and so on. OR/MS techniques used are basically the following: linear programming, multi-objective fractional programming, goal programming, multi-attribute utility theory and control dynamic optimi- zation. ...

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  • Object tracking consists in estimation of trajectory of moving objects in the sequence of images. Automation of the computer object tracking is a difficult task. Dynamics of multiple parameters changes representing features and motion of the objects, and temporary partial or full occlusion of the tracked objects have to be considered. This monograph presents the development of object tracking algorithms, methods and systems.

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  • Subjective & Objective terms the scoring methods All tests subjectively constructed by the test writer Objective tests: only one correct answer. + scored mechanically by computer + responsible for testing a large number of candidates

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  • Discuss the following: The Object-Oriented approach Drawbacks of traditional programming Object-Oriented programming Discuss basic Object-Oriented concepts such as: Objects Classes Properties Methods Abstraction Inheritance Encapsulation Polymorphism Compare Classes with Structures Describe Private and Public sections of Classes

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  • Use the scope resolution operator Use dynamic memory allocation with New Delete Use pointers to objects Define and use Constructors Define and use Destructors Define the "Const" keyword Define and use the "this" pointer Describe how objects and functions are arranged in memory Static Data Members Static member Functions Describe type conversions using Converting by assignment Type casting

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  • Describe Single Inheritance Describe Base class and Derived class Access Base class members and use pointers in classes Describe types of inheritance Describe Constructors and Destructors under inheritance Describe how to call Member Functions of the Base Class and Derived Class Describe Container Classes To maintain and reuse class objects easily, we need to be able to relate classes of similar nature to another. Single inheritance is the process of creating new classes from an existing base class.

    ppt41p caunhoccodon 22-02-2013 20 3   Download

  • Describe Multiple Inheritance Constructors under Multiple Inheritance Ambiguity in Multiple Inheritance Multiple Inheritance with a Common Base Describe Virtual Base Classes Constructors and Destructors Use Pointers to Objects to access Member Functions

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  • Class & Object Diagrams - Software Design Methodology includes UML class diagrams; class diagrams vs object diagrams; relationships; dependency; association; association name; association multiplicity; multiplicity example; multiplicity symbols; association role names; classes versus objects; class diagram example; aggregation; inheritance (generalization); multiple inheritance.


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  • It is not always clear how the differences in intrinsic evaluation metrics for a parser or classifier will affect the performance of the system that uses it. We investigate the relationship between the intrinsic evaluation scores of an interpretation component in a tutorial dialogue system and the learning outcomes in an experiment with human users. Following the PARADISE methodology, we use multiple linear regression to build predictive models of learning gain, an important objective outcome metric in tutorial dialogue.

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  • In this paper, we present a new approach for word sense disambiguation (WSD) using an exemplar-based learning algorithm. This approach integrates a diverse set of knowledge sources to disambiguate word sense, including part of speech of neighboring words, morphological form, the unordered set of surrounding words, local collocations, and verb-object syntactic relation. We tested our WSD program, named LEXAS, on both a common data set used in previous work, as well as on a large sense-tagged corpus that we separately constructed. ...

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  • This chapter presents the following content: What is UML? essentials of UML class diagrams, associations and multiplicity, generalization, object diagrams, more advanced features of class diagrams, the basics of Object Constraint Language, a class diagram for genealogy,...

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  • Chapter 4 (part 1) - Defining your own classes. After you have read and studied this chapter, you should be able to: Define a class with multiple methods and data members, differentiate the local and instance variables, define and use value-returning methods, distinguish private and public methods, distinguish private and public data members, pass both primitive data and objects to a method.

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  • After studying this chapter you will be able to understand: The essentials of counter-controlled repetition, to use the for and do…while repetition statements to execute statements in a program repeatedly, to understand multiple selection using the switch selection statement, to use the break and continue program control statements to alter the flow of control, to use the logical operators to form complex conditional expressions in control statements.

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  • In this chapter you will learn: To create and manipulate sliders, menus, pop-up menus and windows; to change the look-and-feel of a GUI, using Swing's pluggable look-and-feel; to create a multiple-document interface with JDesktopPane and JInternalFrame; to use additional layout managers.

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