Java(TM) Network Programming and Distributed Computing is an accessible
introduction to the changing face of networking theory, Java(TM) technology, and the
fundamental elements of the Java networking API. With the explosive growth of the
Internet, Web applications, and Web services, the majority of today's programs and
applications require some form of networking. Because it was created with extensive
networking features, the Java programming language is uniquely suited for network
programming and distributed computing....
Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handlers, servlets, multithreaded network programming, I/O, HTML parsing and display, the Java Mail API, and the Java Secure Sockets Extension. There's also significant information on the New I/O API that was developed in large part because of the needs of network programmers.
This book helps newcomers get started with a look at the basics of network programming as they relate to C#, including the language s network classes, the Winsock interface, and DNS resolution. Table of Contents C# Network Programming Introduction Part I - Network Programming Basics Ch apt - The C# Language er 1 Ch apt - IP Programming Basics er 2 Ch apt - C# Network Programming Classes er 3 Ch apt - DNS and C# er 4 Part II - Network Layer Programing Ch apt - Connection-Oriented Sockets er 5 Ch apt - Connectionless Sockets er 6 Ch apt...
Dưới đây là bài giảng Java Network Programming do Nguyễn Quang Hùng biên soạn. Mời các bạn tham khảo bài giảng để nắm bắt những nội dung về lập trình mạng trên Java. Bài giảng phục vụ cho các bạn chuyên ngành Công nghệ thông tin và những bạn quan tâm tới lĩnh vực này.
Java™'s growth over the last five years has been nothing short of phenomenal. Given
Java's rapid rise to prominence and the general interest in networking, it's a little
surprising that network programming in Java is still so mysterious to so many.
The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other.
The goals of PC networking have been expanding over the last few years—from simple
file and printer sharing to access of fax machines, modems, and enterprise-wide electronic
mail systems. All the while, the essential goals of networking have always been to
share resources and to provide a medium for communications.
This book provides the basics needed to develop sensor network software and supplements it with many case studies covering network applications. It also examines how to develop onboard applications on individual sensors, how to interconnect these sensors, and how to form networks of sensors, although the major aim of this book is to provide foundational principles of developing sensor networking software and critically examine sensor network applications.
You have chosen an exciting moment in computing history to embark on a study of network
programming. Machine room networks can carry data at speeds comparable to those at which machines
access their own memory, and broadband now reaches hundreds of millions of homes worldwide. Many
casual computer users spend their entire digital lives speaking exclusively to network services; they are
only vaguely aware that their computer is even capable of running local applications.
OpenSocial is a set of common application programming interfaces for Web-based social network applications. As the first book on OpenSocial, this valuable resource discusses the unique area of social networking and the needs and different attributes of social network applications. You?ll get step-by-step instructions for creating OpenSocial applications for multiple platforms and explore application development and deployment using integration technologies like the new Sun Zembly Platform.
This book focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications.
This book also teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It will be an invaluable asset to any C++ developer working on networked applications....
Installing Twisted Installation on Linux Installation on Windows Installation on OS X Installing from Source Required Dependencies Installing Twisted from a Release Tarball Installing Twisted from a Source Checkout Installing Optional Dependencies from Source Testing Your Installation Using the Twisted Documentation API Documentation Subproject Documentation Finding Answers to Your Questions Mailing Lists IRC Channels Stack Overflow Twisted Blogs A TCP Echo Server and Client Event-Driven Programming The Reactor...
Java 3D is a client−side Java application programming interface (API) developed at Sun Microsystems for rendering interactive 3D graphics using Java. Using Java 3D you will be able to develop richly interactive 3D applications, ranging from immersive games to scientific visualization applications.
The purpose of this lesson is to show you how you can do socket programming in C#.
Network programming in windows is possible with sockets. A socket is like a handle to a
file. Socket programming resembles the file IO as does the Serial Communication. You
can use sockets programming to have two applications communicate with each other.
Perl provides direct access to the C library routines for
socket communication. Often, arguments and return
values are constants defined in the C header files, or
are data structures which Perl will pass in a packed
The Socket module provides these constants and also
many functions for packing and unpacking these data
Programming Neural Networks in Java will show the intermediate to advanced Java programmer how to create neural networks. This book attempts to teach neural network programming through two mechanisms. First the reader is shown how to create a reusable neural network package that could be used in any Java program. Second, this reusable neural network package is applied to several real world problems that are commonly faced by IS programmers. This book covers such topics as Kohonen neural networks, multi layer neural networks, training, back propagation, and many other topics.
Use the following guideline to resolve the problem when you get a “License Not Found”
Your CSI program can be licensed to run on multiple computers so that several computers can
share it. In this case a computer network is required so that all computers that are authorized to
run the software are connected.