There are many Android programming guides that give you the basics. This book goes beyond simple apps into many areas of Android development that you simply will not find in competing books.
Whether you want to add home screen app widgets to your arsenal, or create more complex maps, integrate multimedia features like the camera, integrate tightly with other applications, or integrate scripting languages, this book has you covered.
The Windows Phone 7 platform provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. For iOS and Android developers, this book provides the right level of content to help developers rapidly come up to speed on Windows Phone. Pro Windows Phone 7 Development will help you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace....
Over the past year we have witnessed something remarkable as Android developers have created and posted apps to the Android Market at a steady pace. The Android Market has swelled to over 70,000 apps and shows steady signs of continued growth. The gold rush to sell Android apps is on, and you’ve created (or want to create) the next blockbuster Android app.
The vibrant and rich Android development platform, created by Google and the Open Handset Alliance, continues to be a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the software development kit. Android's continued growth includes support for Flash and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or WebMedia integration for HTML5-based video and other multimedia APIs, Chrome OS (WebOS) integration, and more.
ndroid in Action, Third Edition is a comprehensive tutorial for Android developers. This fast-paced book puts you in the driver's seat -- you'll master the SDK, build WebKit apps using HTML 5, and even learn to extend or replace Android's built-in features by building useful and intriguing examples.
About the Technology
When it comes to mobile apps, Android can do almost anything, and with this book, so can you! Android, Google's popular mobile operating system and SDK for tablets and smart phones, is the broadest mobile platform available.
Android is an open source software toolkit for mobile phones that was
created by Google and the Open Handset Alliance. It’s inside millions of
cell phones and other mobile devices, making Android a major platform
for application developers. Whether you’re a hobbyist or a professional
programmer, whether you are doing it for fun or for profit, it’s time to
learn more about developing for Android. This book will help you get
In just 24 sessions of one hour or less, learn how to build powerful applications for the world’s first complete, open, and free mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build a fully-featured Android application from the ground up and master the skills you need to design, develop, test, and publish powerful applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Best Android Apps: The Guide for Discriminating Downloaders
by Mike Hendrickson and Brian Sawyer. Sách lập trình tiếng anh mời các bạn tham khảo. First and foremost, I need to acknowledge my wife for more reasons than I can count. Without
her assistance, I never would have written this book, or if I had, I’d likely have given up upon
first receiving constructive criticism.
I’d like to thank my acquisitions editor, Laura Norman, and development editor,Todd Brakke,
whose constructive criticism I’ve been largely protected from by my wife.
Android is one of the major players in the mobile phone market.Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework.
“This is the definitive book for anyone wanting to create a system based on Android. If you don’t work for Google and you are working with the low-level Android interfaces, you need this book.” —Greg Kroah-Hartman, Core Linux Kernel Developer “If you or your team works on creating custom Android images, devices, or ROM mods, you want this book! Other than the source code itself, this is the only place where you’ll find an explanation of how Android works, how the Android build system works, and an overall view of how Android is put together. I especially like the chapters...
Getting Started with HTML5 Boilerplate will enable you to master setting up new projects with minimal effort and deploy them to production in the most effective manner with the least time spent while also ensuring robust performance. It takes you through a step-by-step process of creating a website and teaches you to take full advantage of the defaults provided within HTML5 Boilerplate, be it styles, mark up, or code, so that you can accomplish your goals with as few cross-browser issues
It seems an obvious question to ask at the beginning of an HLSL and shader book; what
exactly is a shader? It’s a small program or algorithm written explicitly to run on a
computer Graphics Processing Unit (GPU). It provides a way for developers to extend
the rendering capabilities of the GPU. Any program that works closely with graphics will
benefit from using shaders. The video game industry spins off custom shaders by the
thousands, they are as vital to game projects as business entity classes are to line of
Don’t be fooled. Although the .5 might give the impression
that Dreamweaver CS5.5 is a point release, it’s anything but.
Dreamweaver engineers have packed a stunning amount
of new features into this version. To mention just a few,
library, the ability to see what pages will look like at different
screen resolutions without leaving the Document window,
support for jQuery Mobile widgets, and integration
of PhoneGap to build native apps for Android or iOS (the
operating system used in the iPhone, iPad, and iPod touch)....