Presentation Software

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  • Contents "Integration of Speech Recognition-based Caption Editing System with Presentation Software": introduction, preliminary survey and investigation, problems and apparatus, results, summary.

    ppt22p chugnpro 07-11-2014 15 5   Download

  • Tasks and national duties, tasks and data, and a data column, OS is the main contents of the document "Embedded RTOS Real-Time Software Engineering". Invite you to consult.

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  •  Sequence Diagrams - Software Design Methodology provides about introduction, basic notation, alternating paths, modularity (referencing a diagram,  parallel fragments, critical fragment) behavior Modeling, language, lternations and some thing else.

     

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  • Invite you to consult the lecture content "Embedded software engineering" below. Contents of lectures introduce to you the content: History and future, embedded system variation, generic embedded system, common design requirements, telegraph development challenges,... Hopefully document content to meet the needs of learning, work effectively.

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  • Technology Literacy Applications in Learning Environments presents readers with a view of technology literacy in a learning environment. While word processing skills are important, the development of technology skills covers the areas of presentation software, storage, human interaction, and virtual reality. Instructional technology is dedicated to discovering and developing the pedagogical skills of teaching and learning in a technology-enhanced learning environment

    pdf217p japet75 30-01-2013 20 3   Download

  • Content Chapter01 Software Process Models: Introduction, Main concepts, Software Process Models. The economies of all developed nations are dependent on software, more and more systems are software-controlled, Software engineering expenditure represents a significant part of GNP in all developed countries.

     

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  • Class & Object Diagrams - Software Design Methodology includes UML class diagrams; class diagrams vs object diagrams; relationships; dependency; association; association name; association multiplicity; multiplicity example; multiplicity symbols; association role names; classes versus objects; class diagram example; aggregation; inheritance (generalization); multiple inheritance.

     

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  • Bài giảng "Công nghệ phần mềm: Software Testing - Nguyễn Thị Cẩm Hương" presentation of content: Why should we test, terminologies, functional testing, equivalence class testing, decision table based testing, levels of coverage,... Invite you to reference.

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  • A computer system is generally composed of hardware and software. Hardware make up the physical components. Software make up the set of instructions for the computer. Without software, the computer will not be able to perform the tasks that you would like it to do. Cùng tìm hiểu "Bài giảng Introduction to Information and Communication Technologies - Lesson 4: What are the software components of computers?" để tìm hiểu sâu hơn về vấn đề trên.

    ppt27p tinhyeuhoanang123 25-09-2015 8 2   Download

  • Getting to know the hardware, understanding the big picture, draw your own data flow diagram, examine the landscape,... As the main contents of the lecture "Embedded software engineering: Advanced hardware fundamentals ". Each of your content and references for additional lectures will serve the needs of learning and research.

    ppt24p theanh180bg 31-10-2015 8 2   Download

  • Invite you to consult the lecture content "Embedded software engineering : Embedded software architectures" below. Contents of lectures introduce to you the content: Round robin, function queue scheduling, real time operating systems, selecting an architecture. Hopefully document content to meet the needs of learning, work effectively.

    ppt49p theanh180bg 31-10-2015 11 2   Download

  • Lecture Discovering computers fundamentals - Chapter 3 include objectives overview: Identify the four categories of application software, describe characteristics of a user interface, identify the key features of widely used business programs, identify the key features of widely used graphics and multimedia programs,...

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  • Symbolic execution builds predicates that characterize the conditions under which execution paths can be taken and the effect of the execution on program state. Extracting predicates through symbolic execution is the essential bridge from the complexity of program behavior to the simpler and more orderly world of logic. This chapter presents the symbolic execution and proof of properties.

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  • Chapter summary: Agile software engineering represents a reasonable compromise between to conventional software engineering for certain classes of software and certain types of software projects; agile development processes can deliver successful systems quickly; agile development stresses continuous communication and collaboration among developers and customers;...

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  • Software design encompasses the set of principles, concepts, and practices that lead to the development of a high-quality system or product. Design principles establish an overriding philosophy that guides you in the design work you must perform. Design concepts must be understood before the mechanics of design practice are applied, and design practice itself leads to the creation of various representations of the software that serve as a guide for the construction activity that follows.

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  • Software quality assurance (SQA) encompasses an SQA process, specific quality assurance and quality control tasks (including technical reviews and a multitiered testing strategy), effective software engineering practice (methods and tools), control of all software work products and the changes made to them,... In this chapter, we focus on the management issues and the process-specific activities that enable a software organization to ensure that it does “the right things at the right time in the right way.”

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  • Chapter 19: Testing object-oriented applications. The architecture of object-oriented (OO) software results in a series of layered subsystems that encapsulate collaborating classes. Each of these system elements (subsystems and classes) performs functions that help to achieve system requirements. It is necessary to test an OO system at a variety of different levels in an effort to uncover errors that may occur as classes collaborate with one another and subsystems communicate across architectural layers.

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  • Lecture Software quality assurance - Chapter 2 presents the SQA components in the project life cycle. Learning objectives in this chapter: Describe differences between of the various software development models; compare the three major review methodologies; explain the fundamental test process;... Inviting you to refer.

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  • Lecture Software quality assurance chapter 3 introduces to the software quality infrastructure components. Learning objectives in this chapter: Explain the procedures, work instructions, templates, checklists of software quality assurance; explain the main objectives of training and certification and list the main components of a certification program; explain the difference between defect correction and corrective and preventive actions;...

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  • Learning objectives in chapter 4: Explain the objectives of project progress control, software quality metrics, costs of software quality measurements; explain the components of project progress control; classify software quality metrics; compare the classic model to the extended mode.

    pdf15p kiepnaybinhyen_01 01-12-2015 8 1   Download

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