Xem 1-20 trên 45 kết quả Programming mobile devices
  • The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development. Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems.

    pdf247p transang5 23-11-2012 46 15   Download

  • Dennis Ritchie at AT&T Bell Laboratories pioneered the C programming language in the early 1970s. However, this programming language did not begin to gain widespread popularity and support until the late 1970s.This was because, until that time, C compilers were not readily available for commercial use outside of Bell Laboratories. Initially, this growth in popularity was also partly spurred by the equal, if not faster, growth in popularity of the UNIX operating system, which was written almost entirely in C. Brad J. Cox designed the Objective-C language in the early 1980s.

    pdf562p bachduong1311 12-12-2012 31 8   Download

  • The purpose of this book is to teach solid idiomatic Go programming using all the features the language provides, as well as the most commonly used Go packages from Go’s standard library. The book is also designed to serve as a useful reference once the language is learned. To meet both of these goals the book is quite comprehensive and tries to cover every topic in just one place—and with forward and backward cross-references throughout. Go is quite C-like in spirit, being a small and efficient language with convenient low-level facilities such as pointers.

    pdf493p hotmoingay3 09-01-2013 25 4   Download

  • During the evolution of jBPM, leading up to Activiti, I took a new approach to the old problem. Initially, the focus was on state machines, but eventually we constructed an engine to match the way business people and developers collaborate. We designed the engine in such a way that it would allow business people to define the graphical flow of the process and, at the same time, give developers the opportunity to bind program logic inside the process flows. In addition, the engine was lightweight and integrated easily into any Java environment. The result was what we call embeddable BPM....

    pdf0p hotmoingay3 09-01-2013 18 3   Download

  • Government information is often not mobile friendly; increasing accessibility (especially of local information) is one way libraries can serve diverse users. Some libraries are providing services of this type in a desktop-oriented way already. This chapter discusses tools that can be used to make such sites more mobile friendly, including ones requiring little funds or technical background. The most obvious way to leverage patrons’ mobile devices is to put content on the Web.

    pdf10p heouheocoi1 15-04-2013 44 26   Download

  • J2ME Game Programming takes the reader from the birth of the game idea, through the hours of fun programming it, and then finally through the quest of getting the new game published.

    pdf801p bluesky_12 25-12-2012 52 23   Download

  • Quickly start using jQuery Mobile with HTML, CSS, and JavaScript. jQuery Mobile makes it easy for developers to add "native" mobile functionality to their sites and applications, delivering seamless experiences to customers using diverse mobile devices, all from a single code base. In this book, leading mobile expert Phil Dutson helps readers master the latest version of jQuery Mobile, even if they have no previous experience. In just 24 lessons of one hour or less, Dutson guides readers through every step of creating and customizing a mobile website with jQuery Mobile...

    pdf493p stingdau_123 19-01-2013 50 22   Download

  • Adobe Flash is an ideal choice for developing rich interactive content for "Flash-enabled" mobile devices; and with this book, you'll learn how to create unique applications with Flash Lite. Through a series of code samples and extensive example applications, you'll explore the core concepts, key features, and best practices of the Flash Lite player. Coverage reveals various ways to develop Flash mobile content, create applications with a cross-platform programming framework based on the Model, View and Controller concept, and use a number of open web and device manufacturer service APIs....

    pdf568p lock_123 08-04-2013 24 7   Download

  • IN RECENT YEARS, MOBILE DEVICES have gained popularity due to lower costs, small and sleek sizes, and the capability to act as a computer with you at all times. The increased use of mobile devices has created new issues for developers and network administrators, such as how to secure the devices, how to deal with increases in bandwidth, and how to make existing codebases usable on a device ten times smaller than it was designed for. This book discusses these problems and many more, with a detailed overview of how to get started developing for a variety of mobile devices.

    pdf0p hotmoingay3 09-01-2013 27 5   Download

  • in this book, I explore all aspects of developing mobile applications using Flash CS5 and Flash Builder for Android and iOS apps. You’ll discover how to build an app, and install, and debug it on your mobile device. I then walk you through each key topic related to mobile Flash app development, including multitouch events, motion sensor, accelerometer, GPS, mobile services integration, and persistent data storage.

    pdf338p bongbong_hong 14-12-2012 30 4   Download

  • Writing a book is simultaneously a very independent and solitary activity, as well as a team effort. After I put the kids to bed, I head down to my office, crack open a few Guinesses (is the plural Guinei?), crank up the tunes, and work, by myself, into the wee hours of the morning. When I finish a chapter, I send it off to my editor, who then sends it off to a bunch of people who take what I have written and improve it in ways that I didn’t know possible. Whether it’s as simple as correcting grammar or spelling mistakes, to something more...

    pdf309p hotmoingay3 09-01-2013 26 2   Download

  • The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the SDK. Author, Android columnist, writer, developer, and community advocate Mark L.

    pdf417p meojunior 03-12-2010 180 108   Download

  • Exploit the power of data-centric and data-driven Android applications with this practical tutorial Master the skills to build data-centric Android applications Go beyond just code by challenging yourself to think about practical use-cases with SQLite and others Focus on flushing out high level design concepts, before drilling down into different code examples In Detail We live in an increasingly data-centric and data-driven world. On top of that we live in a very mobile-centric world with the rise of Android smart phones and tablet devices and the surge in demand for the Android platform....

    pdf212p trasua_123 05-01-2013 59 24   Download

  • The Pros and Cons Why Write Native Applications? The Release Cycle Build It and They Will Come 1 2 3 4 Registering as an iOS Developer Enrolling in the iOS Developer Program The Mac Developer Program Installing the iOS SDK What Happens When There Is a Beta? Preparing Your iOS Device Creating a Development Certificate Getting the UDID of Your Development Device Creating an App ID Creating a Mobile Provisioning Profile Making Your Device Available for Developmen

    pdf428p ringphone 02-05-2013 49 23   Download

  • You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

    pdf408p rose_12 06-12-2012 83 21   Download

  • Over the years, the “Red Book” has become the authoritative reference for each new version of the OpenGL API. Now we have the “Gold Book” for OpenGL ES 2.0—a cross-platform open standard ushering in a new era of shader programmability and visual sophistication for a wide variety of embedded and mobile devices, from game consoles to automobiles, from set top boxes to mobile phones. Mobile phones, in particular, are impacting our everyday lives, as the devices we carry with us are evolving into full mobile computers.

    pdf0p hiepkhach_1006 12-08-2013 48 10   Download

  • This book is about programming with J2ME on wireless devices with focus on developing games. It is assumed you have some knowledge and programming experience with J2ME and J2SE. The book does not go into detail on topics like how to make high level GUI menu but does demonstrate what a game menu might look like. Nor will it explain in detail how to use the Record Management System (RMS), but will go over topics that use RMS such as high score and game settings. As well a knowledge and experience with threading will be an asset before proceeding with...

    pdf219p bluesky_12 25-12-2012 26 9   Download

  • Welcome to Advanced iOS 4 Programming, a text that targets the development of mobile applications on devices (such as the iPhone, iPad, and iPod touch) running the iOS 4 operating system. This text covers a wide variety of essential and advanced topics, including

    pdf722p bongbong_hong 08-12-2012 36 7   Download

  • Gain hands-on experience with the amazing PhoneGap library, using the practical recipes in this handy guide. With these solutions, you can enable your mobile web apps to interact with device-specific features such as the accelerometer, GPS, camera, and address book. Learn how to use your knowledge of HTML, CSS, and JavaScript to build full mobile apps for iOS, Android, and several other platforms without rewriting apps in the native platform language. Each recipe includes sample code you can use in your project right away, as well as a discussion of why the solution works....

    pdf76p stingdau_123 21-01-2013 31 7   Download

  • Pixel Shaders are one of the more powerful graphic tools available for XAML programmers. I first encountered them in the Windows Presentation Foundation 3.5 SP1 release and was completely smitten. It didn’t take long to learn that I could create custom shaders, commonly called Effects in WPF, and add them to my projects. Excited by the prospect, I started my research and soon learned that shaders are written in a language called High Level Shader Language (HLSL). I like programming challenges and learning new technologies, so I set off to learn more about custom shaders.

    pdf202p hotmoingay3 09-01-2013 32 4   Download

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