Software architecture

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  • Software Engineering: Chapter 6 - Software architecture design presents about presents about Software architecture, Architectural design, The architecture of a packing robot control system, Architectural abstraction, Begin Selecting a Basic Architecture, Advantages of explicit architecture.

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  • Software Architectures: Lecture 9 provides about SW Product line (SW PL), What does PL involve? What does PL imply? Scope is critical, Defining scope, SA for PL, PL SArchitect needs to consider, Identifying variation points, Supporting variation points.

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  • Software Architectures: Lecture 8 provides about Linguistic character of architectural description, Common patterns of SW organization, Usage of common patterns, Common component classes, Common interactions among, Critical elements of a design language, Critical elements of a design language for SA and something else.

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  • Software Architectures: Lecture 7 includes Architectural evaluation (why, when, cost, benefits,...), Properties of successful evalution, Participants in ATAM, Outputs of the ATAM, Phases of the ATAM, CBAM Utilities,... And something else.

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  • Software Architectures: Lecture 6 presents about The four views origin, Conceptual view, Module view, Execution view, Code view, Use of the four views, Expectations from using the four views, Design tasks for each view, Global analysis, Organizational factors.

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  • Software Architectures: Lecture 5 presents about SA definition, Architectural structures, Component-and-connector structures, Allocation structures, Structures and decision types, Module-based structures, Relating structures to each other, Which structures to choose? Summary of architectural structures, Using SA, Uses of SA documentation.

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  • Software Architectures: Lecture 4 includes Architecture in the life cycle, Evolutionary delivery life cycle, Attribute-Driven Design method, ADD Steps, Choose architectural drivers, Choose architectural pattern/style, Instantiate modules and allocate functionality.

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  • Software Architectures: Lecture 3 presents about Common Architectural Idioms, Architectural solutions for KWIC, KWIC design issues, Main Program/Subroutine with shared data, KWIC – shared data solution, Shared data, pro and cons, Abstract data types (ADT).

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  • Software Architectures: Lecture 2 provides about Tactics, Architectural style, Availability tactics, Fault detection, Fault recovery, Fault reintroduction, Modifiability tactics, Prevent ripple effects, Dependency types, Syntax dependency, Semantics dependency.

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  • Software Architectures: Lecture 1 Producing software systems, Software Architectures as a design plan, Software Architectures as an abstraction, Design tradeoffs, Software Architectures goal, Software Architectures terminology and somethings else.

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  • (BQ) Part 1 book "Relating system quality and software architecture" has content: Relating system quality and software architecture software architecture; exploring how the attribute driven design method is perceived; harmonizing the quality view of stakeholders,...and other contents.

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  • (BQ) Part 2 book "Relating system quality and software architecture" has content: Lightweight evaluation of software lightweight evaluation of software; dashboards for continuous monitoring of quality for software product under development; chieving quality in customer configurable products,....and other contents.

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  • Invite you to consult the lecture content "Embedded software engineering : Embedded software architectures" below. Contents of lectures introduce to you the content: Round robin, function queue scheduling, real time operating systems, selecting an architecture. Hopefully document content to meet the needs of learning, work effectively.

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  • Lecture 4: Software architecture. The main contents of this chapter include all of the following: Problem structure vs. solution structure, software architecture definition, architectural decisions & key concerns, architectural styles, documenting architecture: views.

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  • What are the ingredients of robust, elegant, flexible, and maintainable software architecture? Beautiful Architecture answers this question through a collection of intriguing essays from more than a dozen of today's leading software designers and architects. In each essay, contributors present a notable software architecture, and analyze what makes it innovative and ideal for its purpose.

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  • Tuyển tập báo cáo các nghiên cứu khoa học quốc tế ngành hóa học dành cho các bạn yêu hóa học tham khảo đề tài: A Dynamic Reconfigurable Hardware/Software Architecture for Object Tracking in Video Streams

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  • Natural language generation (NLG) systems are notoriously hard to evaluate. On the one hand, simply comparing system outputs to a gold standard is not appropriate because there can be multiple generated outputs that are equally good, and finding metrics that account for this variability and produce results consistent with human judgments and task performance measures is difficult (Belz and Gatt, 2008; Stent et al., 2005; Foster, 2008). On the other hand, lab-based evaluations with human subjects to assess each aspect of the system’s functionality are expensive and time-consuming. ...

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  • In this chapter, the following content will be discussed: The process of design, principles leading to good design, techniques for making good design decisions, model driven development, software, architectural patterns, writing a good design document, design of a feature for the SimpleChat instant messaging application, difficulties and risks in design.

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  • This chapter presents the following content: The role of software architecture, designing software architectures, architecture-driven component development , component-driven architecture development.

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  • Chapter 6 – Architectural design. The objective of this chapter is to introduce the concepts of software architecture and architectural design. When you have read the chapter, you will: understand why the architectural design of software is important; understand the decisions that have to be made about the system architecture during the architectural design process; have been introduced to the idea of architectural patterns, well-tried ways of organizing system architectures, which can be reused in system designs.

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