Xem 1-20 trên 983 kết quả Software engineers
  • Unfortunately, much of what has been written about software engineering comes from an academic perspective which does not always address the everyday concerns that software developers and managers face. With decreasing software budgets and increasing demands from users and senior management, technology directors need a complete guide to the subject of software engineering. The successor to the bestselling Software Engineering Productivity Handbook, this book fulfills that need.

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  • Tham khảo sách 'software engineering', công nghệ thông tin, kỹ thuật lập trình phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả

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  • For almost three decades, Roger Pressman's Software Engineering: A Practitioner's Approach has been the world's leading textbook in software engineering. The new seventh edition represents a major restructuring and update of previous editions, solidifying the book's position as the most comprehensive guide to this important subject.

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  • This book is the definitive guide to the application of agile development with Scrum and modern software engineering practices using Visual Studio 2010. You’ll learn how to use Visual Studio 2010 to empower and engage multidisciplinary, self-managing teams and provide the transparency they need to maximize productivity. Along the way, Guckenheimer and Loje help you overcome every major impediment that leads to stakeholder dissatisfaction—from mismatched schedules to poor quality, blocked builds to irreproducible bugs, and technology “silos” to geographic “silos.”...

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  • Software costs often dominate computer system costs. The costs of software on a PC are often greater than the hardware cost. Software costs more to maintain than it does to develop. For systems with a long life, maintenance costs may be several times development costs. Software engineering is concerned with cost effective software development. Software Engineering, 7th edition.

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  • Tasks and national duties, tasks and data, and a data column, OS is the main contents of the document "Embedded RTOS Real-Time Software Engineering". Invite you to consult.

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  • “New systems generate new problems.” —Murphy’s Technological Laws #17 0.1 An Important Event On October 19, 1998, the Executive Council of the Association for Computing Machinery (ACM) approved a document titled “The Software Engineering Code of Ethics and Professional Practice”. A few months later, the Board of Governors of the Computer Society of the Institute for Electrical and Electronic Engineers (IEEE-CS) did the same.

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  • Towards an Agent Oriented approach to Software Engineering describes a methodology for agent oriented software engineering, called tropos. Tropos is based on three key ideas. First, the notion of agent and all the re lated mentalistic notions (for instance: goals and plans) are used in all phases of software development, from the early analysis down to the actual implementation.


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  • Invite you to consult the lecture content "Embedded software engineering" below. Contents of lectures introduce to you the content: History and future, embedded system variation, generic embedded system, common design requirements, telegraph development challenges,... Hopefully document content to meet the needs of learning, work effectively.

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  • Software has become critical to advancement in almost areas of human endeavour. However, there are serious problems in cost, timelines, maintenance and quality of many software products. Software engineering has the objective of solving the problems of software by producing good quality, maintainable software, on time, within budget.

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  • Chapter summary: Agile software engineering represents a reasonable compromise between to conventional software engineering for certain classes of software and certain types of software projects; agile development processes can deliver successful systems quickly; agile development stresses continuous communication and collaboration among developers and customers;...

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  • Chapter 1 - An introduction to software engineering. The learning objectives for this chapter include: To introduce software engineering and to explain its importance, to set out the answers to key questions about software engineering, to introduce ethical and professional issues and to explain why they are of concern to software engineers.

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  • A View of 20th and 21st Century Software Engineering. This paper also tries to identify some of the major sources of change that will affect software engineering practices in the next couple of decades, and identifies some strategies for assessing and adapting to these sources of change. It also makes some first steps towards distinguishing relatively timeless software engineering principles that are risky not to repeat, and conditions of change under which aging practices will become increasingly risky to repeat.

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  • Systems Analysis and Design: Chapter 16 - Quality Assurance Through Software Engineering's Objectives is Recognize the importance of users and analysts taking a total quality approach to the entire SDLC; Create structure charts to design modular, top-down systems.

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  • Software Engineering: Chapter 10 - Software Evolution includes about Software change, Importance of evolution, A spiral model of development and evolution, Evolution and servicing, Evolution processes, Change identification and evolution processes, Change implementation.

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  • Software Engineering: Chapter 9 - Software Testing presents about Program testing goals, Validation and defect testing, Testing process goals, Statement Coverage for White Box Testing, Assertion-based Testing, An input-output model of program testing.

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  • Software Engineering: Chapter 8 - Implementation provides about Golden rule, Roadmap for Unit Implementation, Prepare for Implementation, RUP Implementation Model Constituents, Implement Code, General Principles in Programming Practice, Applications of “Enforce Intentions”.

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  • Software Engineering: Chapter 7 – Detail Design includes Design and implementation, Build or buy, An object-oriented design process, Process stages, System context and interactions, Context and interaction models, System context for the weather station.

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  • Software Engineering: Chapter 6 - Software architecture design presents about presents about Software architecture, Architectural design, The architecture of a packing robot control system, Architectural abstraction, Begin Selecting a Basic Architecture, Advantages of explicit architecture.

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  • Software Engineering: Chapter 5 - System Modelling includes Existing and planned system models, System perspectives, UML diagram types, Use of graphical models, System boundaries, The context of the MHC-PMS, Movies for Rent, Process model of involuntary detention.

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