The uml and data modeling

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  • The UML can be used to describe the complete development of relational and object relational databases 1 from business requirements through the physical data model. However, modeling of the physical data model must express a detailed description of the database. This is done using Rational’s Data Modeling Profile for the UML2 .

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  • All geographic information systems (GIS) are built using formal models that describe how things are located in space. A formal model is an abstract and well-defined system of concepts. It defines the vocabulary that we can use to describe and reason about things. A geographic data model defines the vocabulary for describing and reasoning about the things that are located on the earth. Geographic data models serve as the foundation on which all geographic information systems are built. We are all familiar with one model for geographic information—the map.

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  • In this chapter, we describing features that have been proposed for semantic data models, and show how the ER model can be enhanced to include these concepts, leading to the Enhanced ER (EER) model.

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  • Chapter 7 - Entity-relationship model. This chapter provides an overview of the database-design process, with major emphasis on database design using the entity-relationship data model. The entity-relationship data model provides a high-level view of the issues in database design, and of the problems that we encounter in capturing the semantics of realistic applications within the constraints of a data model. UML class-diagram notation is also covered in this chapter.

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  • The Class Model in the UML is the main artefact produced to represent the logical structure of a software system. It captures the both the data requirements and the behaviour of objects within the model domain. The techniques for discovering and elaborating that model are outside the scope of this article, so we will assume the existence of a well designed class model that requires mapping onto a relational database. The class is the basic logical entity in the UML. It defines both the data and the behaviour of a structural unit.

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  • Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online.

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