Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away....
This is the third edition of this book. We wanted to improve upon the first two editions and update the
book with new features of the Windows Phone OS, as well as provide hands-on knowledge on how to
program the plethora of features offered by Windows Phone devices.
While the second edition was being written, Microsoft and Nokia formally announced their
partnership and signed an agreement to seal their commitment. While we were writing the third edition,
Nokia phones were being released to the European markets, and they should be coming to the United
States in days.
Calling all developers: Windows Phone 7 is starting to gain traction, and the opportunity is yours to sell the next killer app! 101 Windows Phone 7 Apps is a book series like no other–best-selling author and Microsoft developer Adam Nathan walks you through the process of building 101 real, robust, diverse, and marketplace-certified Silverlight applications.
The Windows Phone 7 platform provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. For iOS and Android developers, this book provides the right level of content to help developers rapidly come up to speed on Windows Phone. Pro Windows Phone 7 Development will help you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace....
We’ve come from different backgrounds and locations to write this book—Michael is
a Silverlight MVP who lives in Singapore; Massimo lives in Europe and worked at
Microsoft on the Windows Phone team; and Timothy lives in the United States and
was the technical proofreader for other Manning books on WPF and Silverlight.
Against all this diversity, our shared passion for Silverlight and mobile applications
brought us together to produce this book.
Beginning Windows Phone 7 Development, Second Edition starts with the basics, walking you through the process of downloading and setting up the right development tools, including Visual Studio, Expression Blend, Silverlight SDK, and Windows Phone SDK. It then takes you step-by-step though the development process as you build and deploy a working application, complete with a sophisticated user interface. Finally, you'll receive step-by-step instructions on selling your applications through the Windows Phone Marketplace. ...
Gaming on the move has become very popular over recent years. With the arrival of the Nintendo Gameboy, people realized that they could take their games with them, and as technology has become more sophisticated these games have grown too, encompassing complex game mechanics, advanced 2D and 3D graphics, and engrossing stories and game worlds that the player can literally become lost within
The Windows Phone team have taken a lot of trouble over the look and feel of the phone. They have created a design style, inspired by metropolitan signage, to express this. Programs on the phone should reflect this style
The Wallet is supplied as part of the Windows Phone Users can store details of membership cards in the wallet The membership cards can be credit or debit cards, or any form of membership tracking that you wish to add to your application
In Windows Phone 7.x it was only possible to sell an application at a fixed price through the Windows Phone Marketplace (now the Windows Phone Store) This was the only way you could get paid for the application
Windows Phone (hay còn gọi là Windows Phone 7 Series) là hệ điều hành củaMicrosoft dành cho Smartphone kế tục nền tảng Windows Mobile. Khác với Windows Mobile, Windows Phone tập trung vào sự phát triển của Marketplace – nới các nhà phát triển có thể cung cấp sản phẩm (miễn phí hoặc có phí) tới người dùng.
Now, there’s a practical, hands-on guide to mastering game development for Windows Phone 7 with Visual C# 2010 and XNA Game Studio 4.0. One step at a time, this book teaches all facets of mobile game development, from design through publishing via Microsoft’s Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who’ve never written a game before. Then, one step at a time, he shows how to use Microsoft’s free XNA toolset to design ...
Khám phá tính năng "đỉnh" của Windows Phone 8
Microsoft vừa giới thiệu Windows Phone 8, phiên bản hệ điều hành điện thoại thông minh mới nhất đến người dùng. Windows Phone 8 đưa ra trải nghiệm điện thoại thật sự cá nhân, kết nối người sử dụng với bạn bè và những thứ người dùng quan tâm nhất.
Trái tim và linh hồn của Windows Phone là các khối động, được gọi là Live Tiles, chỉ riêng cho hệ điều hành Windows Phone.
Over 70 recipes for making your own Windows Phone 7 game
Complete focus on the best Windows Phone 7 game development techniques using XNA 4.0
Easy to follow cookbook allowing you to dive in wherever you want.
Convert ideas into action using practical recipes
When Windows Phone 7 was released in the fall of 2010, it represented a significant departure not only from previous Microsoft mobile operating systems, but also from every other mobile operating system (OS) on the market. The user interface was clean, bold, and fluid, with a strong focus on the user’s content, rather than app chrome. The Start screen (see Figure 1-1) provided a level of personalization available nowhere else.
Microsoft’s Windows Phone 7 handsets have injected a new vibrancy into the smartphone marketplace and provided bold new opportunities for the Microsoft development community. Now in its second edition, Beginning Windows Phone 7 Development has been written to help you identify those opportunities and to learn the skills you’ll need to harness them. It covers the very latest developments in the field, including the extended APIs offered in Microsoft’s automatic platform update, so you’ll have timely, accurate information at your fingertips....
Essential Windows Phone 7.5 is the definitive guide to creating powerful, visually compelling mobile applications that take full advantage of Microsoft’s Windows Phone 7.5 platform. Nine-time Microsoft MVP Shawn Wildermuth draws on his extensive experience teaching Silverlight and Windows Phone development, helping you to get started fast and master techniques that lead to truly outstanding apps.
Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.
Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!...
1. Phần cứng thay đổi những gì? Windows Phone 8 hỗ trợ các loại vi xử lý đa nhân (lõi kép hoặc lõi tứ), NFC, độ phân giải màn hình cao hơn (như 1280 x 720) và khe cắm thẻ nhớ mở rộng. Hãng sản xuất Qualcomm cũng khẳng định sẽ cung cấp bộ vi xử lý lõi kép Snapdragon S4 Plus cho các mẫu điện thoại Windows Phone tương lai. Snapdragon S4 là chip nhanh nhất của Qualcomm tính tới thời điểm hiện tại, có thể tăng tốc độ xung nhịp lên tới 1.7 GHz mỗi lõi. 2. Màn...
This book describes a scenario around a fictitious company named Tailspin that has decided to encompass Windows Phone 7 as a client device for their existing cloud-based application. Their Windows Azure-based application named Surveys is described in detail in a previous book in this series, Developing Applications for the Cloud on the Microsoft Windows Azure Platform.