Webgl for html5

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  • Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results.

    pdf348p hoa_can 28-01-2013 43 20   Download

  • HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games—you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games...

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  • This book covers areas contained in the “loose” definition of HTML5, meaning the HTML5 specification,WebGL, SVG, and JavaScript as they pertain to game programming. It includes sections on the math behind popular game effects, teaching you the hard way before providing the one to two lines of code solution. For those who are still getting accustomed to JavaScript, there is a chapter on alternative languages that can be used to produce games.These include languages that run directly in the JavaScript engine, those that compile to JavaScript, or those that are a combination of the two.

    pdf254p hotmoingay 03-01-2013 37 17   Download

  • Table of Contents Introduction Who this book is for What this book is about Part 1: Getting Started with HTML5 Games Chapter 1: Gaming on the Web Tracing the History of HTML5 Using HTML5 for Games Canvas Audio WebSockets Web Storage WebGL HTML5 is (not) a Flash killer Creating Backward Compatibility

    pdf600p hoagiay_123 22-04-2013 48 13   Download

  • Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5’s family of technologies. With this hands-on guide, you’ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you’ll put everything together and build a full 3D application with WebGL.

    pdf231p caucaphung 04-02-2013 46 6   Download

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