Xem 1-20 trên 101 kết quả Xna
  • This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development.

    pdf526p goshop_123 26-04-2013 60 20   Download

  • .Microsoft XNA 4.0 Game Development Cookbook Over 35 intermediate-advanced recipes for taking your XNA development arsenal further Luke Drum All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

    pdf357p trasua_123 03-01-2013 56 16   Download

  • Over 70 recipes for making your own Windows Phone 7 game Complete focus on the best Windows Phone 7 game development techniques using XNA 4.0 Easy to follow cookbook allowing you to dive in wherever you want. Convert ideas into action using practical recipes In Detail

    pdf451p trasua_123 03-01-2013 62 15   Download

  • Tham khảo sách 'professional windows phone 7 game development: creating games using xna game studio 4', công nghệ thông tin, hệ điều hành phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả

    pdf0p coc_xanh 16-01-2013 42 12   Download

  • I’ve taught DirectX and XNA game development courses at Neumont University for the past several years, and I’ve been repeatedly frustrated by my inability to find the right book for these classes. There are numerous books on the subject, but none that I felt fit the goals of my classes (introductory college-level game development courses targeted to an audience familiar with C#) or that presented the material in a style and sequence I felt was appropriate.

    pdf540p bongbong_hong 15-12-2012 64 11   Download

  • hn Sedlak is a Microsoft "Most Valuable Professional" for his work in the XNA/DirectX community and has created numerous games since first learning Visual Basic 5. Through the development of these games he became to know and love both the .NET and XNA frameworks for empowering programmers to realize their ideas quickly. James Silva is the creator of The Dishwasher: Dead Samurai, winner of the Microsoft Dream Build Play XNA development contest.

    pdf453p trasua_123 03-01-2013 32 6   Download

  • uilding your first mobile game using XNA" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we’ll build an actual game together from the ground up! This book will set future mobile game developers in the right direction.

    pdf159p titatu_123 09-03-2013 25 6   Download

  • Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn’t sacrifice power for this ease of use—it is built entirely on DirectX technology.

    pdf663p trasua_123 03-01-2013 21 3   Download

  • XNA Game Studio ExpressAula 4 Uso de Fontes no XNA Alexandre Santos Lobão contato@AlexandreLobao.com Pós em Desenvolvimento de Jogos Eletrônicos - IESB .Agenda: Aula 4 Revisão - Desenho de objetos 2D Revisão - Input Revisão - Audio com XACT Uso de Fontes no XNA Escrevendo com SpriteFont Criando uma fonte customizada

    pdf22p trasua_123 03-01-2013 30 3   Download

  • Desenvolvimento de Jogos 2D com XNA Kleber de Oliveira Andrade pdjkleber@gmail.com Universidade de São Paulo – USP Escola de Engenharia de São Carlos – EESC Departamento de Dinâmica de Sistemas e Controles Maio/2010

    pdf85p trasua_123 03-01-2013 17 1   Download

  • This book shows how to build complete 2D and 3D games with all essential components from scratch; shapes, image effects, animation, 3D model creation and use, graphics math, collision detection, 3D audio, split-screen, and networked games. All code examples are presented in an easy-to-follow, step-by-step format. This book targets development for the PC and Xbox 360 and introduces development for the Zune.

    pdf561p ptng13 05-06-2012 73 30   Download

  • Ước mo viết một game cho riêng mình, rộng ra thì viết 1 game cho VN mở mặt với thế giới. Ước mơ của mình là muốn VN chúng ta có một ngành CN giải trí điện tử lớn mạnh ngang tầm tụi Hàn chẳng hạn va rồi sẽ có ngày bọn tây, tàu đến VN xin mua bản quyền game đem về nước nó phát hành lại

    pdf86p hungnp92 30-07-2013 57 19   Download

  • Microsoft XNA Game Studio Creator’s Guide- P1: The release of the XNA platform and specifically the ability for anyone to write Xbox 360 console games was truly a major progression in the game-programming world. Before XNA, it was simply too complicated and costly for a student, software hobbyist, or independent game developer to gain access to a decent development kit for a major console platform.

    pdf30p venus246 24-09-2010 74 17   Download

  • Learn the structure of a 3D world and how to implement a variety of 3D techniques including terrain generation and 3D model rendering. Build three different types of 3D games step-by-step, including a first-person maze game, a battlefield tank game, and a 3D sidescrolling action game on the surface of Mars. Learn to utilize High Level Shader Language (HLSL) to add lighting and multi-texturing effects to your 3D scenes.

    pdf322p hoa_can 28-01-2013 49 17   Download

  • Beginning XNA 2.0 Game Programming: From Novice to Professional Copyright © 2008 by Alexandre Lobão, Bruno Evangelista, José Antonio Leal de Farias All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher.

    pdf406p tailieuvip13 20-07-2012 44 16   Download

  • Microsoft XNA Game Studio Creator’s Guide- P2:The release of the XNA platform and specifically the ability for anyone to write Xbox 360 console games was truly a major progression in the game-programming world. Before XNA, it was simply too complicated and costly for a student, software hobbyist, or independent game developer to gain access to a decent development kit for a major console platform.

    pdf30p venus246 24-09-2010 66 14   Download

  • Microsoft XNA Game Studio Creator’s Guide- P3:The release of the XNA platform and specifically the ability for anyone to write Xbox 360 console games was truly a major progression in the game-programming world. Before XNA, it was simply too complicated and costly for a student, software hobbyist, or independent game developer to gain access to a decent development kit for a major console platform.

    pdf30p venus246 24-09-2010 63 13   Download

  • Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away....

    pdf602p coc_xanh 16-01-2013 35 12   Download

  • Building XNA 2.0 Games- P1: I would like to acknowledge John Sedlak, who saved this book from certain doom, as well as all of the great guys in the XNA community and Microsoft XNA team, who helped me with all of my stupid programming questions. (That is actually the term used—“stupid programming question”—and it is a question that one should not have to ask if one has been approached to write a book about the subject.)

    pdf30p camry246 20-09-2010 53 11   Download

  • Microsoft XNA Game Studio Creator’s Guide- P4:The release of the XNA platform and specifically the ability for anyone to write Xbox 360 console games was truly a major progression in the game-programming world. Before XNA, it was simply too complicated and costly for a student, software hobbyist, or independent game developer to gain access to a decent development kit for a major console platform.

    pdf30p venus246 24-09-2010 50 11   Download

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