Lecture Introduction to Java programming - Chapter 16: Event-driven programming

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Lecture Introduction to Java programming - Chapter 16: Event-driven programming

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Suppose you wish to write a GUI program that lets the user enter the loan amount, annual interest rate, and number of years, and click the Compute Loan button to obtain the monthly payment and total payment. How do you accomplish the task? You have to use event-driven programming to write the code to respond to the button-clicking event.

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