Actionscript 3.0

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  • This is a great time to be a Flash game developer. Right now, there is no better development tool for small and medium-size games. Flash CS3 Professional (a.k.a. Flash 9) is fast, powerful, and easy to develop with. The key to this is ActionScript 3.0, the great new programming language inside this latest version of Flash. ActionScript 1.0 and 2.0 were often frustrating for game developers. They weren’t fast enough to get key tasks done, and odd bugs and unexpected behavior often slowed down production. ActionScript 3.0 is a very different animal.

    pdf455p vanviethai 24-09-2010 278 124   Download

  • Tham khảo sách 'actionscript 3.0 game programming university', công nghệ thông tin, đồ họa - thiết kế - flash phục vụ nhu cầu học tập, nghiên cứu và làm việc hiệu quả

    pdf455p vinhtk7ce 06-07-2012 141 30   Download

  • Learning ActionScript 3.0, Second Edition by Rich Shupe with Zevan Rosser Copyright © 2011 Rich Shupe and Zevan Rosser. All rights reserved. Printed in Canada. Published by O'Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O'Reilly Media books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles ( For more information, contact our corporate/institutional sales department: 800-998-9938 or...

    pdf443p caucaphung 02-02-2013 38 12   Download

  • ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include:

    pdf534p caucaphung 01-02-2013 35 10   Download

  • Với kết cấu nội dung gồm 6 phần, cuốn sách "Thực hành ActionScript 3.0" giới thiệu đến các bạn những nội dung: Sự bắt đầu thực hành ActionScript 3.0, đồ họa và sự tương tác, văn bản, âm thanh và video, lập trình thiết kế và tài nguyên,... Mời các bạn cùng tham khảo nội dung cuốn sách để có thêm tài liệu phục vụ nhu cầu học tập và nghiên cứu.

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  • Other resources from O’Reilly Related titles ActionScript 3.0 Pocket Reference ActionScript 3.0 Design Patterns Flash 8 Cookbook™ Flash Hacks™ Flash 8 Projects for Learning Animation and Interactivity Flash 8: The Missing Manual Programming Flex 2 is more than a complete catalog of O’Reilly books. You’ll also find links to news, events, articles, weblogs, sample chapters, and code examples. is the essential portal for developers interested in open and emerging technologies, including new platforms, programming languages, and operating systems....

    pdf588p caucaphung 01-02-2013 32 8   Download

  • The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10. ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR.

    pdf1011p titatu_123 09-03-2013 38 8   Download

  • Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language - and this guide helps you upgrade your skills to match it.

    pdf493p hoagiay_123 22-04-2013 42 6   Download

  • When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development. For web designers and developers who need to make the move to ActionScript 3 from the previous version, ActionScript 2, the learning curve has proven to be significant.

    pdf160p losedtales 14-07-2009 469 183   Download

  • Procedural Versus Object-Oriented Programming Procedural Versus Object-Oriented Programming Much discussion has been made over the pros and cons of procedural and object-oriented programming, and many who are new to ActionScript 3.0 have been led to believe that using OOP is the only way to program in ActionScript 3.0. This is not the case. Object-oriented programming is very powerful, and you’ll probably want to use it when you’re more comfortable with the language. However, it’s just one possible way to write ActionScript.

    pdf10p yukogaru13 30-11-2010 102 43   Download

  • CHAPTER 2 Core Language fundamentaLs ActionScript 3.0 is a complete rewrite of the language—so much so that ActionScript 3.0 doesn’t even share the same Flash Player code base as prior versions of ActionScript. But that’s all behind the scenes. The truth is that all versions of ActionScript to date have quite a bit in common. This is because ActionScript is based on a scripting language standard (called ECMA-262) that grew from the success of JavaScript, and ongoing versions of ActionScript are as backward-compatible as possible in an effort to support legacy projects.

    pdf10p yukogaru13 30-11-2010 133 43   Download

  • GraphicS and interaction PART II Part II represents the largest section of the book, spanning Chapter 3 through Chapter 9. This part covers many significant features that distinguish ActionScript 3.0 from prior versions. It focuses on graphics and interactions and includes the new event model and display list. Chapter 3 is a discussion of properties, events, and methods—the items responsible for manipulating just about anything in Flash. Chapter 4 goes on to explain the display list, a great new way to display visual assets in Flash.

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  • Removing Event Listeners Garbage Collection: A Recommended Optional Parameter for Event Listeners Garbage collection is the method by which Flash Player purges from memory objects that you no longer need. Garbage collection and memory management typically are not topics you need to concern yourself with when just getting started with ActionScript 3.0. However, garbage collection frees up memory so it’s available for your SWF to use throughout its runtime life, so it’s a good thing to be aware of.

    pdf0p yukogaru13 30-11-2010 72 18   Download

  • If there’s one thing I’ve learned as a developer, it’s this: complexity happens; simplicity, you have to strive for. Nowhere is this truer than in education. Our role as teachers, by definition, is to simplify subjects so that they can be easily understood. A good teacher dispels trepidation with anecdote, abstraction with analogy, superstition and magic with knowledge.

    pdf640p vcongpham 21-06-2009 376 133   Download

  • ActionScript 3.0 yêu cầu một số các lớp làm việc cùng nhau để tải và Flash video phát lại. Bạn phải sử dụng một đối tượng NetStream để tải các video và kiểm...

    doc7p vanthanh_001 17-09-2010 91 22   Download

  • Includes a chapter on developing games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising....

    pdf592p bluesky_12 25-12-2012 45 16   Download

  • Nếu một tuyên bố trường hợp đã kết thúc với một phá vỡ, sau đó báo cáo chuyển đổi toàn bộ kết thúc khi một trong những báo cáo trường hợp là đúng, nếu không, người chơi sẽ tiến hành thông qua toàn bộ báo cáo. Để biết thêm thông tin về báo cáo chuyển đổi, xem "ActionScript 3.0 Tài liệu tham khảo cho các nền tảng Flash."

    pdf40p myngoc6 08-10-2011 57 10   Download

  • Essential ActionScript 3.0 Other resources from O’Reilly Related titles ActionScript 3.0 Design Patterns Dynamic HTML: The Definitive Reference Ajax on Java Ajax on Rails Learning JavaScript Programming Atlas Head Rush Ajax Rails Cookbook is more than a complete catalog of O’Reilly books. You'll also find links to news, events, articles, weblogs, sample chapters, and code examples. is the essential portal for developers interested in open and emerging technologies, including new platforms, programming languages, and operating systems.

    pdf95p kimku4 21-10-2011 35 8   Download

  • Trước khi chúng tôi xây dựng hoàn thành trò chơi, chúng tôi bắt đầu với một số mảnh nhỏ hơn. Các chương trình ngắn trong chương này cho chúng ta một cái nhìn tại một số khái niệm cơ bản ActionScript 3,0 và cũng có thể cung cấp cho chúng tôi với một số khối xây dựng để sử dụng sau này và trong các trò chơi của riêng bạn.

    pdf59p kennguyen1 20-10-2011 26 7   Download

  • Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.

    pdf588p stingdau_123 19-01-2013 23 4   Download


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