# Parallel projections

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• ### Lecture Autodesk inventor: Projection theory - Perspective and parallel projections

Projection methods are developed along two lines: perspective and parallel. Projection theory comprises the principles used to represent graphically 3-D objects and structures on 2-D media Drawing more than one face of an object by moving your line of sight relative to the object helps in understanding the 3-D form. A line of sight is an imaginary ray of light between an observer's eye and the object.

• ### Lecture Autodesk inventor: Parallel projection

In parallel projection, all lines of sight are parallel, the object is positioned at infinity and viewed from multiple points on an imaginary line parallel to the object. The 3-D object is transformed into a 2-D representation or a plane of projection that is an imaginary flat plane upon which the image created by the lines of sight is projected.

• ### Lecture Engineering drawing and design - Lecture 3: Pictorial projections

Lecture Engineering drawing and design - Lecture 3: Pictorial projections. The learning objectives for this chapter include: How to represent a 3-D object effectively on a 2-D drawing surface with a single view (pictorials), how to generate pictorials using only hand drawing tools, recognize types of pictorials.

• ### Parallel Port Complete: Programming, Interfacing, & Using the PC's Parallel Printer Port

This detailed guide for programmers, developers, and computer enthusiasts shows how to get the most from parallel port in any application or project. The Visual-Basic code and circuit designs include examples that use the new enhanced (EPP) and expanded (EPC) modes.An excellent resource for Visual Basic programmers looking to interface hardware through standard ports. Anyone designing hardware to work with a parallel port is well advised to add this book to their library.

• ### C++ AMP: Accelerated Massive Parallelism with Microsoft Visual C++

Capitalize on the faster GPU processors in today's computers with the C++ AMP code library--and bring massive parallelism to your project. With this practical book, experienced C++ developers will learn parallel programming fundamentals with C++ AMP through detailed examples, code snippets, and case studies. Learn the advantages of parallelism and get best practices for harnessing this technology in your applications.

• ### Fundamentals of Project Management by James P. Lewis

Helping to build country institutional capacity is at the heart of the World Bank’s mission to promote sustainable development and poverty reduction. Greater integration of project management in a country’s existing institutions and systems is important to this goal, and to the Bank’s effort to move toward greater use of country systems in lending. The Paris Declaration on Aid Effectiveness adopted at the High-Level Forum in March 2005 reaffirmed the donor community’s commitment to align their programs to national development strategies, institutions, and procedures.

• ### Báo cáo khoa học: "Partial Parsing from Bitext Projections"

Recent work has shown how a parallel corpus can be leveraged to build syntactic parser for a target language by projecting automatic source parse onto the target sentence using word alignments. The projected target dependency parses are not always fully connected to be useful for training traditional dependency parsers. In this paper, we present a greedy non-directional parsing algorithm which doesn’t need a fully connected parse and can learn from partial parses by utilizing available structural and syntactic information in them. ...

• ### Chapter 14: Managing Teams

Translate the benefits teams provide into competitive advantages in the market. Manage the different types of teams – self-managed, parallel, project, and virtual. Track the stages of team development that occur over the life of a project and help the team perform effectively. Recognize the key roles that team members must play to ensure high performance. Develop skills to detect and control team performance problems. Manage team conflict through negotiation.

• ### Lecture Autodesk inventor: Oblique projections

Oblique projection is defined as a pictorial projection in which projectors are parallel to each other and inclined to the plane of projection at any angle other than right angle. Orthographic and oblique projections. In orthographic projections (both multiview and axonometric) the projectors are parallel to each other and perpendicular to the plane of projection.

• ### Báo cáo khoa học: "A Graph-based Cross-lingual Projection Approach for Weakly Supervised Relation Extraction"

Although researchers have conducted extensive studies on relation extraction in the last decade, supervised approaches are still limited because they require large amounts of training data to achieve high performances. To build a relation extractor without signiﬁcant annotation effort, we can exploit cross-lingual annotation projection, which leverages parallel corpora as external resources for supervision.

• ### Báo cáo khoa học: "Dependency Grammar Induction via Bitext Projection Constraints"

Broad-coverage annotated treebanks necessary to train parsers do not exist for many resource-poor languages. The wide availability of parallel text and accurate parsers in English has opened up the possibility of grammar induction through partial transfer across bitext. We consider generative and discriminative models for dependency grammar induction that use word-level alignments and a source language parser (English) to constrain the space of possible target trees.

• ### Báo cáo khoa học: "Encoding a Parallel Corpus for Automatic Terminology"

We present a status report about an ongoing research project in the field of (semi-)automatic terminology acquisition at the European Academy Bolzano. The main focus will be on encoding a text corpus, which serves as a basis for applying term extraction programq. The CATEx (C_omputer A_.ssisted Terminology E___~raction) project emerged from the need to support and improve, both qualitatively and quantitatively, the manual acquisition of terminological data.

• ### Báo cáo khoa học: "Optimal Constituent Alignment with Edge Covers for Semantic Projection"

Given a parallel corpus, semantic projection attempts to transfer semantic role annotations from one language to another, typically by exploiting word alignments. In this paper, we present an improved method for obtaining constituent alignments between parallel sentences to guide the role projection task. Our extensions are twofold: (a) we model constituent alignment as minimum weight edge covers in a bipartite graph, which allows us to ﬁnd a globally optimal solution efﬁciently; (b) we propose tree pruning as a promising strategy for reducing alignment noise. ...

• ### Báo cáo khoa học: "Parsing Aligned Parallel Corpus by Projecting Syntactic Relations from Annotated Source Corpus"

Example-based parsing has already been proposed in literature. In particular, attempts are being made to develop techniques for language pairs where the source and target languages are different, e.g. Direct Projection Algorithm (Hwa et al., 2005). This enables one to develop parsed corpus for target languages having fewer linguistic tools with the help of a resourcerich source language.

• ### Báo cáo khoa học: "Learning Multilingual Subjective Language via Cross-Lingual Projections"

This paper explores methods for generating subjectivity analysis resources in a new language by leveraging on the tools and resources available in English. Given a bridge between English and the selected target language (e.g., a bilingual dictionary or a parallel corpus), the methods can be used to rapidly create tools for subjectivity analysis in the new language.

• ### Lecture note Computer Organization - Appendix A: Projects for teaching computer organization and architecture

In this text, I have tried to present the concepts of computer organization and architecture as clearly as possible and have provided numerous homework prob- lems to reinforce those concepts. Many instructors will wish to supplement this ma- terial with projects. This appendix provides some guidance in that regard and describes support material available in the instructor’s manual.

• ### The Architect's Portable Handbook

When it comes to providing architects with quick, accurate guidance for a complete range of on-the-job issues, no book matches The Architect's Portable Handbook from McGraw-Hill. And now, with the updated and expanded Third Edition, The Architect's Portable Handbook delivers the latest code and cost information--along with a wealth of easy-to-follow diagrams, charts, tables, and checklists for building materials, components, and assemblies.

• ### CATIA V5 Parametric Surface Modeling

Extremum (create an extremum element (point, edge, or face), which is at the minimum or maximum distance on a curve, a surface, or a pad, according to given directions. )Projection (project one or more elements onto a support. The projection can be normal to surface or along a specified direction.)Combine Curves (create a curve resulting from the intersection of the extrusion of two curves. )

• ### Game Maker Tutorial Adding Depth to Games

Modern 3-dimensional games model the game world with 3-dimensional objects. They use the 3-dimensional graphics hardware to render such scenes. Given a viewpoint, that is, the position from which the player inspects the game world, the hardware creates the correct image taking into account aspects like lighting, hidden surface removal (objects behind other objects cannot be seen and should not be drawn) and atmospheric effects. With the current hardware this can lead to spectacular experiences but there is a price to pay for this.