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Software design and architecture

Xem 1-20 trên 154 kết quả Software design and architecture
  • Software design and architecture (Lecture Notes) – Chapter 12: Shared data software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

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  • The first lecture includes an introduction to Software Design and Architecture. The objectives of the course are: To be introduced to principles of good design, and techniques for the evaluation of software design quality, to cover the principal architectural issues associated with the design and construction of software systems including architectural design and documentation, component models and technologies, and frameworks, to introduce the students to a number of design patterns and their applications.

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  • The first lecture includes an introduction to Software Design and Architecture. The objectives of the course are: To be introduced to principles of good design, and techniques for the evaluation of software design quality, to cover the principal architectural issues associated with the design and construction of software systems including architectural design and documentation, component models and technologies, and frameworks, to introduce the students to a number of design patterns and their applications.

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  • Software design and architecture (Lecture Notes) – Chapter 12: Shared data software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

    ppt28p larachdumlanat126 31-12-2020 4 0   Download

  • Lecture Software design and architecture – Chapter 17. After studying this chapter you will be able to: Interface design, styles of interfaces, design considerations, evaluation of design.

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  • Design patterns make it easier to reuse successful designs and architectures. Expressing proven techniques as design patterns makes them more accessible to developers of new systems. Design patterns help you choose design alternatives that make a system reusable and avoid alternatives that compromise reusability.

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  • Design patterns make it easier to reuse successful designs and architectures. Expressing proven techniques as design patterns makes them more accessible to developers of new systems. Design patterns help you choose design alternatives that make a system reusable and avoid alternatives that compromise reusability.

    doc2p nanhankhuoctai8 23-06-2020 9 0   Download

  • Design patterns make it easier to reuse successful designs and architectures. Expressing proven techniques as design patterns makes them more accessible to developers of new systems. Design patterns help you choose design alternatives that make a system reusable and avoid alternatives that compromise reusability.

    doc3p nanhankhuoctai8 23-06-2020 4 0   Download

  • Lecture 31 – Design patterns. Design patterns make it easier to reuse successful designs and architectures. Expressing proven techniques as design patterns makes them more accessible to developers of new systems. Design patterns help you choose design alternatives that make a system reusable and avoid alternatives that compromise reusability.

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  • Lecture 2 – Introduction to software design. In this chapter, the following content will be discussed: Design phase in SDLC – architecture and detailed design, factors that affect design, quality models.

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  • In a Software development process, the Software Design Methodology (SDM) refers to specific set of procedures used to manage and control the SDLC (Software Development Life Cycle).

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  • Software architecture is the fundamental organization of a system embodied in its components, their relationships to each other, and to the environment, and the principles guiding its design and evolution.

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  • A component is a modular (cohesive), deployable (portable), replaceable (plug-and-play), and reusable set of well-defined functionalities that encapsulates its implementation and exports it as a higher-level interface. Why use components? Reusability, productivity, composability, adaptability, scalability, reliability, and many other features make component-oriented design and development very useful especially in enterprise frameworks.

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  • Lecture 2 – Introduction to software design. In this chapter, the following content will be discussed: Design phase in SDLC – architecture and detailed design, factors that affect design, quality models.

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  • In this chapter, the following content will be discussed: Good design, quality attributes of software design, software design principles, concepts in design, software design methods, design paradigms, typical design trade-offs.

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  • Lecture Software design and architecture – Chapter 30: Design patterns. In this chapter, the following content will be discussed: Structural design patterns, façade pattern, creational design patterns, singleton pattern, builder pattern, singleton, singleton objects, the singleton solution.

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  • Software quality must be addressed during the whole process of software development. However, design is of particular importance in developing quality software for two reasons. First, design is the first stage in software system creation in which quality requirements can begin to be addressed. Errors made at this stage can be costly, even impossible, to be rectified. Second, as we will see below, design decisions have significant effects on the quality of the final product.

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  • Software architecture specifies a high level of software system abstraction by employing decomposition, composition, architecture styles, and quality attributes. Every software architecture must describe its collection of components and the connections and interactions among these components. It must also specify the deployment configuration of all components and connections.

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  • Lecture 7 – Architectural styles. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

    doc3p nanhankhuoctai8 23-06-2020 6 0   Download

  • Lecture 8 – Distributed software architecture. An architecture style (also known as an “architecture pattern”) abstracts the common properties of a family of similar designs. Define a family of systems in terms of a pattern of its structural organization.

    doc4p nanhankhuoctai8 23-06-2020 4 0   Download

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